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Posts Made By:
Layabout
Forum:
Metamod:Source Plugins
04-13-2006, 01:23
Replies:
286
VIP Mod (1.0.H) Server Plugin for CSS - 16 June 2007
Views:
212,652
Posted By
Layabout
Thank you!
Thank you!
Forum:
Metamod:Source Plugins
04-04-2006, 13:55
Replies:
286
VIP Mod (1.0.H) Server Plugin for CSS - 16 June 2007
Views:
212,652
Posted By
Layabout
Hi Duke. Would it be hard for you to code a way...
Hi Duke. Would it be hard for you to code a way to have the server side VIP model changable on a future release of the VIP mod?
Forum:
Metamod:Source Plugins
03-30-2006, 10:53
Replies:
286
VIP Mod (1.0.H) Server Plugin for CSS - 16 June 2007
Views:
212,652
Posted By
Layabout
Sorry, I meant the VIP model! :oops:
Sorry, I meant the VIP model! :oops:
Forum:
Metamod:Source Plugins
03-30-2006, 09:19
Replies:
286
VIP Mod (1.0.H) Server Plugin for CSS - 16 June 2007
Views:
212,652
Posted By
Layabout
Duke, Is there any way for me to change the...
Duke,
Is there any way for me to change the hostage model if I have compiled my own hostage models?
I love to give my players a load of variety and plan to have different hostage models on...
Forum:
NemoD
09-26-2005, 19:25
Replies:
17
ideas for new nemod compile
Views:
3,979
Posted By
Layabout
Please save the ability to change player models....
Please save the ability to change player models. I know mani's mod can do it now, but I've got all my scripts geared towards NemoD as far as changing player models is concerned.
Forum:
NemoD
09-25-2005, 14:33
Replies:
41
Need to be updated
Views:
8,080
Posted By
Layabout
The WC3 mods are using Matties event scripting...
The WC3 mods are using Matties event scripting right?
What do they need NemoD for?
Changing the player models?
If it's just that, has anyone looked at using Mani or Beetles to do the job?
Forum:
HL2 Plugins
08-15-2005, 22:26
Replies:
32
AutoBan v0.4c has been released
Views:
8,686
Posted By
Layabout
lmao :\ P.S. I don't cheat :P Does...
lmao :\
P.S. I don't cheat :P
Does anyone know if this is a bug or random or?[/quote]
You'd better post that question on the authors site as well, I'd guess.
Forum:
HL2 Plugins
08-15-2005, 19:50
Replies:
32
AutoBan v0.4c has been released
Views:
8,686
Posted By
Layabout
You can "get lucky" once where it thinks you was...
You can "get lucky" once where it thinks you was aimbotting. It's supposed to ban you at 250 points, it gives you 50 points for what it deems as one instance of aimbotting. 5 times in one map is well...
Forum:
NemoD
07-16-2005, 04:00
Replies:
3
Feature Request : Ability to change hostage models.
Views:
910
Posted By
Layabout
Hey! Fysh has a time machine! I want one!
Hey! Fysh has a time machine! I want one!
Forum:
NemoD
07-16-2005, 03:59
Replies:
3
Feature Request : Ability to change hostage models.
Views:
910
Posted By
Layabout
Thanks!
Thanks!
Forum:
NemoD
07-15-2005, 19:25
Replies:
3
Feature Request : Ability to change hostage models.
Views:
910
Posted By
Layabout
Feature Request : Ability to change hostage models.
Fysh,
First of all, thanks for the way in which models can be changed.
Using a combination of matties scripts and your nm_model command, I'm able to have custom models download on a per map...
Forum:
Metamod:Source Plugins
07-15-2005, 00:59
Replies:
241
ModelChanger
Views:
82,677
Posted By
Layabout
Just in case anyone is interested. If you...
Just in case anyone is interested.
If you want to change your custom models on a map by map basis, I now have that working on my server. You need Matties event scripts and Nemod.
Please read...
Forum:
Metamod:Source Plugins
07-09-2005, 14:38
Replies:
241
ModelChanger
Views:
82,677
Posted By
Layabout
hmmmm.....3 weeks?[/quote] To be honest........
hmmmm.....3 weeks?[/quote]
To be honest.....
Aren't you a "source_mm" man?
It's a free world, but my advise is, we're all best off with you developing source_mm stuff. Not everyone can do...
Forum:
Metamod:Source Plugins
07-08-2005, 04:18
Replies:
241
ModelChanger
Views:
82,677
Posted By
Layabout
I'm extremely annoyed with Valve. I imagine...
I'm extremely annoyed with Valve. I imagine source_mm by it's very nature shouldn't break, but I've yet to find anyone who's happy with those new models. Sure then gun animations are nice, but those...
Forum:
Metamod:Source Plugins
07-08-2005, 03:56
Replies:
241
ModelChanger
Views:
82,677
Posted By
Layabout
Double post...soz.
Double post...soz.
Forum:
Metamod:Source Plugins
07-08-2005, 03:56
Replies:
241
ModelChanger
Views:
82,677
Posted By
Layabout
l.duke .... can you re-compile the models to work...
l.duke .... can you re-compile the models to work with latest update?[/quote]
He won't. They ain't his models and I dare say, like Mani, he doesn't want to get into that stuff.
There is any...
Forum:
Mattie's Plugins
07-06-2005, 06:45
Replies:
11
Admins with different skins
Views:
2,802
Posted By
Layabout
Cheers. I've tested those admin ones they work.
Cheers. I've tested those admin ones they work.
Forum:
NemoD
07-06-2005, 06:39
Replies:
2
Removing guns and/or items?
Views:
551
Posted By
Layabout
I need to know that one as well! It would...
I need to know that one as well!
It would be very usefull for disarming people just before or after swapping the 2 teams around.
Forum:
Metamod:Source Plugins
07-05-2005, 13:14
Replies:
241
ModelChanger
Views:
82,677
Posted By
Layabout
Also....... ...
Also.......
http://www.mani-admin-plugin.com/forums/viewtopic.php?t=10248
Forum:
Metamod:Source Plugins
07-05-2005, 12:42
Replies:
241
ModelChanger
Views:
82,677
Posted By
Layabout
What do you get if you type "mc_version"...
What do you get if you type
"mc_version" ?
Forum:
Mattie's Plugins
07-05-2005, 11:07
Replies:
11
Admins with different skins
Views:
2,802
Posted By
Layabout
Really? Is there a standard way to set ALL...
Really?
Is there a standard way to set ALL of the CT or T's models for standard players as well?
Cheers.
Forum:
Mattie's Plugins
07-05-2005, 10:08
Replies:
11
Admins with different skins
Views:
2,802
Posted By
Layabout
If you have nemod installed you can already have...
If you have nemod installed you can already have admin skins, if you do some coding using Itchy's admin script.
Nemod has a nm_model command.
nm_model <PlayerName> <Path to model>
eg
...
Forum:
Metamod:Source Plugins
07-05-2005, 09:16
Replies:
241
ModelChanger
Views:
82,677
Posted By
Layabout
It's kind of working. It's perfectly OK when...
It's kind of working. It's perfectly OK when playing. But as someone else said, there is a real nasty bug with that model when it goes into ragdoll mode....there is huge nasty spike sticking out of...
Forum:
Metamod:Source Plugins
07-05-2005, 08:48
Replies:
241
ModelChanger
Views:
82,677
Posted By
Layabout
Right. I'm starting to work on that one now. I...
Right. I'm starting to work on that one now. I want to at least have my Linux server running with that model.
I'll let you know what I find in a couple of hours - that model should be OK.......
Forum:
NemoD
07-05-2005, 00:20
Replies:
1
Custom models.
Views:
574
Posted By
Layabout
Right...OK sussed it out.... ...
Right...OK sussed it out....
"player/sub-dir/modelname"
Showing results 1 to 25 of 91
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