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Search: Posts Made By: roflmao456
Forum: Approved Plugins 08-18-2010, 00:01
Replies: 68
Views: 96,528
Posted By roflmao456
Re: RPGx - RPG Mod for Counter-Strike

maybe replacing all "get_user_authid" with "get_user_name" in the source would make it save with player name
Forum: Approved Plugins 07-16-2010, 02:28
Replies: 68
Views: 96,528
Posted By roflmao456
Forum: Approved Plugins 06-07-2010, 23:48
Replies: 1,141
Views: 992,017
Posted By roflmao456
Re: Base Builder Zombie Mod

Congrats on officially releasing your mod :)


glad I can help :P
Forum: News 04-05-2010, 22:56
Replies: 65
Views: 96,274
Posted By roflmao456
Re: Developer Builds Available

Interesting...
so are these dev builds just fixes on 1.8.1 and that's it?

how about some speed improvement or something lol :P
Forum: Approved Plugins 03-28-2010, 13:10
Replies: 39
Views: 60,837
Posted By roflmao456
Re: Show teammate's money

It would be cool if it will show on the StatusText right after Health when you aim at your team :P

for example: Friend: Player Health: 100% Money: 800
Forum: Off-Topic 03-25-2010, 16:43
Replies: 17
Views: 3,937
Posted By roflmao456
Re: from steam to no steam?

reinstall. remove counter-strike directory in steamapps/username :P
Forum: Translation Request 03-23-2010, 17:51
Replies: 27
Views: 21,078
Posted By roflmao456
Re: [AMXX] RPGx 2.0 - RPG Mod for Counter-Strike

I'm not sure.. but does AMXX support unicode txt files? :P


Thanks all. These will be added in 2.1
Forum: Scripting Help 03-08-2010, 18:03
Replies: 5
Views: 1,780
Posted By roflmao456
Re: [Sockets] socket_send disconnects from socket

never mind. figured it out :P
my server program wasn't accepting the connection properly lol.
Forum: Scripting Help 03-07-2010, 08:58
Replies: 5
Views: 1,780
Posted By roflmao456
Re: [Sockets] socket_send disconnects from socket

:P

basically whenever i use socket_send, the socket disconnects :/
Forum: Scripting Help 03-07-2010, 02:56
Replies: 5
Views: 1,780
Posted By roflmao456
[Sockets] socket_send disconnects from socket

Title.

Server: Windows Server 2003
IP (for STEAM verification): 74.81.90.122:27017
Forum: Trash 01-17-2010, 22:29
Replies: 48
Views: 10,159
Posted By roflmao456
Forum: Off-Topic 01-15-2010, 17:24
Replies: 10
Views: 2,300
Posted By roflmao456
Re: I was wondering...

I guess it just depends on the dev. :P
Forum: Off-Topic 01-15-2010, 17:21
Replies: 10
Views: 2,300
Posted By roflmao456
Re: I was wondering...

you mean like

"old(er)":
/* ... code ... */

public plugin_init()
{
// blah
}
"now":
Forum: Trash 01-14-2010, 18:50
Replies: 49
Views: 10,305
Posted By roflmao456
Re: Jailbreak For Sale

shorter code ftw
mine (core + lr only - no extras): 367 lines (including blank lines).

@non-coders: .. instead of purchasing plugins, why not just learn to make your own (if you can spare the...
Forum: HL1 Servers (HLDS) 01-09-2010, 00:25
Replies: 7
Views: 1,947
Posted By roflmao456
Re: Seg Fault

In my experience, using the ENGINE module on Linux servers causes a segmentation fault for some reason..

I converted to fakemeta and it started to work fine
Forum: Approved Plugins 12-24-2009, 11:47
Replies: 68
Views: 96,528
Posted By roflmao456
Re: RPGx - RPG Mod for Counter-Strike

lol


It's just you. Maybe you need to update your includes/compiler?
I always test if the plugin compiles before I release it.

Doesn't happen here.

see quote #1.
also, my plugin works...
Forum: Approved Plugins 12-23-2009, 16:07
Replies: 68
Views: 96,528
Posted By roflmao456
Re: RPGx - RPG Mod for Counter-Strike

The two RPG plugins are different from each other.

This one features an include file where you may create your own upgrades easily. That is why there are those other rpgx_upgrade_*.sma files (to...
Forum: Approved Plugins 12-23-2009, 13:38
Replies: 68
Views: 96,528
Posted By roflmao456
Re: RPGx - RPG Mod for Counter-Strike

2 questions:
1) why did you post this?
2) give me reasons why you don't like RPGx and then I could improve...
Forum: Approved Plugins 12-22-2009, 13:35
Replies: 68
Views: 96,528
Posted By roflmao456
Re: RPGx - RPG Mod for Counter-Strike

I guess you can poke around line 234 and beyond since that is where the saving/loading is at
Forum: Approved Plugins 12-21-2009, 22:30
Replies: 68
Views: 96,528
Posted By roflmao456
Forum: Approved Plugins 12-21-2009, 21:18
Replies: 68
Views: 96,528
Posted By roflmao456
Re: RPGx - RPG Mod for Counter-Strike

Hey, RPGx 2.0 is coming up tonight :)
Just doing some finishing touches.. In the mean time - translators, if you can, translate the new ml.
Forum: Translation Request 12-21-2009, 20:26
Replies: 27
Views: 21,078
Posted By roflmao456
Re: [RPGx for AMXX] Need translators for my upcoming plugin.

Sorry, due to the new upcoming version (2.0), here is a new english ml:

[en]
rpgx_running = * This server is running RPGx by roflmao456. Type rpgmenu to buy upgrades.

rpgx_shop_buy_success = *...
Forum: Approved Plugins 09-27-2009, 21:58
Replies: 68
Views: 96,528
Posted By roflmao456
Re: RPGx [RPG Mod by roflmao456]

Sorry guys I'm too busy with RL stuff.


Nope.


Compile all the rpgx_upgrade_*.sma files in the scripting folder..
Forum: Approved Plugins 08-15-2009, 01:13
Replies: 68
Views: 96,528
Posted By roflmao456
Re: RPGx [RPG Mod by roflmao456]

No. Please fully read my post.
Forum: Approved Plugins 07-29-2009, 18:17
Replies: 68
Views: 96,528
Posted By roflmao456
Re: RPGx [RPG Mod by roflmao456]

Bugfix Release:
RPGx BETA Version 1.1

See first post for changelog.


.. this version didn't go through much testing, so I expect there will be a bug somewhere or maybe I forgot something :p
Showing results 1 to 25 of 33

 
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