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Search: Posts Made By: Cruze
Forum: Plugin/Gameplay Ideas and Requests 09-17-2021, 13:18
Replies: 5
Views: 411
Posted By Cruze
Re: [CS:GO] Laser for Player

If I'm not wrong, shanapu's MyJailbreak (https://github.com/shanapu/MyJailbreak) has this feature for wardens. You can use code from that plugin!
Forum: Plugin/Gameplay Ideas and Requests 09-16-2021, 01:17
Replies: 5
Views: 411
Posted By Cruze
Re: [CS:GO] Laser for Player

Then you gotta explain better or demonstrate what sorta pointer do you need when player presses "+use".
Forum: Plugin/Gameplay Ideas and Requests 09-15-2021, 08:48
Replies: 5
Views: 411
Posted By Cruze
Re: [CS:GO] Laser for Player

https://forums.alliedmods.net/showthread.php?p=1749220
Forum: Scripting 09-08-2021, 01:08
Replies: 4
Views: 710
Posted By Cruze
Re: Function to detect going into spec?

You gotta share more code for that
Forum: Scripting 09-06-2021, 12:06
Replies: 4
Views: 710
Posted By Cruze
Re: Function to detect going into spec?

public void OnPluginStart()
{
HookEvent("player_team", Event_PlayerTeam);
}

public void Event_PlayerTeam(Event ev, const char[] name, bool dbc)
{
int client =...
Forum: Plugins 08-27-2021, 05:43
Replies: 11
Views: 1,808
Posted By Cruze
Re: [CS:GO] Rare-Animation-Controller (v1.0.0 | 25 August 2021)

This fixes animation issues for weapons and grenades. Basically only shows rare animation on deagle and knives.

#include <sourcemod>
#include <sdktools>
#include <RareAnimationController>
...
Forum: Plugins 08-11-2021, 13:11
Replies: 18
Views: 2,202
Posted By Cruze
Re: [CS:GO] Custom Votes [Panorama] (v1.0 | 9 August 2021)

#include <sourcemod>
#include <cstrike>
#include <customvotes>

#define MAX_SIZE 256

public void OnPluginStart()
{
RegConsoleCmd("sm_customvote", Command_CustomVote);
}
Forum: Plugins 08-09-2021, 12:05
Replies: 18
Views: 2,202
Posted By Cruze
Re: [CS:GO] Custom Votes [Panorama] (v1.0 | 9 August 2021)

Damn, tested it and looks really good in-game! Thanks for sharing :bacon!: :bacon!: :bacon!:

Edit:
It would be really nice if you can add (if it's possible that is):

setup.Display = client;
...
Forum: Plugins 07-13-2021, 15:43
Replies: 1,936
Views: 811,681
Posted By Cruze
Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]

Try using:
"command" "sm_slay #{userid}"
Forum: Plugins 07-13-2021, 15:31
Replies: 1,936
Views: 811,681
Posted By Cruze
Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]

Yes, it does get client index on equip.
You can specify
{userid}
{name}
{steamid}
{clientid}
of the player who equipped it.
Forum: Plugins 07-12-2021, 23:03
Replies: 1,936
Views: 811,681
Posted By Cruze
Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]

"command" "sm_slay {userid}"
Forum: Plugins 05-11-2021, 14:36
Replies: 17
Views: 2,504
Posted By Cruze
Re: [ANY] Resizable Sprays

Seems promising! Good job man! :bacon!:
Forum: Plugins 05-07-2021, 02:20
Replies: 34
Views: 10,300
Posted By Cruze
Re: [Multi 1v1] No-Scope Only Round

I think boolean is not being set to false for some reason.
Can you try this? (https://github.com/Cruze03/CSGO-Multi1v1-Noscope-Only/blob/master/multi1v1-ns.smx)
Forum: Plugins 05-06-2021, 05:45
Replies: 3
Views: 550
Posted By Cruze
Re: [Multi-1v1] Heavy round

This (https://github.com/2Lynk/multi1v1-heavy-round/blob/daa9535619ffa3382ea8c6ca95c2300ad0e81776/addons/scripting/multi1v1-heavy-round.sp#L103) is pretty dangerous I guess? Bc "g_sModel[iClient]" is...
Forum: Plugin/Gameplay Ideas and Requests 04-30-2021, 08:26
Replies: 1
Views: 421
Posted By Cruze
Re: slay scar20

#include <sourcemod>
#include <sdkhooks>
#include <sdktools>

public Plugin myinfo =
{
name = "Slay on Auto-Sniper pickup",
author = "Cruze",
description = "",
version =...
Forum: Plugins 04-30-2021, 08:08
Replies: 1,936
Views: 811,681
Posted By Cruze
Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]

Main plugin had support to l4d2.
https://prnt.sc/12azrss
Forum: Plugins 04-07-2021, 12:03
Replies: 5
Views: 1,202
Posted By Cruze
Re: [CSGO] Bhop direction arrows

Should work, unsure.
Forum: Plugins 04-07-2021, 10:50
Replies: 0
Views: 523
Posted By Cruze
[CSGO/ANY?] Body Damage

This is a really old and basic plugin I made long ago! Tested and works well with CSGO.

Video Demonstration (https://www.youtube.com/watch?v=XkaQ5nTgb08)

Cvars:

sm_bodydmg_xcord [X...
Forum: Scripting 04-02-2021, 09:31
Replies: 18
Views: 5,449
Posted By Cruze
Re: getting grenade count in csgo

Tested and working for CSGO

#include <sourcemod>
#include <sdktools>

#define HEGRENADE_OFFSET 14
#define FLASHBANG_OFFSET 15
#define SMOKE_OFFSET 16
#define MOLOTOV_OFFSET 17
#define...
Forum: Scripting 04-02-2021, 08:36
Replies: 4
Views: 419
Posted By Cruze
Re: Compile Errors

I don't anything about L4D1 and its plugins sadly D:
Forum: Scripting 04-01-2021, 01:31
Replies: 5
Views: 547
Posted By Cruze
Re: First time creating natives

public any Native_FlagHelper(Handle plugin, int numParams)
{
int client = GetNativeCell(1);
char flag[5];
GetNativeString(2, flag, 5);
return(CheckCommandAccess(client, "",...
Forum: Scripting 04-01-2021, 01:23
Replies: 4
Views: 419
Posted By Cruze
Re: Compile Errors

Can compile now
Forum: Plugins 04-01-2021, 01:15
Replies: 20
Views: 2,488
Posted By Cruze
Re: [CS:GO] Disable end match nextmap vote

TF, I didn't even that existed. Thanks man <3 :bacon!:
Forum: Plugins 04-01-2021, 01:14
Replies: 1,936
Views: 811,681
Posted By Cruze
Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]

Hi, may I get some help? I know probably it has already been solved somewhere but there are 190 pages so u know...

How to define VIP items in the shop? There is no info on github. There is a flag...
Forum: Scripting 03-31-2021, 03:23
Replies: 1
Views: 275
Posted By Cruze
Re: NEED Grenades GET plugin !molotov !he !grenade !decoy

https://forums.alliedmods.net/showthread.php?t=280959
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