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Search: Posts Made By: Carl Sagan
Forum: Plugins 04-17-2015, 09:44
Replies: 141
Views: 83,948
Posted By Carl Sagan
Re: [L4D2] Vote Blocker v1.3.4

I tested everything myself before publishing this update and nothing gave me issues.

Did you reload admins or restart the server once you removed yourself as admin?
Forum: Plugins 04-12-2015, 10:33
Replies: 141
Views: 83,948
Posted By Carl Sagan
Re: [L4D2] Vote Blocker v1.3.4

I just tested it myself and it's working fine on my server. I haven't heard any complaints either.
Forum: Plugins 03-04-2015, 12:22
Replies: 141
Views: 83,948
Posted By Carl Sagan
Re: [L4D2] Vote Blocker v1.3.4

Sounds like it's because you're the only one in your team.
Forum: Plugins 12-30-2014, 14:26
Replies: 141
Views: 83,948
Posted By Carl Sagan
Re: [L4D2] Vote Blocker v1.3.4

You need to have the cURL extension and updater plugin installed to compile. Either comment out everything to do with cURL and updater or install them.

You have to run the server once before it...
Forum: Plugins 12-19-2014, 15:48
Replies: 56
Views: 45,912
Posted By Carl Sagan
Re: [L4D2] Tank Rush 2 v1.3.4

Right click -> Save link as
Forum: Plugins 11-20-2014, 14:56
Replies: 56
Views: 45,912
Posted By Carl Sagan
Re: [L4D2] Tank Rush 2 v1.3.4

I've released the latest version to the public. There have been so many changes, so please read the whole changelog!
Forum: Plugins 11-06-2014, 21:38
Replies: 141
Views: 83,948
Posted By Carl Sagan
Re: [L4D2] Vote Blocker v1.3.3

Updated to v1.3.4!

This update is very minor, just changing a bit of formatting and adding comments throughout the source.

Also released on github (https://github.com/psbj/vote-blocker) now!
...
Forum: Scripting 10-13-2014, 17:04
Replies: 2
Views: 573
Posted By Carl Sagan
Re: [L4D2] SendConVarValue() not working..?

I'm trying to increase the range for specific clients, not all of them.
Forum: Scripting 10-13-2014, 16:52
Replies: 2
Views: 573
Posted By Carl Sagan
[L4D2] SendConVarValue() not working..?

So for some reason I never knew about the SendConVarValue() function and I was very excited to try it out, but I can't seem to get it to work.

Here's what I have:

new Handle:hTongueRange =...
Forum: Plugins 09-26-2014, 20:39
Replies: 141
Views: 83,948
Posted By Carl Sagan
Re: [L4D2] Vote Blocker v1.3.3

Run the plugin once and it will create a VoteBlocker.cfg file in the "left4dead2/cfg/sourcemod" folder. You can change the cvars in there.

It looks like this: http://puu.sh/bPgd1/6a7597ed85.png
Forum: Plugins 09-26-2014, 20:27
Replies: 141
Views: 83,948
Posted By Carl Sagan
Re: [L4D2] Vote Blocker v1.3.3

0 = disabled (ANYONE can call this vote)
abcdefghijklmnz = the admin flag(s) (https://wiki.alliedmods.net/Adding_Admins_(SourceMod)) that bypass the block (ONLY THESE PEOPLE CAN CALL THE VOTE)

If...
Forum: Plugins 09-26-2014, 20:21
Replies: 141
Views: 83,948
Posted By Carl Sagan
Re: [L4D2] Vote Blocker v1.3.3

They aren't, the vote is just blocked. By default a player is kicked after calling a blocked vote 3 times. To disable this, set vb_blockcount to "0"
Forum: Plugins 09-26-2014, 20:14
Replies: 141
Views: 83,948
Posted By Carl Sagan
Re: [L4D2] Vote Blocker v1.3.3

If someone has the admin flag that is in the cvar, they are allowed to call that vote and everyone else is blocked.

So if you set vb_changealltalk to "z" then only admins with the z (root) flag...
Forum: Plugins 09-26-2014, 20:00
Replies: 141
Views: 83,948
Posted By Carl Sagan
Re: [L4D2] Vote Blocker v1.3.3

Try using a different text editor, like Notepad++ or Sublimetext
Forum: Plugins 09-22-2014, 17:15
Replies: 141
Views: 83,948
Posted By Carl Sagan
Re: [L4D2] Vote Blocker v1.3.3

There are game cvars already in place (that Valve added) to change things like cooldowns between votes and stuff.

Browsing the [L4D & L4D2] Cvar/Cmd list...
Forum: Scripting 09-18-2014, 11:36
Replies: 4
Views: 1,290
Posted By Carl Sagan
Re: [SOLVED] [L4D2] Stop IN_ATTACK and animations

Alright, thanks again for the help!
Forum: Scripting 09-18-2014, 10:47
Replies: 4
Views: 1,290
Posted By Carl Sagan
Re: [L4D2] Stop IN_ATTACK and animations

That works great, thanks!

Was trying to disable attacking/shoving while crouched so this is what I ended up doing:


new bool:g_bCanAttack[MAXPLAYERS+1];

public Action:OnPlayerRunCmd(client,...
Forum: Scripting 09-18-2014, 10:16
Replies: 4
Views: 1,290
Posted By Carl Sagan
[SOLVED] [L4D2] Stop IN_ATTACK and animations

What I'm trying to do is stop a player from being able to fire their weapons and shove.

Basically what I have is this:

public Action:OnPlayerRunCmd(client, &buttons, &impulse, Float:vel[3],...
Forum: Plugins 09-14-2014, 13:34
Replies: 141
Views: 83,948
Posted By Carl Sagan
Re: [L4D2] Vote Blocker v1.3.3

That's not possible, I don't think.
Forum: Plugins 09-13-2014, 18:08
Replies: 141
Views: 83,948
Posted By Carl Sagan
Re: [L4D2] Vote Blocker v1.3.3

Everything is set to the default settings and it works for me.
Forum: Plugins 09-13-2014, 17:58
Replies: 141
Views: 83,948
Posted By Carl Sagan
Re: [L4D2] Vote Blocker v1.3.3

It works fine on the servers I play on. Maybe try reading the thread to see if someone else has that problem, or ask.

And I just tested on my own server, it works fine.
Forum: Plugins 09-13-2014, 17:49
Replies: 141
Views: 83,948
Posted By Carl Sagan
Re: [L4D2] Vote Blocker v1.3.3

Use this plugin: https://forums.alliedmods.net/showthread.php?p=1463891
Forum: Plugins 09-10-2014, 19:15
Replies: 141
Views: 83,948
Posted By Carl Sagan
Re: [L4D2] Vote Blocker v1.3.3

What do you mean by cooldown immunity?
Forum: Plugins 09-10-2014, 08:52
Replies: 141
Views: 83,948
Posted By Carl Sagan
Re: [L4D2] Vote Blocker v1.3.3

Updated to v1.3.3! Not a lot of new things, but it's a big update.

PLEASE! It is ABSOLUTELY NECESSARY to delete the autoconfig file for VoteBlocker with this update!

You can find this file in...
Forum: General 09-09-2014, 21:10
Replies: 3
Views: 2,340
Posted By Carl Sagan
Re: [L4D2] Versus bugs, unlimited round.

I just happened to be browsing and saw this thread. I actually had the same problem and recently found the solution.

I believe this is because sv_gametypes and mp_gamemode are not both set to...
Showing results 1 to 25 of 125

 
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