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Search: Posts Made By: keygens
Forum: Scripting 07-28-2023, 19:50
Replies: 4
Views: 1,403
Posted By keygens
Forum: Extensions 02-19-2023, 03:36
Replies: 21
Views: 12,875
Posted By keygens
Forum: Extensions 02-17-2023, 02:52
Replies: 21
Views: 12,875
Posted By keygens
Re: [TF2|Linux] Performance optimizer - reduce server frame time by ~40%

20-40% is not too bad actually. Especially if you have many servers on home machine.
Forum: Metamod:Source Plugins 02-14-2023, 11:37
Replies: 5
Views: 11,909
Posted By keygens
Re: Virtual Offset from Address calculator

Would be nice to see src of this...Maybe someone has?
Forum: Extensions 02-14-2023, 06:58
Replies: 21
Views: 12,875
Posted By keygens
Re: [TF2|Linux] Performance optimizer - reduce server frame time by ~40%

Of course, many years ago I had servers with 64 players.
Forum: Extensions 02-14-2023, 02:50
Replies: 21
Views: 12,875
Posted By keygens
Re: [TF2|Linux] Performance optimizer - reduce server frame time by ~40%

Would be nice to see it on CS:S (performance optimizer and other optimization stuff). This is possible?
Forum: Extensions 10-31-2022, 09:40
Replies: 143
Views: 121,450
Posted By keygens
Re: [CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]

For sm 1.12.

Recompiled for sm 1.10 and 1.11. Try it. Not tested.

197662

197663
Forum: Extensions 09-28-2022, 09:21
Replies: 143
Views: 121,450
Posted By keygens
Forum: Extensions 07-02-2022, 11:29
Replies: 143
Views: 121,450
Posted By keygens
Re: [CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]

Sorry, my question is not too corrected. Gamedata for linux will be added? I see only for windows.
Forum: Extensions 07-02-2022, 09:05
Replies: 143
Views: 121,450
Posted By keygens
Forum: Extensions 07-01-2022, 04:02
Replies: 143
Views: 121,450
Posted By keygens
Re: [CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]

Nice, many thanks. But any plans for linux?
Forum: Scripting 07-05-2018, 13:09
Replies: 5
Views: 1,593
Posted By keygens
Re: [CS GO] KeyValues - how to add skins to menu ???

Take a look:
https://github.com/zadroot/CSGO_SkinsChooser/blob/master/scripting/csgo_skins.sp
Forum: Unapproved Plugins 06-30-2018, 14:38
Replies: 3
Views: 1,622
Posted By keygens
Forum: Source Servers (SRCDS) 06-12-2018, 18:01
Replies: 0
Views: 765
Posted By keygens
[CSGO] Crash of the servers all time

Hello. About 2 weeks, i see alot of crashes on my server. Error only one (thanks accelerator) - linux-gate.so + 0xc89. Maybe someone fix that already? Trying to fix it myself (cleaning, reconfiguring...
Forum: General 12-29-2017, 09:43
Replies: 396
Views: 285,436
Posted By keygens
Re: Lysis: An experimental .smx decompiler

Yes, this is TAS, found smx on chinese site long time ago.
Forum: Coding MM:S Plugins & SM Extensions 12-19-2017, 11:29
Replies: 4
Views: 3,304
Posted By keygens
Re: [SOLVED]Detour ShouldHitEntity

Something like this:

const int g_iPassEntOffs = 4;
const int g_iCollisionOffs = 8;
Forum: Extensions 08-17-2017, 06:42
Replies: 210
Views: 213,698
Posted By keygens
Re: [CS:GO] PTaH - V1.0.6

Switch and get next weapon, when ammo is out. Really good combination, for autoswitching and etc.
Forum: Extensions 08-14-2017, 20:03
Replies: 210
Views: 213,698
Posted By keygens
Re: [CS:GO] PTaH - V1.0.6

Can you add two natives by two functions: GetNextBestWeapon and SwitchToNextBestWeapon? Will be great!
Forum: General 07-26-2017, 13:57
Replies: 396
Views: 285,436
Posted By keygens
Re: Lysis: An experimental .smx decompiler

if (-1 < g_FrameRec[client] < GetArraySize(g_Frame[client]) + -1)
{
g_FrameRec[client]++;
}


What that mean? Something like g_FrameRec[client] =! 1 or what?
Forum: General 11-04-2016, 11:23
Replies: 396
Views: 285,436
Posted By keygens
Re: Lysis: An experimental .smx decompiler

What that mean?


MissingTAG:1
MissingTAG:2
MissingTAG:3


I know only MissingTAG:0 => '\0', but what is other missing tags?
Forum: Coding MM:S Plugins & SM Extensions 10-30-2016, 16:16
Replies: 1
Views: 896
Posted By keygens
Re: Get weapon index

In other words, i can't correctly detour this function. Can someone help me with that with example code? How to declare CBaseCombatWeapon?
Forum: Coding MM:S Plugins & SM Extensions 10-29-2016, 08:52
Replies: 1
Views: 896
Posted By keygens
Get weapon index

Hello. Trying to declare CBaseCombatWeapon::ReloadOrSwitchWeapons(CBaseCombatWeapon *this), but forward return nothing.I mean does not work at all. IDA show g_pEntityList for this function, and i...
Forum: Coding MM:S Plugins & SM Extensions 09-24-2016, 22:03
Replies: 4
Views: 3,304
Posted By keygens
Forum: Coding MM:S Plugins & SM Extensions 09-19-2016, 19:43
Replies: 4
Views: 3,304
Posted By keygens
[SOLVED]Detour ShouldHitEntity

Hello. I want detour CTraceFilterSimple::ShouldHitEntity, so i found part of code in collisionhook extension thread, made by God-Tony. I want to know 1 thing - how next code is look like?I need to...
Forum: Coding MM:S Plugins & SM Extensions 09-18-2016, 18:40
Replies: 4
Views: 1,650
Posted By keygens
Showing results 1 to 25 of 131

 
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