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Search: Posts Made By: Bos93
Forum: Scripting Help 10-15-2016, 11:54
Replies: 21
Views: 4,007
Posted By Bos93
Forum: Scripting Help 10-15-2016, 11:25
Replies: 21
Views: 4,007
Posted By Bos93
Re: [HELP] Detect Team Change (cstrike)

new iTeam = OrpheuMemoryGetAtAddress( params + 4 , "int" );
new iModel = OrpheuMemoryGetAtAddress( params + 8 , "int" );

Why did you add these numbers?
Forum: Scripting Help 09-06-2016, 04:13
Replies: 17
Views: 3,187
Posted By Bos93
Re: Help In SV_StartSound:

i help you. How you fix it? Give information for all humans
Forum: Code Snippets/Tutorials 09-04-2016, 16:28
Replies: 35
Views: 15,730
Posted By Bos93
Re: Viewmodel bodygroup switch example

dont use CD_ID, stupid way.
Forum: Scripting Help 09-04-2016, 15:47
Replies: 17
Views: 3,187
Posted By Bos93
Re: Help In SV_StartSound:

Not possible, how ?
Forum: Scripting Help 09-04-2016, 13:42
Replies: 17
Views: 3,187
Posted By Bos93
Re: Help In SV_StartSound:

Freezo Begin, Well , I'll tell you anyway. This file is not loaded when the player connect to the server
Forum: Scripting Help 09-04-2016, 13:21
Replies: 17
Views: 3,187
Posted By Bos93
Re: Help In SV_StartSound:

Ok.

1. Some plugin uses the sound: weapons/change1_ready.wav
2. This sound can not be downloaded by the player.
3. Check the path and make sure that the sound to be there .
4. Create a plugin...
Forum: Scripting Help 09-04-2016, 08:43
Replies: 17
Views: 3,187
Posted By Bos93
Re: Help In SV_StartSound:

no way, remove server/
Forum: Scripting Help 09-03-2016, 15:41
Replies: 17
Views: 3,187
Posted By Bos93
Re: Help In SV_StartSound:

You get this error , because the player can not find a sound that uses the plugin on your server .
Forum: Scripting Help 09-03-2016, 15:21
Replies: 8
Views: 1,566
Posted By Bos93
Re: Efficiency Questions

Update in Ham_TakeDamage, Ham_Killed, Round_Start
Forum: Scripting Help 09-03-2016, 13:05
Replies: 8
Views: 1,566
Posted By Bos93
Re: Efficiency Questions

if you want always 1500 money, more efficient set in AddAccount
Forum: Scripting Help 09-03-2016, 13:02
Replies: 17
Views: 3,187
Posted By Bos93
Re: Help In SV_StartSound:

https://www.google.ru/search?client=opera&q=change1_ready.wav&sourceid=opera&ie=UTF-8&oe=UTF-8
Forum: Scripting Help 09-03-2016, 10:55
Replies: 17
Views: 3,187
Posted By Bos93
Re: Help In SV_StartSound:

put sound in folder and download with precache_sound
Forum: Scripting Help 09-02-2016, 04:49
Replies: 3
Views: 1,029
Posted By Bos93
Re: [HELP] Hooking Money Event

You may hook AddAccount
Forum: Code Snippets/Tutorials 08-31-2016, 17:53
Replies: 100
Views: 74,001
Posted By Bos93
Re: [TUT] Bits, Bit-fields, and Bit-wise Operators

int i https://forums.alliedmods.net/customavatars/avatar6687_16.gif
Forum: Scripting Help 06-28-2015, 05:44
Replies: 8
Views: 1,137
Posted By Bos93
Re: Why is client_PreThink not working?

meta list? engine is loaded?
Forum: Scripting Help 04-30-2015, 06:23
Replies: 4
Views: 811
Posted By Bos93
Re: weapon_v model on center

yeah, SVC_CROSSHAIRANGLE
Forum: Scripting Help 04-26-2015, 03:20
Replies: 1
Views: 589
Posted By Bos93
Re: Change Player Sequence

https://forums.alliedmods.net/showpost.php?p=2107187&postcount=2
Forum: Scripting Help 04-21-2015, 17:22
Replies: 4
Views: 1,889
Posted By Bos93
Forum: Module Coding 04-21-2015, 14:41
Replies: 6
Views: 2,063
Posted By Bos93
Re: how can i hook void ClientCommand

You need hook function from engine, PF_stuffcmd_I.
Forum: Module Coding 04-21-2015, 07:36
Replies: 6
Views: 2,063
Posted By Bos93
Re: how can i hook void ClientCommand

How do you register it?
Forum: Scripting Help 04-17-2015, 16:44
Replies: 1
Views: 444
Posted By Bos93
Re: Show fog to specific players

yeah, https://forums.alliedmods.net/showpost.php?p=1278860&postcount=13?p=1278860&postcount=13
Forum: Module Coding 04-11-2015, 14:37
Replies: 28
Views: 15,837
Posted By Bos93
Re: [HELP] Writing a module hooking CBasePlayer::SetAnimation

Are you sure you need it?

https://forums.alliedmods.net/showpost.php?p=2107187&postcount=2
Forum: Module Coding 04-05-2015, 17:45
Replies: 15
Views: 3,573
Posted By Bos93
Re: Mini Module Request

Oh Skumek
, hellow :-)
Forum: Module Coding 04-05-2015, 17:10
Replies: 15
Views: 3,573
Posted By Bos93
Re: Mini Module Request

CBasePlayerWeapon::SendWeaponAnim = Ham_CS_Weapon_SendWeaponAnim

You can hook this with orpheu. But this is not necessary.

In the video, he uses set_cd( CD_Handle , CD_ID , 0 ); in...
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