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Search: Posts Made By: DJEarthQuake
Forum: Suggestions / Requests 06-29-2022, 07:24
Replies: 12
Views: 290
Posted By DJEarthQuake
Re: Requesting a HE damage multiplier that works and does not mess with scoreboard.

No animals were hurt during the making of this plugin.
https://images.gamebanana.com/img/ss/mods/582ab8d15e455.jpg (https://half-life.fandom.com/wiki/Penguin)
Forum: Suggestions / Requests 06-29-2022, 07:19
Replies: 11
Views: 355
Posted By DJEarthQuake
Re: Separate plugin only for the Roundtimer fix after change map

https://gamebanana.com/threads/embeddables/189787?type=large (https://gamebanana.com/threads/189787)

Show me all the stuff that you have tried that does not work. Nobody has complained about the...
Forum: Off-Topic 06-28-2022, 04:13
Replies: 1
Views: 247
Posted By DJEarthQuake
Re: Can metamod plugins be malware?

yes. That is why NEVER run as root.
Forum: Suggestions / Requests 06-28-2022, 03:58
Replies: 11
Views: 355
Posted By DJEarthQuake
Re: Separate plugin only for the Roundtimer fix after change map

Search (https://github.com/dreamstalker/rehlds/issues/558#issuecomment-353882615)
Forum: Suggestions / Requests 06-28-2022, 03:03
Replies: 12
Views: 290
Posted By DJEarthQuake
Re: Requesting a HE damage multiplier that works and does not mess with scoreboard.

Taken care of.
https://github.com/djearthquake/amxx/blob/main/scripting/valve/dam_nade_ctrl.sma
Forum: Suggestions / Requests 06-27-2022, 09:48
Replies: 11
Views: 355
Posted By DJEarthQuake
Re: Separate plugin only for the Roundtimer fix after change map

Please link more information or explain further as not everybody has noticed, cares or has made it clear to powers-who-be Steam. If it was that big of a deal I would demand my money back and sue for...
Forum: Approved Plugins 06-27-2022, 08:48
Replies: 23
Views: 50,359
Posted By DJEarthQuake
Re: HE Grenade Conc Jumping

The file that you posted was unmodified so that was why.
Replacing,
const DMG_GRENADE = (1<<24)
with,
#define DMG_GRENADE
is timeless because that makes it work on Amxx 182 as well without...
Forum: Suggestions / Requests 06-27-2022, 08:36
Replies: 3
Views: 86
Posted By DJEarthQuake
Re: Invisible Solid Wall

There is a hook grab that one can shoot and plant multiple trigger_push to throw them back as well. Less fiddly. Aim. Shoot.
Forum: Approved Plugins 06-27-2022, 07:08
Replies: 23
Views: 50,359
Posted By DJEarthQuake
Re: HE Grenade Conc Jumping

It compiled on 110 fine for me. Swap with 1 line.

#if !defined DMG_GRENADE
const DMG_GRENADE = (1<<24)
#endif


#define DMG_GRENADE
Forum: Suggestions / Requests 06-26-2022, 16:36
Replies: 12
Views: 290
Posted By DJEarthQuake
Re: Requesting a HE damage multiplier that works and does not mess with scoreboard.

C4 experience (https://github.com/djearthquake/amxx/blob/main/scripting/cstrike/c4_exp.sma) might be the only one up your alley as I code mainly for HL OF, the first mod of HL.
The more frags the...
Forum: Suggestions / Requests 06-26-2022, 13:50
Replies: 12
Views: 290
Posted By DJEarthQuake
Re: Requesting a HE damage multiplier that works and does not mess with scoreboard.

You are welcome. I might take you up on that and send a message.

It helped me also. This is what I was using before, which is a monster by comparison....
Forum: Suggestions / Requests 06-26-2022, 10:13
Replies: 12
Views: 290
Posted By DJEarthQuake
Re: Requesting a HE damage multiplier that works and does not mess with scoreboard.

Rewritten with cs_ham_bots_api. Install it and include.

/*Tired of weak grenades?*/
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <hamsandwich>

#define CZ ///uncomment...
Forum: Suggestions / Requests 06-25-2022, 18:35
Replies: 12
Views: 290
Posted By DJEarthQuake
Re: Requesting a HE damage multiplier that works and does not mess with scoreboard.

/*Tired of weak grenades?*/
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <hamsandwich>

#define PLUGIN "Grenade Damage Adjust"
#define VERSION "06-25-22"
#define AUTHOR ...
Forum: New Plugin Submissions 06-16-2022, 09:28
Replies: 255
Views: 102,610
Posted By DJEarthQuake
Re: Deagles' Map Manager v3.25Beta

I had performance issues with various versions of this map picker also with few maps when testing years ago.
Forum: Off-Topic 06-14-2022, 08:51
Replies: 3,252
Views: 651,377
Posted By DJEarthQuake
Forum: General 06-14-2022, 08:50
Replies: 5
Views: 526
Posted By DJEarthQuake
Re: CS 1.6 The lighting on my map bugged out

It's not in the hldsk It has only hl.
Forum: Suggestions / Requests 06-12-2022, 23:30
Replies: 6
Views: 242
Posted By DJEarthQuake
Re: Random Skies with config file.

Custom Sky - Add a cool new sky to dull maps (https://forums.alliedmods.net/showthread.php?p=191829) has an INI file already for each map. There's also a working maintained weather plugin...
Forum: Off-Topic 06-11-2022, 13:07
Replies: 38
Views: 2,639
Posted By DJEarthQuake
Re: AM logo

That was then when there was no military conflict with Eastern Europe with heavy civilian causalities as there is now. He was wondering a year ago how come the rainbow logo was up so long; and now...
Forum: Off-Topic 06-10-2022, 10:25
Replies: 6
Views: 1,727
Posted By DJEarthQuake
Re: CS 1.6 map making trigger_grenade

Have you ever given Sven a chance? It has higher value limits!
Forum: New Plugin Submissions 06-09-2022, 13:47
Replies: 71
Views: 14,402
Posted By DJEarthQuake
Re: Proxy snort 1.7 (Updated March 15th 2022)

Is there a 0 or 1 next to said IP in proxy_checked.ini?
Forum: Approved Plugins 06-09-2022, 12:15
Replies: 200
Views: 343,281
Posted By DJEarthQuake
Re: Bunny Hop Abilities v0.5.2 ( dec 13 2008 )

public client_putinserver(id)
if(!is_user_bot(id))
{
#define ADM_LV ADMIN_PASSWORD
g_bAutoBhop[id] = access(id, ADM_LV)
}
Forum: New Plugin Submissions 06-09-2022, 08:01
Replies: 71
Views: 14,402
Posted By DJEarthQuake
Re: Proxy snort 1.7 (Updated March 15th 2022)

Be sure to use the most up-to-date script on all 3 servers. Symbolic link proxy_checked.ini from a centralized location like steamapps common to the 3 servers to synchronize. I symbolic link the...
Forum: Off-Topic 06-08-2022, 21:00
Replies: 38
Views: 2,639
Posted By DJEarthQuake
Re: AM logo

Thread is about Ukraine and preservation of innocent human life. All else speaks volumes.
Forum: HL1 Servers (HLDS) 06-08-2022, 19:26
Replies: 2
Views: 211
Posted By DJEarthQuake
Re: server client speed glitch

Old bots like Botman's or close to it are affected. Lower sys_ticrate like 35 might control it in the meantime until you get rid of whatever is doing it. Best of luck.
Forum: General 06-08-2022, 08:43
Replies: 5
Views: 526
Posted By DJEarthQuake
Re: CS 1.6 The lighting on my map bugged out

Did you get written permission to clone said map? ;)
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