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Search: Posts Made By: asherkin
Forum: Extensions Yesterday, 04:47
Replies: 10
Views: 339
Posted By asherkin
Re: Need some basic help with extensions

You wouldn’t - Extensions are designed to extended the SourceMod API with additional functionality, they have access to a very limited set of game API helpers. If you wanted to do it you would need...
Forum: News 10-19-2019, 07:38
Replies: 8
Views: 786
Posted By asherkin
SourceMod 1.10 Now Stable!

The new stable branch of SourceMod is now 1.10. As always, there will be gamedata updates for the old-stable 1.9 branch for a while.

The new version includes community contributions by the...
Forum: General 10-02-2019, 14:40
Replies: 4
Views: 521
Posted By asherkin
Re: No file from profiler

profviewer.exe is part of the old profiler framework that is not used any more, the output of "sm prof dump vprof" has various different analysis views (and the engine has many other vprof commands...
Forum: Source Servers (SRCDS) 10-01-2019, 14:16
Replies: 7
Views: 776
Posted By asherkin
Re: Are we allowed to give players hats and knives/weapons now? Or talk about it?

We will continue to respect Valve's published wishes here on AM until Valve make a public statement stating otherwise - I'm afraid you'll need to get them to change their position if you want...
Forum: General 10-01-2019, 13:50
Replies: 2
Views: 468
Posted By asherkin
Re: [IMPORTANT] Sourcemod not working!

You don't appear to have installed MetaMod:Source.
Forum: General 09-28-2019, 12:08
Replies: 13
Views: 1,152
Posted By asherkin
Re: Bad loads plugins game.data

The error message you've provided is not from that plugin.
Forum: General 09-28-2019, 08:21
Replies: 13
Views: 1,152
Posted By asherkin
Re: Fix gamedata v2

The GameData methodmap (which is what the "GameData.GameData" native is from) is only in SM 1.10.
Forum: Off-Topic 09-24-2019, 18:16
Replies: 55
Views: 6,447
Posted By asherkin
Re: Your favorite programming language?

Obviously HamletEagle - there aren't any CSS programmers because CSS isn't a programming language.
Forum: General 09-22-2019, 14:36
Replies: 13
Views: 1,152
Posted By asherkin
Re: Bad loads plugins game.data

Your SourceMod version is too old.
Forum: General 09-19-2019, 08:31
Replies: 8
Views: 1,673
Posted By asherkin
Re: basecommands.smx errors

After 4 years, this still applies.

Posting the stack trace without the error message (the line before what you copied) is completely useless.
Forum: Scripting 09-07-2019, 06:27
Replies: 2
Views: 835
Posted By asherkin
Re: SDK Hooks Disabled for Game?(Battlegrounds 3)

SM doesn't have gamedata for your game so you only have basic functionality, support needs to be added first.

They are only distributing a windows release without symbols, so there isn't much...
Forum: Scripting 09-07-2019, 06:25
Replies: 5
Views: 886
Posted By asherkin
Re: Return value for PrintToChatAll ?

SourceTV / Replay do, along with some 3rd party bot frameworks, which is why they're included in PrintToChatAll.

Anyway, this is just lysis decompiled code - just remove it and use the SM stock.
Forum: Plugins 09-07-2019, 06:22
Replies: 5
Views: 1,263
Posted By asherkin
Forum: General 09-04-2019, 13:50
Replies: 32
Views: 3,090
Posted By asherkin
Re: Forked CSGO server not starting with latest dev build of sm and mm

Valve changed how command line parameters work in the engine, you'll just need to wait (or get your hands dirty and contribute).
Forum: Scripting 08-28-2019, 19:42
Replies: 8
Views: 998
Posted By asherkin
Re: How to check if a client is a bot?

You need to wait for OnClientAuthorized before you can get the steamid of a player.
Forum: Off-Topic 08-21-2019, 14:04
Replies: 4
Views: 1,416
Posted By asherkin
Re: Java vs C#

This is extremely outdated knowledge.

https://dotnet.microsoft.com/

They're both good choices, but they're similar enough that it doesn't really matter in the long run.
Forum: Extensions 08-12-2019, 14:07
Replies: 340
Views: 105,913
Posted By asherkin
Re: Accelerator - Crash Reporting That Doesn't Suck

Those aren't from Accelerator, Accelerator stores all its files in addons/sourcemod/data/dumps/ - those are from SRCDS' built-in crash handler, likely ones manually triggered by assertions rather...
Forum: Off-Topic 08-10-2019, 05:16
Replies: 14
Views: 2,311
Posted By asherkin
Re: about the newest cs 1.6 update

The only trusted source is the client.
Forum: Scripting 08-09-2019, 18:16
Replies: 8
Views: 1,105
Posted By asherkin
Re: Passing string to CreateTimer Function

https://sm.alliedmods.net/new-api/datapack/DataPack/WriteString
Forum: Source Servers (SRCDS) 08-09-2019, 10:38
Replies: 9
Views: 829
Posted By asherkin
Re: ?'s About Accessing SM Admins Menu

Don't use the chat triggers, bind the commands directly.
Forum: Scripting 08-04-2019, 17:50
Replies: 1
Views: 672
Posted By asherkin
Re: new syntax consts

You can't, it was never supported, just previously silently ignored.
Forum: Scripting 07-28-2019, 16:52
Replies: 13
Views: 1,057
Posted By asherkin
Re: Player data in not inserting into DB Corectly

It is entirely incorrect, the "conversion" is at compile-time.
Forum: General 07-28-2019, 11:32
Replies: 2
Views: 643
Posted By asherkin
Re: [SM BUG] Enum struct bugged method that returns bool

This was fixed a couple of months ago, please test with the compiler from the latest SourceMod 1.10 build.
Forum: Extensions 07-26-2019, 20:24
Replies: 340
Views: 105,913
Posted By asherkin
Re: Accelerator - Crash Reporting That Doesn't Suck

Accelerator 2.5.0 has been released (https://builds.limetech.org/?p=accelerator) and is now the recommended version, it adds additional data for crashes caused by C++ exceptions and SourceMod...
Forum: Source Servers (SRCDS) 07-25-2019, 05:34
Replies: 1
Views: 339
Posted By asherkin
Re: CSGO Server crashing

It looks like a plugin is trying to call a native that has been removed without being de-registered. As it looks like it is easily reproducible, could you please have a go with the latest SM 1.10...
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