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Search: Posts Made By: Mystik Spiral
Forum: General Today, 16:18
Replies: 42
Views: 3,173
Posted By Mystik Spiral
Re: [L4D2]14th may Valve update causes srcds to crash immediately

If updating both MM and SM to the latest stable versions did not fix the issue, ensure your game server is shutdown and not busy/stuck in a boot loop when you are trying to update the files.
...
Forum: General Today, 07:19
Replies: 42
Views: 3,173
Posted By Mystik Spiral
Re: [L4D2]14th may Valve update causes srcds to crash immediately

Match making is working fine on my server.
Forum: General Yesterday, 23:44
Replies: 42
Views: 3,173
Posted By Mystik Spiral
Re: [L4D2]14th may Valve update causes srcds to crash immediately

Confirming what @Maur0 said.
I updated MM and SM to the latest version and everything is back up and running again.
Thanks MM and SM team for such a quick patch and new build!
Forum: General Yesterday, 14:31
Replies: 42
Views: 3,173
Posted By Mystik Spiral
Re: [L4D2]14th may Valve update causes srcds to crash immediately

The client update states: "Fixed two exploits that could remotely crash servers." Looks like their fix was to crash the server locally! /sarcasm
Forum: General Yesterday, 14:24
Replies: 42
Views: 3,173
Posted By Mystik Spiral
Forum: General Yesterday, 14:07
Replies: 42
Views: 3,173
Posted By Mystik Spiral
[L4D2] 14-May-2024 update, will not start

Is it just me?

After today's update (14-May-2024), my L4D2 linux server will no longer start. It gets stuck in a loop showing "free(): invalid pointer" and "Aborted (core dumped)".
Forum: General 05-13-2024, 19:46
Replies: 4
Views: 460
Posted By Mystik Spiral
Re: L4D2 Server Configuration

Check SM plugins and extensions, and MM. From the dedicated server console:

sm plugins list
sm exts list
meta list
Forum: Plugins 05-13-2024, 18:45
Replies: 1
Views: 515
Posted By Mystik Spiral
Re: [L4D2] Healing Alternative (v1.0) [12-May-2024]

I created the plugin above to deal with a couple of issues I saw happen frequently in public games with random online players:

01. Bots and players healing with their first aid kit immediately...
Forum: General 05-13-2024, 07:16
Replies: 2
Views: 251
Posted By Mystik Spiral
Re: How to get the Extension ID?

Thank you @Solar1234, I appreciate your reply. However, I am not trying to get the loaded extension id, I am trying to get the AlliedModders extension id that would go in the dependency section when...
Forum: General 05-12-2024, 11:31
Replies: 2
Views: 251
Posted By Mystik Spiral
How to get the Extension ID?

In the forum header for plugins there is a field for dependencies. I know how to get a Plugin ID to put in the dependency field, but...

How do I get an Extension ID?

As an example, I have a...
Forum: Plugins 05-12-2024, 08:17
Replies: 1
Views: 515
Posted By Mystik Spiral
[L4D2] Healing Alternative (v1.0) [12-May-2024]

.
Healing Alternative (l4d2_HealAlt) by Mystik Spiral

Improve when healing items (first aid kits, pain pills, and adrenaline shots) are used.


Summary of healing behavioral changes:


...
Forum: Unapproved Plugins 04-26-2024, 22:02
Replies: 120
Views: 46,732
Posted By Mystik Spiral
Re: [L4D2] Survivor Bot AI Improver

Not sure about the witch, but Actions is needed to prevent the bots from ignoring the tank when trying to help an incapacitated survivor, and winding up incapacitated themselves.
Forum: Plugins 04-22-2024, 21:30
Replies: 1,135
Views: 453,159
Posted By Mystik Spiral
Re: [L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]

Totally understand and no worries! Until then, I have the hack in my code, similar to:


static char sMapName[64];
GetCurrentMap(sMapName, sizeof(sMapName));
if (L4D_IsMissionFinalMap() ||...
Forum: Plugins 04-22-2024, 10:21
Replies: 1,135
Views: 453,159
Posted By Mystik Spiral
Re: [L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]

Hi @Silvers!

This is very low priority but please consider in some future release marking L4D_IsMissionFinalMap AND L4D_IsFirstMapInScenario as TRUE for one-map campaigns like Tank Challenge and...
Forum: Extensions 03-31-2024, 18:33
Replies: 23
Views: 18,110
Posted By Mystik Spiral
Re: [L4D2] ConnectHook

Hi @spumer!

Before I attempt to do this, please let me know whether you think this will work...

My objective is to have my L4D2 CoOp/campaign dedicated server always show as four slots to game...
Forum: Plugins 03-27-2024, 09:36
Replies: 141
Views: 85,174
Posted By Mystik Spiral
Re: [L4D2] Vote Blocker v1.3.4

@gabuch2 Alternatively, you could do what I suspect most server owners/admins do... replace the AuthId with your own to prevent getting vote kicked from your own server. I agree this should have...
Forum: Plugins 03-18-2024, 20:53
Replies: 1,135
Views: 453,159
Posted By Mystik Spiral
Re: [L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]

I suspect your gamedata is a different version than the smx. Download the latest version and ensure you install all files, including gamedata.
Forum: Plugins 03-04-2024, 07:08
Replies: 2
Views: 882
Posted By Mystik Spiral
Re: [L4D2] Finale Control

You have a different approach, but there seems to be some overlap with:

[L4D2] Finale Stage hanging fix (finale tank fix)...
Forum: General 03-01-2024, 21:36
Replies: 7
Views: 1,157
Posted By Mystik Spiral
Re: [L4D2] CoOp: Determine non-finale map success/fail

I am now using map_transition. It is simpler and works better. Thanks again @BRU7US!
Forum: General 03-01-2024, 18:08
Replies: 7
Views: 1,157
Posted By Mystik Spiral
Re: [L4D2] CoOp: Determine non-finale map success/fail

Thanks @BRU7US!

I will probably switch to using that then since I have discovered a rare issue... if the last bot into the checkpoint warps in while the door is closed, g_bMapWin will not get set.
Forum: General 02-28-2024, 19:59
Replies: 7
Views: 1,157
Posted By Mystik Spiral
Re: [L4D2] CoOp: Determine non-finale map success/fail

Note that I am trying to determine the success of the previous map, like a changelevel from map 3 to map 4 of a 5 map campaign, not the success of the previous campaign. This is important because I...
Forum: Extensions 02-27-2024, 22:14
Replies: 87
Views: 62,203
Posted By Mystik Spiral
Re: SourceTV Manager

@HarryPotter I see a new build was created two weeks ago. However, I was not able to get...
sourcetvmanager-sm1.11-linux-cf6f06d
...to work on my Ubuntu 22.04 LTS system. It kept generating the...
Forum: General 02-26-2024, 21:56
Replies: 7
Views: 1,157
Posted By Mystik Spiral
Re: [L4D2] CoOp: Determine non-finale map success/fail

In case anyone is interested, I effectively created my own map_win event by piggy-backing off of the door_close event (requires left4dhooks):

public void Event_DoorClose(Event event, char[] name,...
Forum: General 02-26-2024, 16:42
Replies: 7
Views: 1,157
Posted By Mystik Spiral
[L4D2] CoOp: Determine non-finale map success/fail

For finale maps, there is a finale_win (and mission_lost) event that can be checked to determine finale success.

There does not appear to be a map_win event (which I define as at least one...
Forum: Plugins 02-26-2024, 13:21
Replies: 1,135
Views: 453,159
Posted By Mystik Spiral
Re: [L4D & L4D2] Left 4 DHooks Direct (1.143) [25-Jan-2024]

Check is done ~15 seconds after OnClientPostAdminCheck for the c2m3_coaster map as mentioned in post#1047 (https://forums.alliedmods.net/showpost.php?p=2817454&postcount=1047). If I recall...
Showing results 1 to 25 of 306

 
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