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Posts Made By:
VerMon
Forum:
Plugin/Gameplay Ideas and Requests
06-23-2023, 07:41
Replies:
7
[CS:GO] Spectate Terrorist Team While Alive
Views:
2,222
Posted By
VerMon
Re: [CS:GO] Spectate Terrorist Team While Alive
https://forums.alliedmods.net/showthread.php?t=342233
Forum:
Plugins
03-20-2023, 09:48
Replies:
1
[CS:S] QuickPeek | Observe other players while in-game
Views:
2,351
Posted By
VerMon
[CS:S] QuickPeek | Observe other players while in-game
QuickPeek
Description
This plugin allows you to spectate other players while being alive so your gameplay will not be interrupted.
It can be useful for gamemodes where it's not against the rules...
Forum:
Metamod:Source Questions
05-12-2020, 15:34
Replies:
3
[CSGO] Any way to hook IsValidObserverTarget?
Views:
8,889
Posted By
VerMon
Re: [CSGO] Any way to hook IsValidObserverTarget?
Just find by signature? I did it recently, find related location of "spec_player" command in IDA, there will be virtual function offset related to player structure and you need to get pointer from...
Forum:
Plugins
01-07-2020, 20:52
Replies:
121
[ANY] Hit Registration Fix Plugin (bullet displacement by 1 tick)
Views:
74,532
Posted By
VerMon
Re: [ANY] Hit Registration Fix Plugin (bullet displacement by 1 tick)
void CLagCompensationManager::StartLagCompensation should not happen for the attacker, It is real time for the player but not for others, we should only rewind them
// Don't lag compensate yourself...
Forum:
Plugins
01-07-2020, 20:39
Replies:
121
[ANY] Hit Registration Fix Plugin (bullet displacement by 1 tick)
Views:
74,532
Posted By
VerMon
Re: [ANY] Hit Registration Fix Plugin (bullet displacement by 1 tick)
Why don't you keep the old eye angle as well?
Because now there is used old eye location but current direction of view.
It also plays a role, and a big one, especially at long distances.
Also,...
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