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Search: Posts Made By: asherkin
Forum: General 01-24-2022, 15:31
Replies: 1
Views: 297
Posted By asherkin
Re: gmod..?

It is very unlikely. There were engine changes made specifically to prevent external plugins from functioning, if those have been reverted and the engine interfaces are fairly stable then we'd likely...
Forum: Scripting 01-06-2022, 07:42
Replies: 3
Views: 603
Posted By asherkin
Re: Return type of a new GlobalForward

void is an implicit 0 return, so is equivalent to retuning Plugin_Continue for ET_Event. I've updated the wiki page to use ET_Ignore, which is more correct for the implementation in the example.
Forum: Source Servers (SRCDS) 01-05-2022, 08:38
Replies: 2
Views: 423
Posted By asherkin
Re: this person still joining after being banned

Make sure your SourceBans is up to date and then change your RCON password - SourceBans had a bug that allowed commands to be run on the server and the RCON password to be exposed.
Forum: General 01-05-2022, 08:30
Replies: 1
Views: 493
Posted By asherkin
Re: About calling native from extensions

This is probably a false assumption, SourcePawn is extremely efficient especially if you're just doing calculations / logic on the plugin side (there is a small performance penalty to calling...
Forum: Extensions 01-03-2022, 06:08
Replies: 383
Views: 188,874
Posted By asherkin
Re: Accelerator - Crash Reporting That Doesn't Suck

Those messages are from the game's built in Breakpad implementation, accelerator doesn’t appear to be loaded at the time of your crash, which is quite common with crashes on server shutdown.
Forum: General 12-22-2021, 21:13
Replies: 8
Views: 2,497
Posted By asherkin
Re: Is MySQL 8.0+ supported?

Yes - SM uses the 5.5 client driver which doesn't have support for caching_sha2_password, and in later versions where it is supported it is an external plugin which is difficult to distribute...
Forum: Unapproved Plugins 12-13-2021, 09:08
Replies: 1
Views: 750
Posted By asherkin
Re: Steam and Discord Plugin CS:GO

This is not a plugin release - it is incomplete, breaks multiple forum rules, and is someone else's plugin.
Forum: Metamod:Source Questions 11-29-2021, 13:29
Replies: 4
Views: 2,193
Posted By asherkin
Re: Garry's Mod 15 support

GMod (11, I think) randomized the server plugin interface names and function layouts to make it extremely difficult to develop external plugins.
Forum: General 11-17-2021, 20:14
Replies: 6
Views: 895
Posted By asherkin
Re: Gameme plugin creates duplicate hooks and timers!

https://github.com/gamemedev/plugin-sourcemod/blob/98f1126fbebd8c02a0c45a8c2f21e562f4e9b832/scripting/gameme.sp#L986

It checks if the mod has already been detected before doing any of that logic,...
Forum: General 11-15-2021, 17:36
Replies: 4
Views: 815
Posted By asherkin
Re: m_hViewModel is nullptr afer updating sourcemod

1.11 has gained proper support for legacy array props. You need to get the array contents prop and add its offset, as FindSendPropInfo now gives you the array wrapper instead. See the changes in...
Forum: Scripting 11-10-2021, 11:06
Replies: 6
Views: 1,233
Posted By asherkin
Re: Modifying datatables to remove env_sprite scale limit

Have you ensured that sv_sendtables is working fine without any memory patches?
Forum: General 11-08-2021, 09:54
Replies: 3
Views: 655
Posted By asherkin
Re: How to block "[UPDATER] BEGIN ERRORS FROM AUTOMATIC UPDATER" Error Message?

You shouldn't disable the auto updater, you should fix your server's network access.
Forum: Off-Topic 10-31-2021, 15:05
Replies: 11
Views: 2,273
Posted By asherkin
Re: Old thread bumping

It isn't - as you say, the forum rules are very clear what bumping is:



Any post that contributes additional content to the topic is not a bump.



Update the thread with what you've tried...
Forum: Unapproved Plugins 10-26-2021, 08:21
Replies: 2
Views: 1,301
Posted By asherkin
Re: [CSS] Weapon Fight v1.3.8.4

Please attach the plugin source code then report your thread for re-review, thanks!
Forum: Extensions 10-23-2021, 10:36
Replies: 392
Views: 179,146
Posted By asherkin
Re: Connect - A safer OnClientPreConnect forward

Are you definitely using this extension and not one of the forked version that adds async support?
Forum: Off-Topic 10-16-2021, 11:38
Replies: 7
Views: 2,372
Posted By asherkin
Re: Asherkin pfp

I'm glad you like them! They're from https://neutralx0.net/tools/cat_icon/ - I couldn't pick a favourite to stick with so I wanted to use them all.
Forum: Scripting 10-16-2021, 11:34
Replies: 8
Views: 972
Posted By asherkin
Re: MarkNativeAsOptional - inconvenient moment.

A plugin doesn't run its own SetNTVOptional implementation (https://cs.alliedmods.net/sourcemod/source/core/logic/PluginSys.cpp#1102-1104), it doesn't make sense to - natives should always exist for...
Forum: Extensions 10-12-2021, 15:42
Replies: 392
Views: 179,146
Posted By asherkin
Re: Connect - A safer OnClientPreConnect forward

The gamedata was updated yesterday, make sure you've got the SM autoupdater enabled and aren't overriding it with incorrect custom gamedata.
Forum: Extensions 10-06-2021, 06:28
Replies: 873
Views: 543,971
Posted By asherkin
Re: DHooks (Dynamic Hooks - Dev Preview)

The dhooks-test.smx plugin is an example for plugin developers, you shouldn't have it loaded and it isn't expected to work.
Forum: Scripting 10-03-2021, 14:31
Replies: 5
Views: 845
Posted By asherkin
Re: Identity crisis

You were presumably the only client on the server where you tested it, so you would have been index 1, so the "string" would have been [0x01, 0x00] (if you think of it as an array) - where 0x01 was...
Forum: Extensions 09-22-2021, 19:23
Replies: 873
Views: 543,971
Posted By asherkin
Re: DHooks (Dynamic Hooks - Dev Preview)

DHooks doesn't have any gamedata - you need to look at the plugins you have using DHooks.
Forum: Extensions 09-21-2021, 10:56
Replies: 392
Views: 179,146
Posted By asherkin
Re: Connect - A safer OnClientPreConnect forward

This was pushed out via the SM auto-updater this morning (after the PR was merged), but it's had to be reverted as it blocked all connections to the server.
Forum: Off-Topic 09-10-2021, 10:32
Replies: 10
Views: 3,058
Posted By asherkin
Re: is pride month not ended?

The rule we already have is even better:
Forum: Extensions 09-01-2021, 18:02
Replies: 383
Views: 188,874
Posted By asherkin
Re: Accelerator - Crash Reporting That Doesn't Suck

Generally it means that Throttle is down, you'll need to wait for the next time the crash happens.
Forum: Source Servers (SRCDS) 08-23-2021, 13:12
Replies: 3
Views: 1,221
Posted By asherkin
Re: Struggle Running Local TF2 Linux Server with WSL2

Are you sure your WSL2 VM isn't actually just running out of memory? What does "free -h" show?
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