Raised This Month: $ Target: $400
 0% 

Showing results 1 to 25 of 500
Search took 0.03 seconds.
Search: Posts Made By: Silvers
Forum: Plugins Yesterday, 09:54
Replies: 396
Views: 227,186
Posted By Silvers
Re: [L4D & L4D2] Gear Transfer (2.27) [25-Aug-2022]

When a bot walks passed? The plugin checks if items are being held by someone and prevents bots taking them. Which version? What cvars? I tested and this does not happen.

Do you have the Defib...
Forum: Plugins 11-30-2022, 06:45
Replies: 1
Views: 473
Posted By Silvers
Re: [L4D2] Convert Item In Hand(Medicinal and Ammo pack) v1.0.0【2022-11-30】

- You should use OnPlayerRunCmd or OnPlayerRunCmdPost instead of OnGameFrame for this.
- I would even make this "static char" to avoid re-creating as it's used often.
- "char...
Forum: Plugins 11-28-2022, 10:35
Replies: 62
Views: 42,835
Posted By Silvers
Re: [L4D & L4D2] Vote Mode (1.7) [15-Jan-2022]

Forcing the map to reload twice? Meaning 2 whole loading screens for players? This is not something I feel to add, it's too specific detecting mode, player count etc. This issue shouldn't occur,...
Forum: Plugins 11-28-2022, 05:11
Replies: 62
Views: 42,835
Posted By Silvers
Re: [L4D & L4D2] Vote Mode (1.7) [15-Jan-2022]

Are you using l4d_votemode_restart "1" method?
Forum: Plugins 11-26-2022, 17:32
Replies: 45
Views: 14,827
Posted By Silvers
Re: [L4D & L4D2] Reload Interrupt (1.11) [26-Nov-2022]

I found a bug, after you get pinned by Special Infected then you will always reload back to 0, if you re-switch the gun or pick another gun then thing goes back to normal.

Also console always...
Forum: Plugins 11-26-2022, 17:14
Replies: 43
Views: 20,363
Posted By Silvers
Forum: Plugins 11-26-2022, 14:47
Replies: 43
Views: 20,363
Posted By Silvers
Re: [L4D2] Charger Actions (1.11) [05-Jul-2022]

Anything in error logs? Also suggest updating to Charger Actions 1.11.
Forum: Plugins 11-26-2022, 12:15
Replies: 33
Views: 8,383
Posted By Silvers
Re: [L4D & L4D2] Weapons Movement Speed (2.5) [26-Nov-2022]

2.5 (26-Nov-2022)
- Fixed fix property not found errors.
- Plugin now resets speed to default on plugin end.
Forum: Plugins 11-25-2022, 02:28
Replies: 9
Views: 761
Posted By Silvers
Re: [L4D2] Dynamic HeartBeat - Music & Screen & Glow v1.1.1 [16-November-2022]

Are you using the Heartbeat plugin? Both plugins could do with resetting the sound on anyone spectating the client who's heartbeat sound should be stopped.
Forum: Plugins 11-24-2022, 08:39
Replies: 46
Views: 22,470
Posted By Silvers
Re: [L4D & L4D2] Incapped Weapons Patch (1.15) [22-Nov-2022]

I see, well the pistols shouldn't be blocked, this is going to cause issues, as for melee there is a cvar to allow/block that. What if someone is incapped with only pistols equipped, or someone...
Forum: Plugins 11-24-2022, 08:37
Replies: 2
Views: 665
Posted By Silvers
Re: [L4D & L4D2] Screen Shake Effect - Tank Block (1.0) [26-Oct-2022]

1.1 (26-Nov-2022)
- Fixed the L4D1 signatures being incorrect. Thanks to "ZBzibing" for reporting.
Forum: Plugins 11-24-2022, 07:24
Replies: 46
Views: 22,470
Posted By Silvers
Re: [L4D & L4D2] Incapped Weapons Patch (1.15) [22-Nov-2022]

Look at the plugin cvars, theres a _restrict cvar.
Forum: Plugins 11-23-2022, 18:04
Replies: 125
Views: 30,655
Posted By Silvers
Re: [L4D & L4D2] Target Override (2.24) [24-Nov-2022]

2.24 (24-Nov-2022)
- Fixed plugin not accounting for idle or disconnected players being replaced by bots. Thanks to "HarryPotter" for help.
Forum: Plugin/Gameplay Ideas and Requests 11-23-2022, 17:35
Replies: 18
Views: 5,783
Posted By Silvers
Re: [L4D2] Who called the horde?

Replace IsClientConnected with IsClientInGame
Forum: Plugins 11-23-2022, 08:42
Replies: 11
Views: 3,830
Posted By Silvers
Re: [L4D2]Random Tank Rock With Props And Explosion[v3.0.0]

- You should be putting the entity reference into CreateTimer instead of the entity index, and verifying it in the timer callback. See the TUT thread in my sig for details, or other plugins for...
Forum: Plugins 11-23-2022, 08:37
Replies: 125
Views: 30,655
Posted By Silvers
Re: [L4D2] How to let tank ignore incapacitated players?

Works fine for me, tank avoids incapped. If the tank walks very close or over an incapped player it will attack them, that's how the game works, but it can also move on to someone else instead of...
Forum: Plugins 11-23-2022, 06:33
Replies: 125
Views: 30,655
Posted By Silvers
Re: [L4D2] How to let tank ignore incapacitated players?

Please don't create extra threads, reply to the plugin topic itself.

Show the config you set for the Tank.
Forum: Plugins 11-22-2022, 19:53
Replies: 187
Views: 143,156
Posted By Silvers
Re: [L4D & L4D2] Weather Control (1.15) [05-Jul-2022]

Height has no effect, if it doesn't reach the ground that's how the game does. Probably notice the same in maps with rain by default.
Forum: Plugins 11-22-2022, 14:50
Replies: 34
Views: 19,830
Posted By Silvers
Forum: Plugins 11-22-2022, 10:18
Replies: 128
Views: 96,965
Posted By Silvers
Re: [L4D & L4D2] Flashlight (2.25) [22-Nov-2022]

2.26 (22-Nov-2022)
- No longer shows the flashlight of the player you're spectating. Thanks to "yabi" for reporting.
Forum: Plugins 11-22-2022, 10:12
Replies: 27
Views: 14,542
Posted By Silvers
Re: [L4D & L4D2] Use Priority Patch (2.5) [22-Nov-2022]

2.5 (22-Nov-2022)
- Fixed crash on L4D1 on Windows. Thanks to "ZBzibing" for testing.
Forum: Plugins 11-22-2022, 10:06
Replies: 46
Views: 22,470
Posted By Silvers
Re: [L4D & L4D2] Incapped Weapons Patch (1.15) [22-Nov-2022]

1.15 (22-Nov-2022)
- Fixed cvar "l4d_incapped_weapons_throw" not preventing standing up animation when plugin is late loaded. Thanks to "TBK Duy" for reporting.
Forum: Plugins 11-22-2022, 10:02
Replies: 33
Views: 8,383
Posted By Silvers
Re: [L4D & L4D2] Weapons Movement Speed (2.4) [12-Nov-2022]

All other plugins, including "Mutant Tanks", using the "m_flLaggedMovementValue" value would need to add support for the "Lagged Movement" plugin to prevent conflicts with other plugins when setting...
Forum: Plugins 11-22-2022, 09:26
Replies: 90
Views: 50,027
Posted By Silvers
Re: [L4D2] Versus Water Brake 1.1.1b

Add:
float GetTempHealth(int client)
{
float fGameTime = GetGameTime();
float fHealthTime = GetEntPropFloat(client, Prop_Send, "m_healthBufferTime");
float fHealth = GetEntPropFloat(client,...
Forum: Plugins 11-19-2022, 03:33
Replies: 47
Views: 10,262
Posted By Silvers
Re: [L4D/L4D2] Survivor Character Fixes | 0.1 : February 12, 2022 |

The one I posted is valid for previous versions and should be future proof.
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT -4. The time now is 06:19.


Powered by vBulletin®
Copyright ©2000 - 2022, vBulletin Solutions, Inc.
Theme made by Freecode