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Search: Posts Made By: Wraith,
Forum: Code Snippets/Tutorials 10-17-2005, 11:29
Replies: 111
Views: 230,013
Posted By Wraith,
It is also worth noting that the disassembler...

It is also worth noting that the disassembler isn't idiot proof. If you have a problem or request you can find me in #adminmod on gamesurge.
Forum: Off-Topic 10-05-2004, 10:54
Replies: 77
Views: 15,298
Posted By Wraith,
What language is it programmed in? I'm working on...

What language is it programmed in? I'm working on a small related project that outputs significant amounts of text, not small as such but scasm. Syntax highlighting might be fun to have if i knew...
Forum: Suggestions / Requests 09-26-2004, 21:42
Replies: 24
Views: 8,160
Posted By Wraith,
Have you actually considered that it might be a...

Have you actually considered that it might be a really really bad idea? Having a gameserver running in the single threaded hlds server wouldn't really be fun, you'd end up having to balance...
Forum: Off-Topic 09-04-2004, 07:20
Replies: 30
Views: 6,524
Posted By Wraith,
I can fix that for you, i can put back alfred...

I can fix that for you, i can put back alfred original 2K while loop script :)
Forum: News 08-24-2004, 09:03
Replies: 86
Views: 39,340
Posted By Wraith,
VS uses the latest runtimes by default. Since the...

VS uses the latest runtimes by default. Since the runtimes are updated for a reason its probably better to force people to upgrade than it is to provide backwards compatible binaries. Having said...
Forum: Off-Topic 08-22-2004, 12:14
Replies: 30
Views: 6,524
Posted By Wraith,
Well i'm Wraith,, if you don't remember me then...

Well i'm Wraith,, if you don't remember me then you were probably around before 2.10a and before the metamod testing started. No idea who you are but i've come across most people who work on admin so...
Forum: Off-Topic 08-22-2004, 11:48
Replies: 30
Views: 6,524
Posted By Wraith,
Really? What name would i know you by there then?...

Really? What name would i know you by there then? Hi.
Forum: News 08-21-2004, 22:05
Replies: 131
Views: 56,202
Posted By Wraith,
Yeah, but then you'd be trying to explain slice...

Yeah, but then you'd be trying to explain slice syntax anonymous functions coroutines and other trickystuff to people. Small is at least simple, i mean even gamers can write it given enough time. :)...
Forum: News 08-19-2004, 14:50
Replies: 131
Views: 56,202
Posted By Wraith,
Or if you're a windows user with NTFS and a clue.

Or if you're a windows user with NTFS and a clue.
Forum: News 08-14-2004, 15:32
Replies: 131
Views: 56,202
Posted By Wraith,
Is the small assembly syntax finalised then? What...

Is the small assembly syntax finalised then? What did you end up using for array/stringarray syntax?
Oh, and did you get your GC done :D
Forum: News 08-03-2004, 08:55
Replies: 68
Views: 30,093
Posted By Wraith,
I wouldn't say we don't care. I think given the...

I wouldn't say we don't care. I think given the time and effort that the entire team put into making Admin in the first place it would be impossible to not care.

Personally i recognised that amx...
Forum: Scripting Help 07-23-2004, 16:51
Replies: 18
Views: 10,604
Posted By Wraith,
I did wonder about that, i thought you'd have...

I did wonder about that, i thought you'd have gone with {41,4d,58,58} :D
Appease? Me? I'm still surprised when people listen.
Forum: Scripting Help 07-23-2004, 16:22
Replies: 18
Views: 10,604
Posted By Wraith,
I'm assuming those types are from c, and not some...

I'm assuming those types are from c, and not some other language in which the type lengths may differ. Can i suggest that you simply refer to them like int64 or uint32 instead of relying on me to...
Forum: News 04-17-2004, 08:25
Replies: 43
Views: 18,650
Posted By Wraith,
As we've discussed on IRC BAILOPAN, theres always...

As we've discussed on IRC BAILOPAN, theres always my installer, it only does installs so it doesn't tread on any configuration toes. Plus its had loads of development done on it already :).
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