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Search: Posts Made By: Apollyon
Forum: Plugins 03-01-2014, 19:29
Replies: 43
Views: 110,149
Posted By Apollyon
Re: [CS:GO] Team Limit Bypass

Has anyone got this working with bots. Example: I have a 20-slot server and want to have 5 human players on 1 team with 15 bots on the other team. When I tried that with this plugin installed I was...
Forum: Approved Plugins 10-26-2013, 16:34
Replies: 11
Views: 11,560
Posted By Apollyon
Re: WeaponBox Life

Would it be possible to add support for dropped defuse kits?
Forum: Plugin/Gameplay Ideas and Requests 08-19-2013, 16:57
Replies: 1
Views: 816
Posted By Apollyon
Re: CS:GO Weapons disappear mod?

This cvar should take care of that: mp_death_drop_gun 0
Forum: GunGame 04-01-2013, 18:10
Replies: 0
Views: 1,082
Posted By Apollyon
Winner MOTD

Is this currently broken? I've had it set to "1" for years and has worked until recently. Now it opens the default server motd instead.

EDIT:I found that it only works if I use the motd.txt file...
Forum: HL1 Servers (HLDS) 03-09-2013, 17:55
Replies: 6
Views: 1,867
Posted By Apollyon
Re: Czero update

Yeah, for some reason adding bots will crash the server now. Is there a fix on the way?
Forum: Plugins 12-22-2012, 20:09
Replies: 134
Views: 164,596
Posted By Apollyon
Re: [ANY] Hook Grab Rope (1.1.4)

Could you add an adjustable delay (convar) at round start (after freeze time) before a player is able to use hook/grab/rope? A message stating what the delay is when command is used would be great. ...
Forum: Trash 11-09-2012, 23:56
Replies: 5
Views: 4,506
Posted By Apollyon
Re: Boost He

EDIT: Not relevant
Forum: Unapproved Plugins 11-01-2012, 01:06
Replies: 34
Views: 47,858
Posted By Apollyon
Re: [CS:GO] Radar and loading screen downloader

They can be uploaded as-is with no issues. That's how I'm doing mine.
Forum: Plugins 10-18-2012, 01:19
Replies: 16
Views: 60,418
Posted By Apollyon
Re: [CS:GO] Double Jump

Why release a separate plugin? The original still works in both CSS and CSGO.
Forum: Plugins 09-09-2012, 01:08
Replies: 28
Views: 23,376
Posted By Apollyon
Re: [CS:S] Explosive Barrels

Any chance of getting CSGO supported? I love this plugin on my CSS servers.
Forum: Plugins 09-03-2012, 17:30
Replies: 59
Views: 94,366
Posted By Apollyon
Re: [CS:GO] bot quota fix

Have you tried to set "bot_quota 6" to "bot_quota 0" as mentioned in the original post?
Forum: Plugins 09-01-2012, 20:10
Replies: 5,300
Views: 3,275,932
Posted By Apollyon
Re: [CS:S/CS:GO] GunGame

And specify the mapgroup in the command line.
Forum: Plugins 09-01-2012, 16:29
Replies: 30
Views: 47,009
Posted By Apollyon
Re: [CS:GO] Maphack 1.0 - Add items to maps

But this gives the option of spawning the opposing teams weapons in your spawn area. :wink:
Forum: CS:S DM 09-01-2012, 16:16
Replies: 235
Views: 227,168
Posted By Apollyon
Re: CS:GO DM update and news

Sounds like you might need more spawnpoints in the maps.

Does CSSDM check if the spawnpoint is occupied before spawning a player (provided there are more than enough spawnpoints)?
Forum: Plugins 08-25-2012, 05:47
Replies: 24
Views: 42,583
Posted By Apollyon
Re: [CS:S] Bomb Commands (15-04-2012 new functionnality @ 2.1.0)

I just wanted to let you know... this is working great on my CS:GO servers. Nice job!
Forum: CS:S DM 08-23-2012, 20:25
Replies: 235
Views: 227,168
Posted By Apollyon
Re: CS:GO DM update and news

Mine is running fine. Just played. Are you setting either mp_maxrounds or mp_timelimit?
Forum: CS:S DM 08-23-2012, 16:34
Replies: 235
Views: 227,168
Posted By Apollyon
Re: CS:GO DM update and news

Thank you for the explanation and fix.
Forum: CS:S DM 08-23-2012, 15:30
Replies: 235
Views: 227,168
Posted By Apollyon
Re: CS:GO DM update and news

What breaks with the updated mm and sm? I'm running them on my css server and don't see any issues... yet.

EDIT: Just saw this post. That explains it....
Forum: CS:S DM 08-23-2012, 14:56
Replies: 4
Views: 2,440
Posted By Apollyon
Latest CSSDM Download Issue

I downloaded the latest CSSDM files and loaded on my server. I get this error in console and logs. Looks like it's looking for the old CSSDM extension.

L 08/23/2012 - 11:48:24: [SM] Unable to load...
Forum: CS:S DM 08-22-2012, 19:00
Replies: 30
Views: 8,194
Posted By Apollyon
Re: Servers Crashing after Today's Update

I updated the gamedata and it's working. I just had to remove my sdkhooks dependent plugins. Is there anything else new in the latest snapshot besides the gamedata?
Forum: Plugins 08-22-2012, 18:40
Replies: 5,300
Views: 3,275,932
Posted By Apollyon
Re: [CSS, CSGO] GunGame

Are you running the sdkhooks version? CS:S? Sdkhooks is broken with the latest CS:S update. I switched to the regular gungame.smx and it's working.
Forum: CS:S DM 08-22-2012, 17:19
Replies: 30
Views: 8,194
Posted By Apollyon
Servers Crashing after Today's Update

I just updated my CSS servers and now they crash on startup. I removed the CSSDM folder and they start fine. Do we need a gamedata update?

EDIT: In console.. sdkhooks extension is not loading. I...
Forum: Plugins 08-21-2012, 19:07
Replies: 5,300
Views: 3,275,932
Posted By Apollyon
Re: [CSS, CSGO] GunGame

That's what it was. The regular gungame.smx was in the plugins folder.

It's working perfectly! Thanks.
Forum: Plugins 08-21-2012, 18:11
Replies: 5,300
Views: 3,275,932
Posted By Apollyon
Re: [CSS, CSGO] GunGame

I'm still getting the same error for the Scar20.

Got this error in console for the hkp2000.. think we're missing a "0" in the name.

Attempted to create unknown entity type weapon_hkp200!
NULL...
Forum: Plugins 08-21-2012, 16:44
Replies: 5,300
Views: 3,275,932
Posted By Apollyon
Re: [CSS, CSGO] GunGame

Is it just me or is the volume very low on the gungame sounds?
Showing results 1 to 25 of 166

 
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