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Search: Posts Made By: Antlions
Forum: Scripting 04-05-2017, 21:26
Replies: 0
Views: 429
Posted By Antlions
Need help with setparent and bone merge

I have setparented a model to my viewmodel and bone merged it. the model conforms to my viewmodel but the model is offset forward by a bit. I am wondering if its possible to either shift the model or...
Forum: Trash 04-05-2017, 21:24
Replies: 0
Views: 924
Posted By Antlions
Need help with setparent and bone merge

I have setparented a model to my viewmodel and bone merged it. the model conforms to my viewmodel but the model is offset forward by a bit. I am wondering if its possible to either shift the model or...
Forum: Scripting Help 04-05-2017, 09:52
Replies: 1
Views: 607
Posted By Antlions
help l4d2 bonemerge setparent

I used setparent to bonemerge a model to another model, but the model that got bone merged is offset forward by a bit strangely. I'm wondering if theres a way to override setparent locking it in...
Forum: Scripting 06-01-2016, 20:44
Replies: 4
Views: 871
Posted By Antlions
Re: [TF2] How to use data from variable in another function?

False alarm. I removed dispatchspawn and now the bonemerge works.
Forum: Scripting 06-01-2016, 20:26
Replies: 4
Views: 871
Posted By Antlions
Re: [TF2] How to use data from variable in another function?

I just did int variable = 0; outside of the functions, at the top of the script. then I could do variable = 5 in one function and variable = 3 in another and it would change for all functions.
Forum: Scripting 06-01-2016, 19:52
Replies: 2
Views: 818
Posted By Antlions
Re: [TF2] Animate parented clothing on NPC?

The code appears to work but the bonemerge ingame doesn't. I know what bonemerge is and I have no idea why this wouldn't work
Forum: Scripting 06-01-2016, 17:31
Replies: 2
Views: 818
Posted By Antlions
[TF2] Animate parented clothing on NPC?

I have parented a clothing item, specifically the zombie sniper clothes model onto a tf_zombie using the sniper playermodel with skin 5. The clothes follow the zombie properly but do not animate with...
Forum: Scripting 06-01-2016, 15:43
Replies: 4
Views: 871
Posted By Antlions
[TF2] How to use data from variable in another function?

Hello. I am trying to do a thing where a sound can't overlap another sound. here is the script and I can't figure out how to get length = 0 from the lengthfunc function back to skeleton_hurt. Help...
Forum: Scripting 05-28-2016, 20:26
Replies: 0
Views: 404
Posted By Antlions
[TF2] Noob need help

Can't attach prop_dynamic to tf_zombie. Every means of setparent, dispatchspawn tried.
How do I replace an animation with another one on an entity, for instance play walk01 instead of idle01.
Why...
Forum: Extensions 09-13-2013, 15:42
Replies: 365
Views: 238,540
Posted By Antlions
Re: SendProxy Manager

what how do i fix sendproxy it wont work for tf2
Forum: Extensions 05-26-2013, 19:43
Replies: 365
Views: 238,540
Posted By Antlions
Re: SendProxy Manager

It stopped working today for me too, sourcemod snapshots didn't help it.
Forum: Scripting 05-25-2013, 03:33
Replies: 0
Views: 395
Posted By Antlions
Cant change looping gun sounds

Whenever i try to detect a looping gun sound like flamethrower or minigun on tf2 nothing comes up and i cant replace it with anything either. now what do i do
Forum: Scripting 03-23-2013, 20:21
Replies: 1
Views: 619
Posted By Antlions
SetEntProp Table members help!

I know how entprops work but I dont know how to apply members from seperate tables

Table: m_nMannVsMachineWaveClassFlags (offset 4176) (type m_nMannVsMachineWaveClassFlags)
Member: 000 (offset...
Forum: Extensions 03-20-2013, 16:32
Replies: 365
Views: 238,540
Posted By Antlions
Re: SendProxy Manager

Is there a way to send a proxy in tf2 for mvm mode.
GameRules_SetProp( "m_bPlayingMannVsMachine", 1 );
i cant find a way to turn that into a proxy
Forum: Plugins 03-06-2013, 16:13
Replies: 109
Views: 68,543
Posted By Antlions
Re: [TF2] Noise Maker Player

i personally dont like this plugin because i actually have the full set of halloween noisemakers from the first halloween. if you used up your noisemakers you used them up thats it. your fault you...
Forum: Scripting 02-24-2013, 00:33
Replies: 9
Views: 2,789
Posted By Antlions
Re: [Tf2] Change Teleporter Sound

nevermind i fixed it
edit: well i need to make it so that this only works on team unassigned, it compiles and everything but returns an error 'getclientteam reported client index 0 is invalid'
Forum: Scripting 02-23-2013, 23:50
Replies: 9
Views: 2,789
Posted By Antlions
Re: [Tf2] Change Teleporter Sound

something is horribly wrong. there is a strContains and the path is weapons/teleporter_recieve.wav it is taking all the stuff from weapons, teleporter and recieve and using it, like resupply cabinet...
Forum: Scripting 02-23-2013, 21:42
Replies: 9
Views: 2,789
Posted By Antlions
Re: [Tf2] Change Teleporter Sound

I still dont understand
Forum: Scripting 02-23-2013, 20:05
Replies: 9
Views: 2,789
Posted By Antlions
[Tf2] Change Teleporter Sound

I need help targeting my teleporter and replacing the 'you teleported' sound with the mvm robot engineer one. I tried multiple ways but i failed
Forum: Scripting 02-18-2013, 20:55
Replies: 5
Views: 1,253
Posted By Antlions
Re: Find Specific Entity

ohhhh i get it now, you are defineing 2 of the same entity but since one is already defined it defines the second one.
Forum: Scripting 02-18-2013, 19:51
Replies: 5
Views: 1,253
Posted By Antlions
Re: Find Specific Entity

That just targets a single entity, I need to get to the second entity.
Forum: Scripting 02-18-2013, 18:33
Replies: 5
Views: 1,253
Posted By Antlions
Find Specific Entity

Lets say I have two entities, bot_hint_engineer_nest, both without a name. How do I select a specific one to set an entprop to? I've tried to name them but I guess it didn't work.
Forum: Scripting 02-18-2013, 18:21
Replies: 2
Views: 738
Posted By Antlions
Re: Set name of an entity

What i'm really looking to do is for example, on bigrock there is a bot_hint_teleporter_exit named sentrynest6 and a bot_hint_engineer_nest which targetname is sentrynest6. What I need is to get my...
Forum: Scripting 02-18-2013, 16:26
Replies: 2
Views: 738
Posted By Antlions
Set name of an entity

I have an obj_teleporter here on TF2 and I need to set its name to sentrynest6, how would I go about doing this? If I do this I would be able to turn on the particle of the Robot Engineer Nest at any...
Forum: Scripting 02-18-2013, 02:09
Replies: 1
Views: 898
Posted By Antlions
[TF2] Attach a teleporter to an entprop

Engineer bots on MvM make their 'engie nests'
I've been trying to enable the particle of the nest that shoots up into the sky. I have it half-working but really unstable.
new nest =...
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