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Search: Posts Made By: PinHeaDi
Forum: Plugins 04-03-2018, 11:39
Replies: 232
Views: 128,854
Posted By PinHeaDi
Re: [ANY] Most Active (play time rank system) with webpanel included

@arne1288, sorry for troubling you, but not to start a new thread. Will clientprefswork? So when someone buy something for 3 tokens, his UsedTokens will become 3, and on connect a if he has hours for...
Forum: Plugins 04-02-2018, 11:41
Replies: 232
Views: 128,854
Posted By PinHeaDi
Re: [ANY] Most Active (play time rank system) with webpanel included

I know about the natives, but I use this for calculating:
int tokens = ((MostActive_GetPlayTimeT(client) + MostActive_GetPlayTimeCT(client)) / 3600) / 50;

Since I don't want the spec time to be...
Forum: Plugins 04-02-2018, 08:51
Replies: 232
Views: 128,854
Posted By PinHeaDi
Re: [ANY] Most Active (play time rank system) with webpanel included

My idea is that on every 50 hours ingame you'll get one token, up-to 5 tokens. So you can use those tokens in a store, but I need the plugin to remove 50 hours ingame for every token used.
Forum: Plugins 04-01-2018, 13:53
Replies: 232
Views: 128,854
Posted By PinHeaDi
Re: [ANY] Most Active (play time rank system) with webpanel included

Is there a native that can remove X seconds from the client time? I'm trying to make a reward shop, but I need the plugin to remove X second, after a player redeems a reward.
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