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Search: Posts Made By: K.K.Lv
Forum: Module Coding 03-09-2012, 11:25
Replies: 206
Sticky: Module: Rage
Views: 215,736
Posted By K.K.Lv
Re: Module: Rage

I say if move the windows API into the module tha we can use it in the game.
eg:
GetProcAddress,
we can make a native like it !
Forum: Module Coding 03-09-2012, 06:24
Replies: 206
Sticky: Module: Rage
Views: 215,736
Posted By K.K.Lv
Re: Module: Rage

will you do it ?

edited:
Will be powerful if you add the windows api(I don't know anything about the linux) in it !
Forum: Module Coding 03-09-2012, 04:35
Replies: 206
Sticky: Module: Rage
Views: 215,736
Posted By K.K.Lv
Re: Module: Rage

I have a suggestion , actually it is a question:
Is it possible to make some natives can use the windows api ?
I think it can be done !
Forum: Module Coding 03-09-2012, 00:09
Replies: 206
Sticky: Module: Rage
Views: 215,736
Posted By K.K.Lv
Re: Module: Rage

I think the problem is there are most people don't know how to find the signatures. at least for me ! I think most of people are learn pawn by themselves ! so we need more sample tutors to learn how...
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