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Posts Made By:
Swat 6
Forum:
Metamod:Source Questions
03-13-2013, 17:08
Replies:
1
Metamod isn't loading [TF2]
Views:
1,544
Posted By
Swat 6
Re: Metamod isn't loading [TF2]
Push... I really would appreciate your help guys D:
Forum:
Metamod:Source Questions
03-12-2013, 16:06
Replies:
1
Metamod isn't loading [TF2]
Views:
1,544
Posted By
Swat 6
Metamod isn't loading [TF2]
Hello
I deleted the addons folder to reinstall mm and sm from scratch, but Metamod isn't loading.
When I type meta version in the ssh console, it says:
This is how I uploaded...
Forum:
VSH / Freak Fortress
03-09-2013, 16:53
Replies:
3
FF2
Deathrun Problem
Views:
3,042
Posted By
Swat 6
Re: Deathrun Problem
Okay, I tried now today again to play on the server... I still had to use rcon mp_waitingforplayers_cancel 1, but that's not the problem. The proble is, that the hale dies sometimes. Now I found out,...
Forum:
VSH / Freak Fortress
03-07-2013, 15:06
Replies:
3
FF2
Deathrun Problem
Views:
3,042
Posted By
Swat 6
Deathrun Problem
Hello everybody
I installed the dr_only version of FF2 on my server, server console says:
The game didn't start with 5 or 6 people on it, so another admin used mp_waitingforplayers_cancel 1...
Forum:
Plugins
03-04-2013, 03:06
Replies:
137
[TF2] Deathrun v1.2.1
Views:
88,085
Posted By
Swat 6
Re: [TF2] Deathrun v1.2.1
Anybody who is running a Deathrun server: What versions of Metamod and Sourcemod are you running?
Forum:
Plugins
03-03-2013, 11:07
Replies:
137
[TF2] Deathrun v1.2.1
Views:
88,085
Posted By
Swat 6
Re: [TF2] Deathrun v1.2.1
Push... I really need your help guys!
Forum:
Source Servers (SRCDS)
03-01-2013, 15:01
Replies:
1
FastDL Problem with Deathrun map
Views:
1,095
Posted By
Swat 6
FastDL Problem with Deathrun map
Hello
I've set up a dr_ server on my vServer, plugins and everything works, I was on the map (I put the map in my steam folder). Now I wanted to check if it downloads the map correctly. Well, it...
Forum:
Plugins
02-28-2013, 16:01
Replies:
137
[TF2] Deathrun v1.2.1
Views:
88,085
Posted By
Swat 6
Re: [TF2] Deathrun v1.2.1
How can I change the minimum player count to start a round?
Forum:
Extensions
02-28-2013, 11:26
Replies:
2,726
SDK Hooks 2.1 - Updated 2011-9-10
Views:
2,784,617
Posted By
Swat 6
Re: SDK Hooks 2.1 - Updated 2011-9-10
Hello
I installed sourcemod-1.5.0-hg3776-linux on my server, but when I type in "meta list", sdk hooks isn't on the list... Is that good or bad?
Forum:
Plugins
02-13-2013, 10:56
Replies:
241
[TF2] Horseless Headless Horsemann
Views:
228,108
Posted By
Swat 6
Re: [TF2] Horseless Headless Horsemann
Ah, okay, thanks, I will try that :D
Forum:
Plugins
02-13-2013, 03:50
Replies:
241
[TF2] Horseless Headless Horsemann
Views:
228,108
Posted By
Swat 6
Re: [TF2] Horseless Headless Horsemann
Okay, seems like the plugin is loaded. Can I makw that the HHH isn't moving or doesn't do damage?
Forum:
Plugins
02-12-2013, 16:05
Replies:
241
[TF2] Horseless Headless Horsemann
Views:
228,108
Posted By
Swat 6
Re: [TF2] Horseless Headless Horsemann
Hmm, but the plugin isn't working :S I uploaded it in the tf/addons/sourcemod/plugins folder, but the console doesn't show it when I type sm plugins list in. And yes, I tried sm plugins refresh and I...
Forum:
Plugins
02-12-2013, 08:16
Replies:
241
[TF2] Horseless Headless Horsemann
Views:
228,108
Posted By
Swat 6
Re: [TF2] Horseless Headless Horsemann
Can I get the haunted metal scrap if I play on the manor_event, with forceholidays plugin and just me on the server? So that I just can spawn the HH and kill him with melee and then get the haunted...
Forum:
Unapproved Plugins
02-10-2013, 10:33
Replies:
1,199
[TF2] PropHunt 1.93
Views:
731,853
Posted By
Swat 6
Re: [TF2] PropHunt 1.93
Hello
I got a problem loading the plugin:
I didn't upload all the maps, but I changed bot mapcycle files.
Metamod:Source version 1.9.1
SourceMod Version: 1.5.0-dev+3761
Forum:
Extensions
02-10-2013, 05:34
Replies:
2,726
SDK Hooks 2.1 - Updated 2011-9-10
Views:
2,784,617
Posted By
Swat 6
Re: SDK Hooks 2.1 - Updated 2011-9-10
Oh, okay. Can I just delete the "old" SM Files and upload the new ones? Or do I have to install all the sm plugins from scratch?.
Forum:
Extensions
02-09-2013, 17:51
Replies:
2,726
SDK Hooks 2.1 - Updated 2011-9-10
Views:
2,784,617
Posted By
Swat 6
Re: SDK Hooks 2.1 - Updated 2011-9-10
Oh, cool that 1.5 already has SDKhooks. Do the dev versions have SDKhooks too? How can I test if SDK Hooks are installed on my server? (Linux Debian 6).
EDIT: I have that SM version installed:...
Forum:
Extensions
02-08-2013, 03:54
Replies:
2,726
SDK Hooks 2.1 - Updated 2011-9-10
Views:
2,784,617
Posted By
Swat 6
Re: SDK Hooks 2.1 - Updated 2011-9-10
Metamod: 1.9.1
SourceMod Version: 1.5.0-dev+3761
Forum:
Extensions
02-07-2013, 17:36
Replies:
2,726
SDK Hooks 2.1 - Updated 2011-9-10
Views:
2,784,617
Posted By
Swat 6
Re: SDK Hooks 2.1 - Updated 2011-9-10
Thanks, but somehow the hooks don't work right, the goomba stomp plugin isn't workin, sm plugins list gives me: <failed> Goomba Stomp.... and so on. Does the hooks plugin has to be in this list too?...
Forum:
Extensions
02-07-2013, 13:30
Replies:
2,726
SDK Hooks 2.1 - Updated 2011-9-10
Views:
2,784,617
Posted By
Swat 6
Re: SDK Hooks 2.1 - Updated 2011-9-10
Ehrm, sorry for the stupid question, but how do I install/use these hooks? I really don't know.. In this thread https://forums.alliedmods.net/showthread.php?p=1017585 it says, that I need them......
Showing results 1 to 19 of 19
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