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Search: Posts Made By: Root_
Forum: General 01-05-2015, 05:28
Replies: 13
Views: 3,470
Posted By Root_
Re: Finding them hidden sounds

seriously... if you cant help yourself, no one can help you either.
yes sound file in vpk package för real (https://www.dropbox.com/s/hxjvlklrayjs4cm/Screenshot%202015-01-05%2013.12.17.png?dl=0),...
Forum: Scripting 12-31-2014, 03:02
Replies: 23
Views: 3,377
Posted By Root_
Re: [CS:GO] Safest Connection Hook? Experiencing Data Loss Bug

tl;dr. according to my stats plugin (https://forums.alliedmods.net/showthread.php?p=1769068) safest ways would be OnClientPostAdminCheck, because its fired when client is fully authorized with its...
Forum: Plugins 12-29-2014, 06:25
Replies: 11
Views: 8,914
Posted By Root_
Re: File Downloads

Why no support nor reply yet?
Forum: Scripting 12-26-2014, 15:24
Replies: 22
Views: 45,723
Posted By Root_
Re: [CS:GO] Show Competitive Rank on Scoreboard

AFAIK even if you set ranks for everyone, players will able to see only their ranks. Opening CS:GO netprops will show you (Unsigned) or (Coord) or (NoScale) type nearby netprop values. If () is set,...
Forum: Source Servers (SRCDS) 12-24-2014, 08:35
Replies: 2
Views: 863
Posted By Root_
Re: [OB] Linux Binaries

YamiKaitou that does the trick! Thanks!
Forum: Source Servers (SRCDS) 12-24-2014, 08:02
Replies: 2
Views: 863
Posted By Root_
[OB] Linux Binaries

Hello!
Could someone attach whole srcds bins folder because I don't have a linux box setup right now (I'm assuming that you can only get those on a linux srcds install). Either tf2, css or dod...
Forum: Plugin/Gameplay Ideas and Requests 12-19-2014, 15:11
Replies: 14
Views: 3,658
Posted By Root_
Re: Extended Brush (Trigger_teleport/trigger_push/trigger_multiple) creator

or this (https://forums.alliedmods.net/showthread.php?p=1992342).
Forum: Plugins 12-19-2014, 10:26
Replies: 215
Views: 208,947
Posted By Root_
Re: [CS:GO] ESP/WH for Admins (aka Cheater Buster Tools)

open cfg/sourcemod/csgo_admin_esp.cfg and set sm_csgo_adminesp_mode 1
Forum: Plugins 12-18-2014, 19:21
Replies: 195
Views: 74,676
Posted By Root_
Re: [ANY] Map Zones (with forwards)

About resave thing: i think its should be fixed at first, and it might fix any other problems. sm_actzone/sm_diactzone are two different commands, you can set their overrides in admin_overrides...
Forum: Plugins 12-18-2014, 05:49
Replies: 195
Views: 74,676
Posted By Root_
Re: [ANY] Map Zones (with forwards)

Whoops my fault. I will fix that in next plugin build.


Alright sorry guys I wanted to rebuild plugin anyway, I will accept your suggestions in next release, which should be made soon.
Forum: Plugins 12-18-2014, 05:43
Replies: 215
Views: 208,947
Posted By Root_
Re: [CS:GO] ESP/WH for Admins (aka Cheater Buster Tools)

SkazzY problem might be in plugin's config itself. It can be old somehow even if plugins is compiled with CPS and proper cvar values. Unfortunately I cant confirm these issues on my server, but i...
Forum: Plugins 12-16-2014, 13:43
Replies: 314
Views: 182,516
Posted By Root_
Re: [CS:GO] Always Weapon Skins [1.7 :: 12.11.2014]

Use #tryinclude <hosties>, and check #ifdef hosties_included_ with #endif on hosties code, so everyone can compile plugin without hosties stuff.


Have you really tested that plugin ingame? It...
Forum: Plugins 12-11-2014, 17:35
Replies: 314
Views: 182,516
Posted By Root_
Re: [CS:GO] Always Weapon Skins [1.7 :: 12.11.2014]

Player receives weapon only once at its spawn. Since multiple weapons can be created/spawned/purchased at same frame (like multipurchase) a multiple callbacks will be called as well. So its fine when...
Forum: Scripting 12-11-2014, 11:48
Replies: 1
Views: 1,439
Posted By Root_
Re: [CSS] change weapon speed

AFAIK .ctx scripts should be changed on both client and a server.
Look what I found (https://forums.alliedmods.net/showthread.php?t=166468).
Forum: Plugins 12-11-2014, 08:31
Replies: 314
Views: 182,516
Posted By Root_
Re: [CS:GO] Always Weapon Skins [1.7 :: 12.11.2014]

I really think code is too complicated. Also #include <lastrequest> is optional I guess,but without that you cant recompile plugin. You may use static instead of some global variables (like...
Forum: Scripting 12-10-2014, 06:47
Replies: 11
Views: 3,891
Posted By Root_
Re: [Help] SDK Call

At first I would recommend you to go to sdktools api (https://sm.alliedmods.net/api/index.php?fastload=file&id=23&), it has some SDKCall params.
AFAIK you need to define sdkcall params depends on...
Forum: Plugins 12-08-2014, 09:55
Replies: 195
Views: 74,676
Posted By Root_
Re: [ANY] Map Zones (with forwards)

Yes and No. I havent met that in plugin... you mean their highlighting or touch functions?
Forum: Plugins 12-07-2014, 15:36
Replies: 215
Views: 208,947
Posted By Root_
Re: [CS:GO] ESP/WH for Admins (aka Cheater Buster Tools)

I have to say that glow wont work for bots due to their controlling issue. When bot is about to be controlled, their skin wont be removed. I was not able to fix that yet.
Forum: Plugins 12-07-2014, 06:18
Replies: 11
Views: 8,914
Posted By Root_
Re: File Downloads

Please add support for SteamWorks (https://forums.alliedmods.net/showthread.php?t=229556) as well because ST not working for CS:GO.
Forum: Plugins 12-06-2014, 23:47
Replies: 11
Views: 8,914
Posted By Root_
Re: File Downloads

Not bad... I would like to see more extensions for support.
You can use download code from this snippet (https://forums.alliedmods.net/showpost.php?p=2216490&postcount=8), I can confirm that it...
Forum: Plugins 12-06-2014, 22:41
Replies: 215
Views: 208,947
Posted By Root_
Forum: Scripting 12-05-2014, 11:07
Replies: 12
Views: 3,543
Posted By Root_
Re: [TF2] Increase Demoman Pipe Bomb's Detonation Time?

You must try MyFunc() thingy because Hawse confirmed that rockets was exploded in air using that thing, and I guess it will be same for pipes.
Forum: Plugins 12-04-2014, 16:36
Replies: 215
Views: 208,947
Posted By Root_
Re: [CS:GO] ESP/WH for Admins (aka Cheater Buster Tools)

If you are not having CustomPlayerSkins (https://forums.alliedmods.net/showthread.php?p=2140384) plugin installed, you will get this error if sm_csgo_adminesp_mode set to 1. Set value to 0 in...
Forum: Scripting 12-04-2014, 10:21
Replies: 12
Views: 3,543
Posted By Root_
Re: [TF2] Increase Demoman Pipe Bomb's Detonation Time?

You may want to try something I created for DoD:S (https://forums.alliedmods.net/showthread.php?p=1998646).
As far as I know you can prevent grenades from detonating using something like that.
...
Forum: Scripting 12-04-2014, 10:13
Replies: 7
Views: 5,775
Posted By Root_
Re: Empty string

It depends on your purpose... personally I use

if (!sMyString[0])

which means string is empty.

And again to 'clean up' string you can use this

sMyString[0] = '\0'
Showing results 1 to 25 of 500

 
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