Raised This Month: $12 Target: $400
 3% 

Showing results 1 to 25 of 236
Search took 0.01 seconds.
Search: Posts Made By: dacomb
Forum: Plugins 03-15-2010, 10:45
Replies: 23
Views: 42,016
Posted By dacomb
Re: [L4D2] Acid Swipe

so you're saying the swipe damage stacks?

So 1 swipe does 20 damage and 2 swipes 40 damage and 3 swipes 60 damage over 10 seconds?

That might be a little overpowered. I like the idea of DoT...
Forum: Unapproved Plugins 03-07-2010, 15:55
Replies: 22
Views: 16,157
Posted By dacomb
Re: [L4D2] Bot Delay

plugin seemed to work perfectly. the only thing that bugged me was the chat spam about sb_bot_stop at the end and start of each round.

If you can make that go away and perhaps create a config...
Forum: Unapproved Plugins 03-06-2010, 18:26
Replies: 22
Views: 16,157
Posted By dacomb
Re: [L4D2] Bot Delay

oh thank you!

Will test out in a little bit and let you know how it goes.
Forum: Plugins 03-04-2010, 16:51
Replies: 635
Views: 284,468
Posted By dacomb
Re: [L4D2] Score/Team Manager 1.2.1

Hmm, I know you implemented it for the anti rage issue but I'm pretty sure that was for someone else. I've actually never used that command...

Anyway man, I'm not bitching at you. I'm thankful...
Forum: Plugins 03-04-2010, 13:52
Replies: 635
Views: 284,468
Posted By dacomb
Re: [L4D2] Score/Team Manager 1.2.1

AHAHAHAHAHAHAHA! wow man. thanks for the laugh!!

no fo realz yo.

I'm asking you because your plugin turns all bot teams to 1 and I can't stop it.

I'm asking you to give me a way to stop...
Forum: Plugins 03-01-2010, 19:55
Replies: 635
Views: 284,468
Posted By dacomb
Re: [L4D2] Score/Team Manager 1.2.1

@Atomic
I was curious if you could add an option or have the plugin generate a config that would allow sb_all_bot_team to be set to 0 when the server is in use as well as empty.

The reason is...
Forum: Plugin/Gameplay Ideas and Requests 02-23-2010, 02:08
Replies: 0
Views: 898
Posted By dacomb
[REQ][L4D2] Infected Distance Meter

I was wondering if anyone would be willing to take on making a plugin that does what the Hunter Distance meter does but apply it to the Spitter and Smoker and even the Boomer, Charger and Jockey if...
Forum: Plugin/Gameplay Ideas and Requests 02-20-2010, 14:20
Replies: 4
Views: 6,098
Posted By dacomb
Re: [REQ] change respawn timer? L4D2

sm_cvar z_ghost_delay_max 15 // Default 30
sm_cvar z_ghost_delay_min 15 // Default 20
sm_cvar z_ghost_checkpoint_spawn_interval 0 //...
Forum: Unapproved Plugins 02-12-2010, 19:19
Replies: 20
Views: 33,391
Posted By dacomb
Re: [L4D2] Player/Server Notification

doesn't the game already tell you that "Player Left the Game"?

I do like the team joined part though... that's really cool.
Forum: Plugins 02-11-2010, 20:15
Replies: 44
Views: 42,006
Posted By dacomb
Re: [L4D2] Finale Ghost Range Mod

Sadly it didn't seem to do anything... :(

I was hoping it would allow you to pop into Ghost mode while the timer was still counting down...

So in theory you couldn't spawn but you could get set...
Forum: Plugins 02-10-2010, 23:51
Replies: 44
Views: 42,006
Posted By dacomb
Re: [L4D2] Finale Ghost Range Mod

goodness...

z_finale_spawn_safety_range : 600

that's the default I pulled off my server...

although interestingly

z_spawn_safety_range :...
Forum: Plugin/Gameplay Ideas and Requests 02-01-2010, 01:41
Replies: 8
Views: 3,262
Posted By dacomb
Re: [L4D2] VS Rematch Vote Removal

Indeed, I bound a key for veto vote and it popped up and said there was no vote to veto...

Sadly I don't know anything about digging into the code for things like this or I'd try and find what's...
Forum: Plugins 01-31-2010, 18:09
Replies: 635
Views: 284,468
Posted By dacomb
Re: [L4D2] Score/Team Manager 1.2.0

L 01/31/2010 - 16:59:36: [l4d2scores.smx] [SCORE] TP: Trying to do team placement (free slots 1/0)...
L 01/31/2010 - 16:59:43: [l4d2scores.smx] [SCORE] TP: Trying to do team placement (free slots...
Forum: Plugins 01-31-2010, 18:06
Replies: 45
Views: 49,675
Posted By dacomb
Re: [L4D & L4D2] Infected Ghost Everywhere

Well that's cool since it's essentially the default behavior and usually where you need to be anyway...

Glad to know it doesn't keep bouncing you around in the elevator which could prove to be...
Forum: Plugins 01-31-2010, 13:09
Replies: 25
Views: 29,435
Posted By dacomb
Re: [L4D2] Invincible Ghosts - Stops infected ghosts dying from fall dmg or drowning

Still get the errors with your updated plugin you posted.

EDIT: Oh wait, I just double checked the log file... They ended before I updated... It does work! Sweet! thanks man!
Forum: Plugins 01-31-2010, 13:05
Replies: 45
Views: 49,675
Posted By dacomb
Re: [L4D & L4D2] Infected Ghost Everywhere

Awesome. Thanks man!

My all time favorite default Ghost Spawn is when a survivor rushes the bridge on TP5 and a tank smacks them off just as your countdown hits 0 and you spawn in mid air where...
Forum: Plugins 01-30-2010, 18:41
Replies: 635
Views: 284,468
Posted By dacomb
Forum: Plugins 01-30-2010, 18:26
Replies: 45
Views: 49,675
Posted By dacomb
Re: [L4D & L4D2] Infected Ghost Everywhere

Quick question...

How does this plugin effect hitting the Use Key when you Ghost Spawn in the elevator with the survivors on maps like Dec1, Dec5, HR2 and HR3?

If you Ghost Spawn in the...
Forum: Unapproved Plugins 01-30-2010, 17:27
Replies: 375
Views: 123,214
Posted By dacomb
Re: [L4D2] Standardized Revamp Structure 1.0 RTW

*facepalm*

I knew that in the back of my head but something I was reading on this page made me question it...

http://code.google.com/p/l4d2-cevo-configs/

I knew that RC stands for release...
Forum: Unapproved Plugins 01-30-2010, 16:40
Replies: 375
Views: 123,214
Posted By dacomb
Re: [L4D2] Standardized Revamp Structure 1.0 RTW

I'm assuming I have the latest version since I don't have the grenade launcher spawn on DaC5.

This:
File Type: zip srsmod-1.0.rtw-src.zip (27.1 KB, 65 views)
File Type: zip...
Forum: Unapproved Plugins 01-30-2010, 15:42
Replies: 375
Views: 123,214
Posted By dacomb
Re: [L4D2] Standardized Revamp Structure 1.0 RTW

I just noticed on the google code page that the CEVO config is RC2 and not RC1 anymore...

my question is whether or not the base srsmod pluglin changed or just that the config files changed?
...
Forum: Plugins 01-30-2010, 14:42
Replies: 2,033
Views: 1,118,564
Posted By dacomb
Forum: Plugins 01-30-2010, 14:40
Replies: 25
Views: 29,435
Posted By dacomb
Re: [L4D2] Invincible Ghosts - Stops infected ghosts dying from fall dmg or drowning

cool man!

I'll run it later today and let you know how it goes.
Forum: Plugins 01-30-2010, 14:19
Replies: 2,033
Views: 1,118,564
Posted By dacomb
Re: [L4D & L4D2] Custom Player Stats v1.4B61

Yeah, this line is showing up in the startup console on all 4 of my servers...

2 L4D1 and 2 L4D2

[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current...
Forum: Plugins 01-30-2010, 13:46
Replies: 25
Views: 29,435
Posted By dacomb
Re: [L4D2] Invincible Ghosts - Stops infected ghosts dying from fall dmg or drowning

[L4D2] Score/Team Manager 1.1.9 is the reason...

I didn't really pay much attention to the error logs but I think I noticed it only happens on the finale round right?

Yeah, it says map 4 for...
Showing results 1 to 25 of 236

 
Forum Jump

All times are GMT -4. The time now is 04:59.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode