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Search: Posts Made By: AmXDusT
Forum: Scripting Help 10-16-2019, 17:55
Replies: 10
Views: 271
Posted By AmXDusT
Re: Read file backwards

Not sure if that would work, but you can try recursion
Forum: Scripting Help 09-16-2019, 14:06
Replies: 4
Views: 604
Posted By AmXDusT
Re: [Edit + bug appeared] ZP 4.3 Dual Sword Phantom Slayer Bug

Thank you


Check this one.

Post on the request section next time please.
Forum: Scripting Help 09-15-2019, 12:47
Replies: 4
Views: 604
Posted By AmXDusT
Forum: Scripting Help 09-15-2019, 06:23
Replies: 7
Views: 531
Posted By AmXDusT
Re: If cvar is enabled, hide /custom command

https://www.amxmodx.org/api/string/equali or https://www.amxmodx.org/api/string/equal
Forum: Scripting Help 09-15-2019, 03:18
Replies: 7
Views: 531
Posted By AmXDusT
Re: If cvar is enabled, hide /custom command

Space works in cvars.

Create a big enough string in your function that can get all the cvar string and use get_pcvar_string to copy it there.

Check string's length to see if it has anything in...
Forum: Scripting Help 09-15-2019, 03:13
Replies: 2
Views: 486
Posted By AmXDusT
Re: [Knife Menu ZP] Dual Phantom Sword

Hi, this is the scripting help section. If you want to make a request do it in the right subforum: https://forums.alliedmods.net/forumdisplay.php?f=12

Also you should explain further what should...
Forum: Scripting Help 09-14-2019, 13:43
Replies: 8
Views: 762
Posted By AmXDusT
Re: Player "not in-game" at Ham_Spawn (post) on lastest 1.9 but working on 1.8.2

Just for curiosity

// random_mod(max): A small function to give a random number from 0 to max-1. Useful for get random values from arrays
#define random_mod(%1) (random_num(0, (100 * (%1)) - 1) %...
Forum: Suggestions / Requests 09-14-2019, 13:36
Replies: 5
Views: 499
Posted By AmXDusT
Re: Respawn Event

Hi, try this out:

#include <amxmodx>
#include <hamsandwich>

#if AMXX_VERSION_NUM < 183
#define client_disconnected client_disconnect
#endif

new HamHook:HamKilled, HamHook:HamSpawn
Forum: Zombie Plague Mod 09-13-2019, 04:59
Replies: 6
Subplugin Submission AmmoPacks per map (like Lgk)
Views: 691
Posted By AmXDusT
Re: AmmoPacks per map (like Lgk)

Let's say you're in-game. You use your command and get the free ammos and then you leave.
Another player joins, he hasn't used that command yet. He writes the command but plugin tells him "you've...
Forum: Zombie Plague Mod 09-13-2019, 04:06
Replies: 6
Subplugin Submission AmmoPacks per map (like Lgk)
Views: 691
Posted By AmXDusT
Re: AmmoPacks per map (like Lgk)

Not sure if that's how it's supposed to be, but consider resetting used_command[id] when id disconnects.
Forum: New Plugin Submissions 09-05-2019, 17:07
Replies: 217
Views: 37,426
Posted By AmXDusT
Re: Jailbreak MOD v2.5.5 (API SUPPORT) Stable.

Might be cause of the infinite round missing then, my fault.


It is the jb_gamble plugin. it is included in the plugins in 2.5.5 too.


thanks
Forum: New Plugin Submissions 09-05-2019, 13:38
Replies: 217
Views: 37,426
Posted By AmXDusT
Re: Jailbreak MOD v2.5.5 (API SUPPORT) Stable.

Hi, reporting these issues from JB 2.5.4. Maybe they got fixed on 2.5.5 already or maybe it's some 3rd party plugin creating problems:
- donating money to server ( if player not found ) through...
Forum: Suggestions / Requests 09-03-2019, 19:35
Replies: 9
Views: 598
Posted By AmXDusT
Re: Kill Log that shows on console for CS 1.6

#include <amxmodx>

public plugin_init()
{
register_plugin("Killer's name", "0.1", "alliedmodders")
register_event("DeathMsg", "ev_DeathMsg", "a", "2>0")
}

public ev_DeathMsg() ...
Forum: Zombie Plague Mod 09-03-2019, 18:23
Replies: 7
Subplugin Submission [ZP] Zombie Party
Views: 1,152
Posted By AmXDusT
Re: [ZP] Zombie Party

I've written the entire code.
The plugin idea is not mine tho.
This plugin already existed and was similar to mine, but private. I remade it based on how that plugin worked.
Forum: Zombie Plague Mod 08-21-2019, 21:23
Replies: 2
Suggestion / Subplugin Request Searching for Team Ammo Collect Plugin
Views: 434
Posted By AmXDusT
Re: Searching for Team Ammo Collect Plugin

Hi, the guy who posted that picture asked me to make a plugin like that since that one should be private.
this is mine and it works similar: https://forums.alliedmods.net/showthread.php?p=2664104
Forum: Zombie Plague Mod 08-21-2019, 00:39
Replies: 7
Subplugin Submission [ZP] Zombie Party
Views: 1,152
Posted By AmXDusT
[ZP] Zombie Party

Hi, this is one of the first plugins I've made while I was learning pawn so it's a bit hardcoded and not super efficient. I might update it if I'm bored.

The plugin idea is not mine. A friend of...
Forum: Scripting Help 08-18-2019, 15:22
Replies: 6
Views: 702
Posted By AmXDusT
Re: SV_Rcon not being called?

Hi, yeah I'm sure I had the debug on. I've edited my code multiple times trying to find a solution. the one I posted is just the part not working and I'm sure the rest works.
As I said, on Windows,...
Forum: Scripting Help 08-17-2019, 22:28
Replies: 6
Views: 702
Posted By AmXDusT
Re: SV_Rcon not being called?

Seems so weird though. Would anyone try it with that signature on linux?
Just the client_print to see if it works.

I checked the thread on how to make a signature but I didn't understand much...
Forum: Scripting Help 08-13-2019, 13:52
Replies: 6
Views: 702
Posted By AmXDusT
SV_Rcon not being called?

Hi, not sure if this is the right place.
I'm using orpheu v2.6.3 and I'm trying to use the SV_Rcon function whenever some user uses rcon in the server. While in windows it seems to work, on linux...
Forum: Scripting Help 07-17-2019, 10:08
Replies: 14
Views: 583
Posted By AmXDusT
Re: &quot;Symbol is never used&quot;

Afaik you shouldn't be able to use sizeof for iSize as they're not arrays
Forum: Zombie Plague Mod 07-12-2019, 17:17
Replies: 1
Views: 1,082
Posted By AmXDusT
Re: Limited respawn in surv/nems rounds

create a counter for respawns.
whenever you're checking respawns, check if counter >= max_respawns when it's survround or nemround. if it is, return. otherwise do counter++

eventually reset the...
Forum: Suggestions / Requests 07-11-2019, 22:04
Replies: 1
Views: 499
Posted By AmXDusT
Re: [REQ] HP,Armor,Ammo packs plugin

Hi, could be this: https://forums.alliedmods.net/showthread.php?t=136435
Forum: Suggestions / Requests 06-18-2019, 16:22
Replies: 1
Views: 370
Posted By AmXDusT
Re: ammo packs save

Hi, give a look at this: https://forums.alliedmods.net/showthread.php?t=121541?t=121541
Forum: Zombie Plague Mod 06-13-2019, 13:05
Replies: 2
Help / Support Run Time error hlds.exe
Views: 1,440
Posted By AmXDusT
Re: Run Time error hlds.exe

remove plugins, enable one by one and check which one is causing the problem
Forum: Suggestions / Requests 06-04-2019, 20:20
Replies: 2
Views: 714
Posted By AmXDusT
Re: [ZP] Donate Ammopacks

Hi, haven't tested it, but it should work. You can put different amounts on the "menuPos" array

#include <amxmodx>
#include <zombieplague>

new const VERSION[] = "1.0.1"
new const menuPos[][]...
Showing results 1 to 25 of 39

 
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