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Posts Made By:
Perrytutoriales
Forum:
Scripting Help
04-12-2016, 20:02
Replies:
0
Entity Random Velocity to Aim
Views:
419
Posted By
Perrytutoriales
Entity Random Velocity to Aim
Hi!, I Need To Spawn a Entity with a random Velocity and Then Change the direction to the aim origin ( Velocity ), Changing The Speed, If the player is close of the wall, aument the speed.
...
Forum:
Scripting Help
01-13-2016, 20:59
Replies:
2
Set Random Player Origin
Views:
840
Posted By
Perrytutoriales
Re: Set Random Player Origin
It doesn't work
Forum:
Scripting Help
01-13-2016, 20:20
Replies:
2
Set Random Player Origin
Views:
840
Posted By
Perrytutoriales
Set Random Player Origin
Hi, I Need set player origin to random, but doesnt move the player out of the map. move up down, left o right, but not pass to the map.
Forum:
Scripting Help
01-11-2016, 19:13
Replies:
11
Kill distance
Views:
3,365
Posted By
Perrytutoriales
Re: Kill distance
Update your amxx mod x of version
Forum:
Scripting Help
01-11-2016, 16:34
Replies:
11
Kill distance
Views:
3,365
Posted By
Perrytutoriales
Re: Kill distance
use Client_print_color not print color
Forum:
Scripting Help
01-11-2016, 16:15
Replies:
12
Get distance between player & entity
Views:
5,840
Posted By
Perrytutoriales
Re: Get distance between player & entity
public Think_NiceArbol(Ent)
{
new Float:PlayerOrigin[3]
for(new i = 1 ; i <= maxplayers; i++)
{
pev(i, pev_origin, PlayerOrigin)
if(...
Forum:
Scripting Help
01-11-2016, 16:04
Replies:
4
MOVETYPE_TOSS and touch event
Views:
1,206
Posted By
Perrytutoriales
Re: MOVETYPE_TOSS and touch event
I dont know about that but you can set a task when spawn the entity and then find a entity by his classname and remove the entity
{ set_task(0.0, "RemoveEntity", Client, _, _, "a", 1);}
...
Forum:
Scripting Help
01-11-2016, 14:51
Replies:
4
MOVETYPE_TOSS and touch event
Views:
1,206
Posted By
Perrytutoriales
Re: MOVETYPE_TOSS and touch event
Use a Radius, Use this function and modify, put in to the register touch public
#define RADIUS 500.0 // a Radius of 500 Unitys Half life Medition
#define is_player(%0) (1 <= %0 <=...
Forum:
Scripting Help
01-10-2016, 21:06
Replies:
1
Entity Move to Aim
Views:
605
Posted By
Perrytutoriales
Re: Entity Move to Aim
hi?
Forum:
Scripting Help
01-03-2016, 16:22
Replies:
1
Entity Move to Aim
Views:
605
Posted By
Perrytutoriales
Entity Move to Aim
I wanna do this Entity Direction, i need register think by the classname of the entity too.
public @ShootEnergyBalls(Client)
{
new KiBlasts = create_entity("env_sprite");
new...
Forum:
Scripting Help
12-24-2015, 13:03
Replies:
7
Entity Movement
Views:
2,064
Posted By
Perrytutoriales
Re: Entity Movement
Hi?
Forum:
Scripting Help
12-23-2015, 19:41
Replies:
7
Entity Movement
Views:
2,064
Posted By
Perrytutoriales
Re: Entity Movement
This guy is all right but give me the code complete please
Forum:
Scripting Help
12-14-2015, 20:05
Replies:
7
Address of an entity
Views:
1,032
Posted By
Perrytutoriales
Re: Address of an entity
hi?
Forum:
Scripting Help
12-13-2015, 20:14
Replies:
7
Address of an entity
Views:
1,032
Posted By
Perrytutoriales
Re: Address of an entity
Might or could someone give me a demonstration in code please?
Forum:
Scripting Help
12-13-2015, 16:33
Replies:
7
Address of an entity
Views:
1,032
Posted By
Perrytutoriales
Re: Address of an entity
The kiblast YELLOW its my entity, I like to do like the kiblast BLUE Trayectory
https://www.youtube.com/watch?v=8DbsexDiotg
Sorry for me english
Forum:
Scripting Help
12-13-2015, 10:50
Replies:
7
Address of an entity
Views:
1,032
Posted By
Perrytutoriales
Re: Address of an entity
Yes
Forum:
Scripting Help
12-12-2015, 18:56
Replies:
7
Address of an entity
Views:
1,032
Posted By
Perrytutoriales
Address of an entity
Hello I am new to create entities , I need to change the shape or direction of travel of the organization, I have my body that travels straight toward the look of the player, but I need a turn before...
Forum:
Scripting Help
07-07-2015, 17:47
Replies:
1
help me with this
Views:
779
Posted By
Perrytutoriales
Re: help me with this
new origin[3]
get_user_origin(id, origin, 3)
message_begin(MSG_ONE_UNRELIABLE, SVC_TEMPENTITY, _, id)
write_byte(TE_DLIGHT) // TE id
engfunc(EngFunc_WriteCoord, origin[0]) // x...
Forum:
Scripting Help
07-06-2015, 14:22
Replies:
7
Entity Movement
Views:
2,064
Posted By
Perrytutoriales
Re: Entity Movement
well, I understood a little, I have no idea how to apply it, you could leave the organization, the truth is that record a think, Set classname, and create another public entity?
Sorry my English
Forum:
Scripting Help
07-05-2015, 18:59
Replies:
7
Entity Movement
Views:
2,064
Posted By
Perrytutoriales
Re: Entity Movement
I never use that but in the code i use this is the same?
new Float:Velocity[3];
VelocityByAim(Client, 2600, Velocity);
entity_set_vector(KiBlast, EV_VEC_velocity, Velocity)
...
Forum:
Scripting Help
07-05-2015, 15:12
Replies:
7
Entity Movement
Views:
2,064
Posted By
Perrytutoriales
Entity Movement
I am new to this "entity" and wanted to give a way to travel, currently the company I created moves linearly, but traveling with another way but to go to the direction of the cursor Videos Picture as...
Forum:
Scripting Help
05-02-2015, 17:21
Replies:
0
Recreate Rays of 0 And appears on a Entity in Movement
Views:
302
Posted By
Perrytutoriales
Recreate Rays of 0 And appears on a Entity in Movement
Hi, i Need Recreate this Rays Of 0, and Set into a Entity in Movement Thanks :D
http://sia1.subirimagenes.net/img/2015/05/02/150502103244626128.png
Forum:
Scripting Help
04-25-2015, 19:37
Replies:
1
Change Player Sequence
Views:
602
Posted By
Perrytutoriales
Change Player Sequence
Hi I need to change the sequence of the second jump of this plugin
#include < amxmodx >
#include < amxmisc >
#include < engine >
#include < fakemeta >
#include < hamsandwich >
new g_Saltos[...
Forum:
Scripting Help
04-24-2015, 19:49
Replies:
5
Edit Multi Jump
Views:
703
Posted By
Perrytutoriales
Re: Edit Multi Jump
I'm not using online server, I open a local, really, is for the ESF, Earth Special Forces, but gives a little jump like Counter Strike, I want to increase it
Forum:
Scripting Help
04-24-2015, 18:20
Replies:
5
Edit Multi Jump
Views:
703
Posted By
Perrytutoriales
Re: Edit Multi Jump
i try with them and does not work
Showing results 1 to 25 of 32
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