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Posts Made By:
EpicMonkey
Forum:
Scripting Help
04-22-2016, 11:41
Replies:
9
Solved
Trigger Ham_Killed from Ham_TakeDamage
Views:
1,409
Posted By
EpicMonkey
Re: [HELP] Trigger Ham_Killed from Ham_TakeDamage
One way of doing this would be by using make_deathmsg (http://www.amxmodx.org/api/message_stocks/make_deathmsg)
Forum:
Suggestions / Requests
04-14-2016, 12:30
Replies:
3
[REQ] freequips with freeguns too
Views:
735
Posted By
EpicMonkey
Re: [REQ] freequips with freeguns too
Read through this: https://forums.alliedmods.net/showthread.php?t=42159, find round start there. You've missed it in another thread as well.
Forum:
Suggestions / Requests
04-14-2016, 12:28
Replies:
9
[REQ] Random Deagle
Views:
1,095
Posted By
EpicMonkey
Re: [REQ] Random Deagle
GiveDeagle() will be executed for every player spawn ...
Forum:
Scripting Help
04-12-2016, 16:28
Replies:
34
Reload bar (how to?)
Views:
4,448
Posted By
EpicMonkey
Re: Reload bar (how to?)
Add a team check
Store the targets origin and check if he has/is moved/moving. (Search will show you how)
Edit: There are many ways for doing the latter, could be achieved by doing velocity...
Forum:
Scripting Help
04-12-2016, 16:18
Replies:
34
Reload bar (how to?)
Views:
4,448
Posted By
EpicMonkey
Re: Reload bar (how to?)
Sarcasm seems to be strong with his one
Forum:
Scripting Help
03-09-2016, 12:09
Replies:
19
I want the idea ?
Views:
1,876
Posted By
EpicMonkey
Re: I want the idea ?
The question is unclear ...
What frags are you trying to calculate?
Forum:
Suggestions / Requests
03-03-2016, 10:04
Replies:
10
maximally players in team
Views:
1,768
Posted By
EpicMonkey
Re: maximally players in team
Don't apologize, we're not trying to criticize you. We're trying to help point out what's wrong so you'd learn from it.
Forum:
Suggestions / Requests
03-02-2016, 15:02
Replies:
10
maximally players in team
Views:
1,768
Posted By
EpicMonkey
Re: maximally players in team
What i'm saying is what if a terrorist disconnects?
Forum:
Suggestions / Requests
03-02-2016, 11:47
Replies:
10
maximally players in team
Views:
1,768
Posted By
EpicMonkey
Re: maximally players in team
are you sure about this?
Forum:
Scripting Help
03-01-2016, 12:15
Replies:
10
Entity rotation
Views:
2,919
Posted By
EpicMonkey
Re: Entity rotation
So is there a difference between avelocity and lets say ( EV_VEC_ANGLES / pev_angles )?
Forum:
Scripting Help
03-01-2016, 10:32
Replies:
10
Entity rotation
Views:
2,919
Posted By
EpicMonkey
Re: Entity rotation
Shed some light on this function, i can't seem to find anything solid regarding it
Forum:
Suggestions / Requests
02-21-2016, 10:36
Replies:
2
players take damage when touch nades
Views:
694
Posted By
EpicMonkey
Re: players take damage when touch nades
This (https://forums.alliedmods.net/showthread.php?t=92248) perhaps?
Forum:
Suggestions / Requests
02-16-2016, 09:58
Replies:
10
[Req] Pray Plugin
Views:
2,812
Posted By
EpicMonkey
Re: [Req] Pray Plugin
he wants people to pray and be religious :3
Forum:
Suggestions / Requests
02-15-2016, 14:14
Replies:
10
[Req] Pray Plugin
Views:
2,812
Posted By
EpicMonkey
Re: [Req] Pray Plugin
Try this
#include <amxmodx>
#include <cstrike>
#include <fun>
#define PLUGIN "Pray"
#define VERSION "1.0"
#define AUTHOR "None"
Forum:
Scripting Help
02-14-2016, 14:10
Replies:
14
[SOLVED] Format a message?
Views:
1,632
Posted By
EpicMonkey
Re: [HELP] Format a message?
format (http://www.amxmodx.org/api/string/format)
Forum:
Scripting Help
02-14-2016, 11:43
Replies:
8
ghost ADMIN CVAR
Views:
1,808
Posted By
EpicMonkey
Re: ghost ADMIN CVAR
if(!get_user_flags(read_data(2)) & ADMIN_LEVEL_A)
:arrow:
if(!(get_user_flags(read_data(2)) & ADMIN_LEVEL_A) )
or try
if(~get_user_flags(read_data(2)) & ADMIN_LEVEL_A)
Forum:
Scripting Help
02-14-2016, 10:51
Replies:
2
throw/remove weapons [help]
Views:
733
Posted By
EpicMonkey
Re: throw/remove weapons [help]
i believe that's source, wrong section.
Forum:
Suggestions / Requests
02-14-2016, 10:49
Replies:
10
[Req] Pray Plugin
Views:
2,812
Posted By
EpicMonkey
Re: [Req] Pray Plugin
and what should /pray do?
Forum:
Suggestions / Requests
02-14-2016, 10:32
Replies:
10
[Req] Pray Plugin
Views:
2,812
Posted By
EpicMonkey
Re: [Req] Pray Plugin
how would a player pray for someone? ( Menu / USE Key )?
Forum:
Suggestions / Requests
02-13-2016, 15:56
Replies:
11
[REQ] Top 15 Menu Plugin
Views:
2,088
Posted By
EpicMonkey
Re: [REQ] Top 15 Menu Plugin
I've gotten rusty, but ill give it a shot
Edit: Do you want to put the list of players in the top15 in a menu?
or
do you want to show the rank of the current connected players?
Forum:
Suggestions / Requests
02-13-2016, 09:56
Replies:
11
[REQ] Top 15 Menu Plugin
Views:
2,088
Posted By
EpicMonkey
Re: [REQ] Top 15 Menu Plugin
ratio of what?
Forum:
Scripting Help
08-13-2013, 11:42
Replies:
3
can someone help me with this please!
Views:
908
Posted By
EpicMonkey
Re: can someone help me with this please!
Go through the posts in this thread: https://forums.alliedmods.net/showthread.php?p=1262605
Forum:
Suggestions / Requests
08-10-2013, 08:00
Replies:
3
Need help :)
Views:
711
Posted By
EpicMonkey
Re: Need help :)
trying to change the clients steamid while connected to the server?
Forum:
Suggestions / Requests
08-06-2013, 12:08
Replies:
9
Bomb/C4 Damage
Views:
2,691
Posted By
EpicMonkey
Re: Bomb/C4 Damage
what is this used for?
#define cm(%0) ( sizeof(%0) - 1 )
Forum:
Scripting Help
08-06-2013, 05:40
Replies:
16
a simple anti hack plugin
Views:
3,056
Posted By
EpicMonkey
Re: a simple anti hack plugin
Yami? :3
Showing results 1 to 25 of 500
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