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Search: Posts Made By: Monkeys
Forum: Plugins 03-21-2017, 17:27
Replies: 21
Views: 24,843
Posted By Monkeys
Re: [TF2] Hat Removal

This mod is hardly up to date and will probably remove a lot more than just hats.
But if you want to use it anyway, feel free.

For it to only print once per session, you'll only need to remove...
Forum: Scripting 11-10-2011, 12:03
Replies: 12
Views: 2,804
Posted By Monkeys
Forum: Scripting 11-09-2011, 10:03
Replies: 6
Views: 3,129
Posted By Monkeys
Re: SetConVarInt

Yeah, that ought to work.
Forum: Scripting 11-09-2011, 09:43
Replies: 6
Views: 3,129
Posted By Monkeys
Re: SetConVarInt

It means it didn't find "sm_freezebomb", which is obvious, seeing how it isn't a convar.
Forum: Plugins 11-08-2011, 23:29
Replies: 15
Views: 15,715
Posted By Monkeys
Re: [Any] Equipment Mod

I've fixed some of the code. Now the overlay will still work if some other plugin also prints on the screen, was just lazy of me not to do it this way aswell.
I've also improved the effect system a...
Forum: Plugins 11-04-2011, 09:47
Replies: 15
Views: 15,715
Posted By Monkeys
Re: [Any] Equipment Mod

I can't see your picture mbsoo.
But yeah, this needs a lot of fixing. This was a very hacky way of going around it.
Forum: Scripting 11-04-2011, 09:44
Replies: 2
Views: 953
Posted By Monkeys
Re: Creating a entity

CreateEntityByName (http://docs.sourcemod.net/api/index.php?fastload=show&id=45&)
Forum: Plugins 10-29-2011, 21:46
Replies: 18
Views: 17,256
Posted By Monkeys
Re: [TF2] UberSteal

I'll add it to the first post, with credit, ofcourse.
Forum: Scripting 10-28-2011, 11:51
Replies: 2
Views: 1,039
Posted By Monkeys
Re: Anti-JumpBug

No, this is: Plugin/Gameplay Ideas and Requests (http://forums.alliedmods.net/forumdisplay.php?f=60)
Forum: Plugins 10-26-2011, 12:09
Replies: 15
Views: 15,715
Posted By Monkeys
Re: [Any] Equipment Mod

It probably will work. Although I haven't tested it.
Also, I need to update this. It's coded like shit and was more of a testproject.
I shouldn't have uploaded it.
Forum: Scripting 10-24-2011, 05:50
Replies: 6
Views: 1,435
Posted By Monkeys
Re: Function and Strings

You can, but you shouldn't.
Forum: Scripting 10-22-2011, 14:16
Replies: 6
Views: 1,854
Posted By Monkeys
Re: Button press

My guess is he's asking how to find out when a player presses a KEY. An actual button, not an ingame entity.

You can't find out if a player presses "Y" or "Up Arrow" or sortlike, but you can find...
Forum: Scripting 10-22-2011, 12:45
Replies: 1
Views: 827
Posted By Monkeys
Re: NoClip Wall

SetEntityMoveType(Client, MOVETYPE_FLY);
Forum: Scripting 10-22-2011, 12:44
Replies: 5
Views: 2,304
Posted By Monkeys
Re: Rewriting player_hurt dmg_health

If you just want to do extra damage, look into pimpinjuice's DealDamage (http://forums.alliedmods.net/showthread.php?t=111684&highlight=DealDamage) snippet, used in a player_hurt hook or w/e.
...
Forum: Scripting 10-18-2011, 10:53
Replies: 6
Views: 1,523
Posted By Monkeys
Re: Having problems with a menu.

Or the data folder.
Forum: Scripting 10-18-2011, 10:15
Replies: 6
Views: 1,523
Posted By Monkeys
Re: Having problems with a menu.

I think it might be relative to SM's base path.
So use BuildPath to find the right position.
(BuildPath(Path_SM, blah, sizeof(blah), "plugins/Bosses.txt");, in your case, I believe)
Forum: Scripting 10-17-2011, 14:33
Replies: 7
Views: 3,331
Posted By Monkeys
Re: Push player away from center

Inversing their velocity would only work if the position you're trying to push from is a line.
If it were a point, you'd also get pushed backwards in a straight line if you were to walk next to the...
Forum: Scripting 10-17-2011, 07:24
Replies: 2
Views: 1,043
Posted By Monkeys
Re: About bind in server

No you can't.
Forum: Source Servers (SRCDS) 10-13-2011, 20:05
Replies: 318
Views: 93,469
Posted By Monkeys
Re: Source Engine Update SM Broke Whats next?

It's most likely just the gamedata that needs updating. Give it a bit of time.
Even Valve has fucked things up on their side (like the master list not showing all requested servers).
Forum: Scripting 10-13-2011, 05:03
Replies: 4
Views: 1,615
Posted By Monkeys
Re: Friction for players

You could try your luck with m_flFriction.
Forum: Unapproved Plugins 10-13-2011, 04:37
Replies: 243
Views: 106,767
Posted By Monkeys
Re: HL2:DM [CUSTOM] Roleplay v3.2.2n - Original by Pinkfairie/Krim - Edited by Nick

It could be a memory leak.
More save data = more memory used at once, so crashing will happen a lot faster.
Forum: Scripting 10-12-2011, 23:11
Replies: 26
Views: 5,790
Posted By Monkeys
Re: [TF2] Uber Effect without Godmode?

I know how m_nSkin works. However, the uber effect is something that has been tinkered with a lot.
Btw, setting a skin != ubered. It's just a visual.
Forum: Scripting 10-12-2011, 17:53
Replies: 26
Views: 5,790
Posted By Monkeys
Re: [TF2] Uber Effect without Godmode?

How are you checking if it's changed?
Your overlay won't change, just your character.
And it might be that the skins start at index 0. Haven't bothered checking it.
Forum: Scripting 10-11-2011, 12:07
Replies: 26
Views: 5,790
Posted By Monkeys
Re: [TF2] Uber Effect without Godmode?

So is it simply not showing the skins then?

(Btw, they get reset often)
Forum: Scripting 10-10-2011, 22:11
Replies: 26
Views: 5,790
Posted By Monkeys
Re: [TF2] Uber Effect without Godmode?

Ah, k. Any error messages?
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