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Search: Posts Made By: Chdata
Forum: Source Servers (SRCDS) 07-25-2023, 09:40
Replies: 2
Views: 2,413
Posted By Chdata
Re: TF2 server SteamCMD unable to update after 2023 summer update

SteamCMD is now fixed for me.

I was running Debian 8 Jessie x64, which apparently stopped being supported years ago.

Updating my OS to Debian 12 pretty much got SteamCMD working again.

I did...
Forum: Source Servers (SRCDS) 07-18-2023, 12:45
Replies: 2
Views: 2,413
Posted By Chdata
Re: TF2 server SteamCMD unable to update after 2023 summer update

I ended up using DepotDownloader as recommended by bt in the alliedmods discord.

https://github.com/SteamRE/DepotDownloader

Edit:

While that solution did work by running it on my own home...
Forum: Source Servers (SRCDS) 07-16-2023, 12:15
Replies: 2
Views: 2,413
Posted By Chdata
TF2 server SteamCMD unable to update after 2023 summer update

As of the latest TF2 update, my autoupdate scripts I've had in place for 10 years are no longer working.

Apparently on the Discord some others have had the same problem. But not everyone.


...
Forum: Scripting 03-09-2023, 08:44
Replies: 5
Views: 983
Posted By Chdata
Re: [TF2] Replicate sniper's tracer rounds

This one gives the machina's highly visible tracer instead of the classic's translucent one

EDIT: Wait, now it's working with set_weapon_mode 3. Wowee, how did I never figure that one out 7 years...
Forum: Scripting 03-09-2023, 08:34
Replies: 5
Views: 983
Posted By Chdata
Re: [TF2] Replicate sniper's tracer rounds

Oh wow, I was looking at the particles in the -tools particle editor and couldn't get them to show up properly at all.

I have never used Hammer Editor before.

And yea... I had no idea what the...
Forum: Scripting 03-08-2023, 14:54
Replies: 5
Views: 983
Posted By Chdata
[TF2] Replicate sniper's tracer rounds

I've been trying to figure out how to replicate The Classic's tracer rounds... but so far can't.

Here is what I've tried:

1. Adding the attribute "sniper fires tracer HIDDEN"

This does...
Forum: General 12-11-2022, 12:47
Replies: 11
Views: 2,362
Posted By Chdata
Forum: Plugins 08-19-2022, 09:31
Replies: 1,229
Views: 807,596
Posted By Chdata
Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)

Well, it seems MCE is causing my server to crash when the map vote menu opens, with no error logs, and no crash logs either.

If anyone knows anything, please lemme know. If I learn anything, I'll...
Forum: Plugins 01-08-2022, 06:46
Replies: 6
Views: 3,161
Posted By Chdata
Re: [TF2] Stuck in spectate fix

Great plugin for a common, old problem

I too am testing it now
Forum: Plugins 01-07-2022, 14:03
Replies: 6
Views: 1,911
Posted By Chdata
Re: [TF2] Arena Late Spawn Fix

Both "join_class" and "joinclass" are valid commands btw.

Thank you so much for this plugin!
Forum: Extensions 11-28-2021, 14:44
Replies: 883
Views: 693,333
Posted By Chdata
Re: DHooks (Dynamic Hooks - Dev Preview)

Interesting, I didn't think it'd end up out-of-date for so long for some reason.

Then what does redownloading the server binary on that site every time actually do? XD



Thanks, but I already...
Forum: Extensions 11-28-2021, 05:51
Replies: 883
Views: 693,333
Posted By Chdata
Re: DHooks (Dynamic Hooks - Dev Preview)

Has there been some sort of breaking change with this transition?

An old plugin of mines that used to work seems to be causing crashes now.

I hooked CBaseEntity::IsDeflectable() and through...
Forum: Plugin/Gameplay Ideas and Requests 07-18-2021, 04:29
Replies: 0
Views: 646
Posted By Chdata
[TF2 Request] - Plugin to make cozy camper's no-flinch apply on demand.

Title says it all. Normally it only applies if you're scoped with a sniper rifle and fully charged.

I'm having trouble getting anti-flinch to work on-demand regardless of what class you are.
Forum: VSH / Freak Fortress 07-11-2021, 03:06
Replies: 51
Views: 35,961
Posted By Chdata
Re: [Help] Common Problems & General Fixes

but i want muh mantread stomping
Forum: VSH / Freak Fortress 07-10-2021, 05:02
Replies: 51
Views: 35,961
Posted By Chdata
Re: [Help] Common Problems & General Fixes

So I suppose no one's made a workaround that doesn't involve editing every model <.<
Forum: VSH / Freak Fortress 07-09-2021, 11:11
Replies: 51
Views: 35,961
Posted By Chdata
Re: [Help] Common Problems & General Fixes

Anyone ever find or make some sort of fix for bosses having a weird falling animation due to the mantread attribute?
Forum: Plugins 07-22-2019, 08:44
Replies: 47
Views: 26,956
Posted By Chdata
Re: [ANY] Universal Chat Filter (Version 1.2.2, 2019-01-05)

Thank you very much for implementing those requests.

I have two more:

1. Support "big motd", at least in TF2. I can show you what I use.
2. Specify a server IP where certain sections will only...
Forum: VSH / Freak Fortress 11-16-2018, 01:09
Replies: 664
Views: 208,887
Posted By Chdata
Forum: Plugins 08-24-2018, 15:35
Replies: 25
Views: 13,630
Posted By Chdata
Re: [TF2] Rebalanced Fortress 2 (v1.50 - 2018-23-08)

So this plugin is just tf2items, but done through tf2attributes?
Forum: Plugins 08-15-2018, 16:19
Replies: 89
Views: 63,035
Posted By Chdata
Re: [CSGO] Fortnite like damage showing [1.2.0]

Cucked by the lack of custom particle precaching in TF2 again.
Forum: Plugins 08-15-2018, 16:17
Replies: 50
Views: 20,521
Posted By Chdata
Re: [ANY] Anti Private Profile & Inventory

Apparently Steam defaults profile's games to friend's only or something now, which could have an impact on this plugin, and certainly has an impact on veterans-only and...
Forum: Plugins 08-12-2018, 10:11
Replies: 47
Views: 26,956
Posted By Chdata
Re: [ANY] Universal Chat Filter (Version 1.1.0, 2018-03-31)

I have a request, could you implement the option to display a web page if the matching string is found?

https://forums.alliedmods.net/showthread.php?t=173334

I use this plugin as a lite word...
Forum: Scripting 12-25-2017, 06:13
Replies: 0
Views: 834
Posted By Chdata
TF2: How to fix prop_ragdoll falling through the map after spawning too many of them?

I'm replacing player's tf_ragdolls with prop_ragdolls which allow me to do serverside stuff.

However, after killing lots of players, or a certain number of map changes, or something, the ragdolls...
Forum: VSH / Freak Fortress 12-24-2017, 17:08
Replies: 2
Views: 1,968
Posted By Chdata
Forum: Snippets and Tutorials 12-17-2017, 20:17
Replies: 0
Views: 1,188
Posted By Chdata
Remove colors from a color formatted string.

This is something I ended up needing for a plugin that sends command results through a socket to a bot, to get rid of color codes from chat messages formatted by morecolors or similar.

Not the...
Showing results 1 to 25 of 500

 
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