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Forum: Source Servers (SRCDS) 06-12-2011, 20:57
Replies: 3
Views: 4,626
Posted By SCHWEDEN
Re: Process freezes at Calling BreakpadMiniDumpSystemInit

Will try that tomorrow, what does breakpad actually do?
Forum: Source Servers (SRCDS) 06-12-2011, 13:00
Replies: 3
Views: 4,626
Posted By SCHWEDEN
Process freezes at Calling BreakpadMiniDumpSystemInit

Hi,

Running some srcds servers on different linux debian machines but the last couple of days we noticed a strange bug on some srcds processes.

The process is starting correctly but freezing at...
Forum: HL1 Servers (HLDS) 05-28-2011, 12:32
Replies: 2
Views: 3,023
Posted By SCHWEDEN
How to change loading advertisement image?

Just joined a russian cs 1.6 server the other day and since then I see this image when joining a server:
...
Forum: General 04-26-2011, 13:14
Replies: 9
Views: 4,509
Posted By SCHWEDEN
Forum: HL1 Servers (HLDS) 04-20-2011, 10:47
Replies: 17
Views: 6,099
Posted By SCHWEDEN
Forum: HL1 Servers (HLDS) 04-14-2011, 11:52
Replies: 4
Views: 2,916
Posted By SCHWEDEN
Re: Query HLDS server?

Did you find this working good Vita?
Forum: HL1 Servers (HLDS) 04-14-2011, 11:46
Replies: 27
Views: 11,361
Posted By SCHWEDEN
Re: How to update steam server to hlds beta ?

Of course I know that... Just saying its downgrading itself with autoupdate.

Still interested in more info about the beta if anyone knows anything
Forum: Off-Topic 04-11-2011, 10:48
Replies: 2
Views: 952
Posted By SCHWEDEN
Re: Looking for this php script, have you seen it?

Would you help me find one? Im not sure what to google for
Forum: Off-Topic 04-10-2011, 19:10
Replies: 2
Views: 952
Posted By SCHWEDEN
Looking for this php script, have you seen it?

Looking for a script to check map, players, roundtime etc on game servers, both HLDS and SRCDS.

Something like this one here:
http://www.netgibb.se/server.aspx?id=5688

Where do I find that...
Forum: News 04-10-2011, 10:59
Replies: 38
Views: 33,846
Posted By SCHWEDEN
Re: Move Completed!

Good job, happy to have donated.
Forum: HL1 Servers (HLDS) 04-10-2011, 10:55
Replies: 27
Views: 11,361
Posted By SCHWEDEN
Re: How to update steam server to hlds beta ?

with -beta hlbeta in command line:



And then tried to run server without:



Downgrading itself :)
Forum: HL1 Servers (HLDS) 04-10-2011, 10:24
Replies: 27
Views: 11,361
Posted By SCHWEDEN
Re: How to update steam server to hlds beta ?

Where can I read more about this release? Can someone please explain more thoroughly what it fixes?
Forum: Unapproved/Old Plugins 12-08-2010, 07:28
Replies: 36
Views: 10,713
Posted By SCHWEDEN
Re: [HNS] Antiunderstab [v 2.5]

Please finish this :)
Forum: Unapproved/Old Plugins 11-03-2010, 05:09
Replies: 446
Views: 173,578
Posted By SCHWEDEN
Re: Cookie Force Jailbreak

1.4 mb compiled!?
Forum: Suggestions / Requests 10-22-2010, 08:42
Replies: 59
Views: 63,849
Posted By SCHWEDEN
Re: al3x Blockmaker

Fails to compile...
Forum: Scripting 10-10-2010, 20:51
Replies: 9
Views: 1,586
Posted By SCHWEDEN
Forum: Scripting 10-10-2010, 20:43
Replies: 9
Views: 1,586
Posted By SCHWEDEN
Re: Tag mismatch, noob problem

Isnt round_start called every new round? Just want it once per map, guess ill use OnMapStart.
Forum: Scripting 10-10-2010, 20:19
Replies: 9
Views: 1,586
Posted By SCHWEDEN
Re: Tag mismatch, noob problem

It seems as the bool value doesnt reset after mapchange in sourcemod. How do I do this so that after mapchange the bool value is false for all players?
Forum: Scripting 10-10-2010, 19:30
Replies: 9
Views: 1,586
Posted By SCHWEDEN
Forum: Scripting Help 10-10-2010, 18:26
Replies: 11
Views: 2,666
Posted By SCHWEDEN
Forum: Scripting 10-10-2010, 18:24
Replies: 9
Views: 1,586
Posted By SCHWEDEN
Re: Tag mismatch, noob problem

Sorry, now:



new Bool:gShown[33];

public Action:Event_PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast)
{
new client = GetClientOfUserId(GetEventInt(event,"userid"));
Forum: Scripting 10-10-2010, 18:10
Replies: 9
Views: 1,586
Posted By SCHWEDEN
Tag mismatch, noob problem

Getting tag mismatch error while compiling this:



new Bool:gShown[33];

public Action:Event_PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast)
{
new client =...
Forum: Scripting Help 10-10-2010, 16:43
Replies: 11
Views: 2,666
Posted By SCHWEDEN
Re: call function on death, once per map

Which method is the correct one?
Forum: Scripting Help 10-10-2010, 12:57
Replies: 11
Views: 2,666
Posted By SCHWEDEN
Forum: Scripting Help 10-09-2010, 09:26
Replies: 11
Views: 2,666
Posted By SCHWEDEN
call function on death, once per map

public hook_DeathMsg()
{
new iVictim = read_data(2);
functionHere(iVictim);
}I do this to call a function/method on iVictim everytime he dies, but I want it only to happen once per map,...
Showing results 1 to 25 of 193

 
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