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Search: Posts Made By: mewbie222
Forum: Scripting Today, 10:23
Replies: 1
Views: 99
Posted By mewbie222
Re: [DOD:s] problem with plugin: weapons hangs in the air

Decided to give it a try ,here's the code :

static const String:melee[][] = { "weapon_spade", "weapon_amerknife" };
.....
.....
HookEvent("player_hurt", player_hurt, EventHookMode_Pre); ...
Forum: Plugins Yesterday, 17:24
Replies: 4
Views: 2,631
Posted By mewbie222
Re: [DoD:S] Bonusround Resistance

The weapon hangs in the air at the corpse, help remove this error in the plugin.
Forum: Scripting 11-17-2018, 17:58
Replies: 1
Views: 99
Posted By mewbie222
[DOD:s] problem with plugin: weapons hangs in the air

English
Please help me here with this code , more precisely with the plugin https://forums.alliedmods.net/showthread.php?p=2008510 source...
Forum: Scripting 11-14-2018, 06:02
Replies: 5
Views: 300
Posted By mewbie222
Re: how to catch multikill ?

okay, I just found the Bacardi code a little complicated. Now I see . And plus there I noticed that the frame is connected , and that's a little confused . And so I code above brought the QS , it...
Forum: General 11-13-2018, 13:12
Replies: 26
Views: 2,519
Posted By mewbie222
Re: dodhooks.ext

how it can be "cured" http://prntscr.com/lhwzu8 , server on windows ..
add..
it turned out that the old version of dod hook doesn't want to work together with older versions of sourcemod version...
Forum: Scripting 11-04-2018, 07:56
Replies: 5
Views: 300
Posted By mewbie222
Re: how to catch multikill ?

Thank you, I will try to understand .. Yes here it is interesting, and how then in QuakeSounds all this is realized ? In the same way , too, there are all sorts of multikills .. by the way here found...
Forum: Scripting 11-03-2018, 18:02
Replies: 5
Views: 300
Posted By mewbie222
how to catch multikill ?

how to catch multikill - murder from 2-3 and so on. players ? Tell me the correct code .. But it is unclear how it correctly to write .. Thanks in advance .
Forum: Plugins 10-16-2018, 06:04
Replies: 54
Views: 21,198
Posted By mewbie222
Re: [ANY] Kill Death Ratio Checker

It is a pity that the DODs plugin does not work correctly .Only on the team gives you your numbers ..I am the fix for DOD:s . it would be nice to add, not to count the kills with a certain weapon,...
Forum: Scripting 10-10-2018, 11:23
Replies: 0
Views: 89
Posted By mewbie222
[DOD:s] Weapon the value of numbers

Hello , I have a question , have this piece of code , there is a case for the conditions so my question is , how do you know the meaning of these numbers and what they mean. For example 35 and 36...
Forum: Plugins 10-07-2018, 04:38
Replies: 62
Views: 27,260
Posted By mewbie222
Re: [CSGO/CSS] Quake Sounds Overlays Edition

As a plug-in in DODs strangely works, it seems that he does not catch simultaneous murders https://www.youtube.com/watch?v=aRJUH36mRFI .If I correctly understood the essence of the plug-in and its...
Forum: Plugins 08-27-2018, 04:31
Replies: 8
Views: 2,244
Posted By mewbie222
Re: [CSGO] Client Convar Checker (1.2 | 2017/10/17)

I saw it in the code , so that put will not be checked , then to the server. the log errors were. And also I at all wanted to and for CSS this plugin worked and some other on Sourse engine or added...
Forum: Scripting 08-27-2018, 04:30
Replies: 5
Views: 251
Posted By mewbie222
Re: Modify plugins

The plugins not work, and for games sourсe for the engine will fit , there are written that CSGO , and I need to Sourсe ..
Added in the first post, game .
Forum: Plugins 08-26-2018, 06:15
Replies: 54
Views: 41,868
Posted By mewbie222
Re: [ANY] Lerp Tracker (and fixer!)

And how to write settings to check the constant value of cl_interp 0.1. What commands do I need to register ?
And the fact that I can not understand how this value is to prescribe to you ?
Sorry...
Forum: Plugins 08-26-2018, 06:07
Replies: 8
Views: 2,244
Posted By mewbie222
Re: [CSGO] Client Convar Checker (1.2 | 2017/10/17)

It would be nice also for cs source such a plugin.
Forum: Scripting 08-25-2018, 12:42
Replies: 5
Views: 251
Posted By mewbie222
Re: Modify plugins

Can anyone be able to add to this plugin that the attachment still checks this variable cl_interp 0.1 on the client. If you already have a plug-in ready, tell me, it is desirable that the plug-in is...
Forum: Scripting 08-25-2018, 06:40
Replies: 5
Views: 251
Posted By mewbie222
Modify plugins

I have here, whether it is possible to add there still check of such command at the client - cl_interp 0.1, this plugin (in the attache)
Or if what alternative to this plugin, but it is simpler...
Forum: Scripting 07-04-2018, 12:37
Replies: 3
Views: 251
Posted By mewbie222
Re: Check the number of his murders and how many killed him.

Something does not understand where this variable identified with the DesiredAmountOfKills
And if I correctly understood your code, then the check occurs in a ratio of 1 to 1, that is, 1 time he...
Forum: Scripting 07-02-2018, 15:40
Replies: 3
Views: 251
Posted By mewbie222
Check the number of his murders and how many killed him.

And how to count the number of murders and how many times the player was killed and compare these values. If for example the player will kill more than it killed say 3 times (3 to 1) , he would be...
Forum: Plugins 06-29-2018, 17:37
Replies: 34
Views: 4,661
Posted By mewbie222
Re: [CSGO/ANY]HexProps (Spawn models/props!)

Thank you, we will wait .. I realized why some plug-ins for CSS do not start in DODs.. Just in the CSS hooks start of the round is such a round_start, and in the DODs this is such a dod_round_start....
Forum: Scripting 06-21-2018, 15:02
Replies: 6
Views: 324
Posted By mewbie222
Re: How to check the players on the teams ?

Perhaps that's how it should be done, that's how I wrote the code correctly:?


#include <sourcemod>
#include <sdktools>

public void OnPluginStart()
{
HookEvent("player_disconnect",...
Forum: Scripting 06-21-2018, 14:31
Replies: 6
Views: 324
Posted By mewbie222
Re: How to check the players on the teams ?

Is this a converted version of yours, correctly written?

In order for the plugin to work correctly and without errors?

oh, I wrote something, I feel that this is all wrong :))

Sorry for bad...
Forum: Scripting 06-21-2018, 12:02
Replies: 6
Views: 324
Posted By mewbie222
Re: How to check the players on the teams ?

in principle , Yes, but it to trigger when there's nobody on the same team .
And the in my plugin hiding , is beginning to seek 1 player ,and other players lurk. Now, if he will go to spectra or...
Forum: Scripting 06-21-2018, 06:25
Replies: 6
Views: 324
Posted By mewbie222
How to check the players on the teams ?

It is necessary to make that there was a check of number of players in different teams . For example, if one team has no players or he left the server (disconnect), then 1 player from the opposite...
Forum: Plugins 06-19-2018, 09:25
Replies: 496
Views: 137,367
Posted By mewbie222
Re: [ANY/CSS] EntControl(like grabbermod,NPCs,BuildIn-WEBSERVER,...) (Updated 2014-05

[/QUOTE]In the day of defeat source the plug-in is launched?
that is, the menu appears and the model can be installed on the card. But here's how I do not know what to do next, is it possible to...
Forum: Plugins 06-17-2018, 16:34
Replies: 69
Views: 39,001
Posted By mewbie222
Re: [CS:S] Grenade Smoke Color 1.3.4

HSFighter and you don't have version 1.2 with the support of the game DoD:s, if of course it worked ?
Showing results 1 to 25 of 42

 
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