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Posts Made By:
sdz
Forum:
Plugins
04-29-2022, 07:24
Replies:
9
Family Share Whitelist
Views:
9,809
Posted By
sdz
Re: Family Share Whitelist
1.5.5 released on 4/29/2022 since valve either removed or broke IsPlayingSharedGame from the API
patch notes:
it uses steamworks
it dont need an api key
it dont need an appid
it is just better...
Forum:
Plugins
08-10-2019, 16:06
Replies:
0
[HL2DM] Footsteps
Views:
2,191
Posted By
sdz
[HL2DM] Footsteps
as title and description put it, there is really nothing else at play here
you can set rebel footsteps to combine, combine to rebel, both to either
if you want a reference on this, from sdk:
...
Forum:
Scripting
04-26-2019, 21:57
Replies:
6
Is ti possible to include .sp files?
Views:
3,621
Posted By
sdz
Re: Is ti possible to include .sp files?
includes inside of angle brackets (<this>) should be used for compiler specific inclusion or something like that, this is a c and c++ thing
anything else like externals, go enclosed in quotations...
Forum:
Plugins
04-26-2019, 13:59
Replies:
208
Killer info display 1.4.1 (health, weapon, distance, works for all games)
Views:
161,659
Posted By
sdz
Re: Killer info display 1.4.1 (health, weapon, distance, works for all games)
i rewrote this plugin to use newdecls and modern compiler, also removed smlib functionality for whoever wants, added a cvar and did good stuff
// This file was auto-generated by SourceMod...
Forum:
Scripting
04-01-2019, 13:06
Replies:
15
Help to make cooldown plugin and add the player to mysql
Views:
4,197
Posted By
sdz
Re: Help to make cooldown plugin and add the player to mysql
for your timer: Unix Time (https://www.unixtimestamp.com/)
for your database woes: https://wiki.alliedmods.net/SQL_(SourceMod_Scripting)#Threading
Forum:
Scripting
01-24-2019, 07:03
Replies:
5
TF2 Stats - Beginning questions
Views:
2,222
Posted By
sdz
Re: TF2 Stats - Beginning questions
Use threaded sql operations or else your server is gonna freeze a lot - https://wiki.alliedmods.net/SQL_(SourceMod_Scripting)#Threading
Forum:
Scripting
01-19-2019, 17:33
Replies:
2
Timer on event
Views:
1,559
Posted By
sdz
Re: Timer on event
https://sm.alliedmods.net/new-api/timers/CreateTimer
https://sm.alliedmods.net/new-api/events/Event
#include <sourcemod>
#include <sdkhooks>
public void OnPluginStart()
{...
Forum:
Scripting
01-13-2019, 10:46
Replies:
5
I how get player name with steam id
Views:
2,748
Posted By
sdz
Re: I how get player name with steam id
you can make a sqlite/mysql database storing player names when they join and when they change their name (player_changename event) and use that
Forum:
Plugin/Gameplay Ideas and Requests
01-11-2019, 08:53
Replies:
15
a little plugin to convert
Views:
2,085
Posted By
sdz
Re: a little plugin to convert
https://forums.alliedmods.net/showthread.php?t=244387
Forum:
Scripting
01-10-2019, 20:26
Replies:
2
Help trying to use item_kevlar in my sp
Views:
1,266
Posted By
sdz
Re: Help trying to use item_kevlar in my sp
#include <sourcemod>
#include <sdktools>
public Plugin myinfo =
{
name = "armor for ct",
description = "basic plugin, give 100 armor to all cts uses code from last ct. Repurposed of...
Forum:
Scripting
01-10-2019, 16:25
Replies:
1
CsGo Voice manager
Views:
1,135
Posted By
sdz
Re: CsGo Voice manager
make a post in the requests forum, a plugin like this has probably already been made, if not, someone may make it
Forum:
Scripting
01-10-2019, 16:11
Replies:
4
Execute sm_beacon by plugin
Views:
1,209
Posted By
sdz
Re: Execute sm_beacon by plugin
hopefully you're not targeting by name, because there is nothing stopping a player from coming into the server with the name ";sm_rcon quit" and running your code if you're using automatic name based...
Forum:
Scripting
12-30-2018, 18:41
Replies:
3
Freeday menu show all alive terrorists does not work
Views:
990
Posted By
sdz
Re: Freeday menu show all alive terrorists does not work
try IsClientConnected or IsClientInGame beforehand
Forum:
Scripting
12-28-2018, 16:45
Replies:
11
Execute command from a menu
Views:
3,525
Posted By
sdz
Re: Execute command from a menu
https://sm.alliedmods.net/new-api/entity_prop_stocks/SetEntityGravity
depending on your game:
cstrike/csgo https://sm.alliedmods.net/new-api/cstrike/CS_RespawnPlayer
tf2...
Forum:
Scripting
12-28-2018, 15:08
Replies:
11
Execute command from a menu
Views:
3,525
Posted By
sdz
Re: Execute command from a menu
first things first i can't recommend mixing the two syntaxes, it looks bad and inconsistent as well as people on this forum will cry for weeks on end
continuing on - the blow example is wrong,...
Forum:
Unapproved Plugins
10-20-2018, 02:43
Replies:
2
Phoneburnia Redux
Views:
2,261
Posted By
sdz
Phoneburnia Redux
Generic Feature Rundown:
Prop spawning and ownership
Prop feature and attribute management
Build commands
Trusted & Untrusted listing
Included prop list for !spawn, untrusted restricted...
Forum:
Scripting
10-18-2018, 19:13
Replies:
19
Store 3 values
Views:
3,096
Posted By
sdz
Re: Store 3 values
or you know a keyvalues object
Forum:
Scripting
10-16-2018, 20:38
Replies:
19
Store 3 values
Views:
3,096
Posted By
sdz
Re: Store 3 values
enum
stringmap (https://sm.alliedmods.net/new-api/adt_trie)
keyvalues (https://sm.alliedmods.net/new-api/keyvalues/KeyValues)
standard arrays
Forum:
Scripting
08-23-2018, 05:11
Replies:
9
Solved
[CS:GO] Reselecting grenades after throwing one
Views:
2,701
Posted By
sdz
Re: [CS:GO] Reselecting grenades after throwing one
https://asherkin.github.io/vtable/
Forum:
Scripting
08-19-2018, 23:07
Replies:
9
Solved
[CS:GO] Reselecting grenades after throwing one
Views:
2,701
Posted By
sdz
Re: [CS:GO] Reselecting grenades after throwing one
have you tried ClientCommand(client, "use weapon_flashbang");
Forum:
Scripting
07-19-2018, 19:59
Replies:
1
Problems with creating a prop_physics
Views:
741
Posted By
sdz
Re: Problems with creating a prop_physics
try prop_physics_override
Forum:
Scripting
06-24-2018, 18:19
Replies:
6
is this broken
Views:
1,226
Posted By
sdz
Re: is this broken
riiiight always something simple
thanks
mightve helped if i actually read the post instead of skimming it over as well
Forum:
Scripting
06-24-2018, 18:13
Replies:
6
is this broken
Views:
1,226
Posted By
sdz
Re: is this broken
so what i'm understanding as well as gathering from testing is that I need to delete the file, then export, or else it just kinda repastes the entirely kv into itself..
please correct me if...
Forum:
Scripting
06-24-2018, 17:25
Replies:
6
is this broken
Views:
1,226
Posted By
sdz
Re: is this broken
unless im misunderstanding I think you missed what I was pointing out between the two keyvalues files
if you compared them side by side, you'll notice in the hats section, the section cone is...
Forum:
Scripting
06-24-2018, 16:22
Replies:
6
is this broken
Views:
1,226
Posted By
sdz
is this broken
i dont think this is how this is supposed to work but
writing stuff to keyvalues file
kv is global variable
.importedfromfile every time it needs to be accessed
making command to rewrite some...
Showing results 1 to 25 of 471
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