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Search: Posts Made By: yokomo
Forum: Module Coding 02-25-2015, 09:08
Replies: 61
Views: 122,867
Posted By yokomo
Re: Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]

Hi, i've made a simple stress test plugin to see whether this module still cause svc_bad or not. Make sure to test on 32 slots server fill with humans (NOT BOT or FAKE CLIENT).

Cvar:
tc_delay --...
Forum: Module Coding 10-01-2013, 08:51
Replies: 61
Views: 122,867
Posted By yokomo
Re: Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]

I bet it was model changer function problem. I use this module on 20 slots server without any model changer function and no overflow on client.
Forum: Module Coding 08-02-2013, 03:08
Replies: 61
Views: 122,867
Posted By yokomo
Re: Module: CS Team Changer v2.0 [avoids crashes in aggressive changes]

Sorry, what is the point to use this module? since it still make server crash/kick client with overflow message. It need delay.
Forum: Module Coding 11-02-2012, 00:47
Replies: 61
Views: 122,867
Posted By yokomo
Re: Module: CS Team Changer v2.0 [avoids crashes in aggressive changes]

Can someone confirm me is this plugin works perfect? i've tested it on my hlds with 9 bots and 3 humans. When someone connecting to server the "Overflow message" appear. Sorry forgot to take...
Forum: Module Coding 10-17-2012, 01:18
Replies: 61
Views: 122,867
Posted By yokomo
Re: Module: CS Team Changer v2.0 [avoids crashes in aggressive changes]

Thanks for update, but strange why no people update the amxmodx into stable version. Also update the team change method in cstrike module. This is 2012 btw.
Forum: Module Coding 02-09-2012, 00:28
Replies: 61
Views: 122,867
Posted By yokomo
Re: Module: CS Team Changer [avoids crashes in aggressive changes]

That was your own code, not from ZP4.3. Please take a look at this.
On function humanme:
// Function Human Me (player id, turn into a survivor, silent mode)
humanme(id, survivor, silentmode)
...
Forum: Module Coding 02-06-2012, 07:33
Replies: 61
Views: 122,867
Posted By yokomo
Re: Module: CS Team Changer [avoids crashes in aggressive changes]

Tested with 31 players (30bots 1human) in Zombie Plague Mod server, it give wrong team set in scoreboard when i set into Survivor round (change 31 player's team in a second).

To solve this we must...
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