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Showing results 1 to 25 of 75
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Posts Made By:
Antlions
Forum:
Scripting
04-05-2017, 21:26
Replies:
0
Need help with setparent and bone merge
Views:
429
Posted By
Antlions
Need help with setparent and bone merge
I have setparented a model to my viewmodel and bone merged it. the model conforms to my viewmodel but the model is offset forward by a bit. I am wondering if its possible to either shift the model or...
Forum:
Trash
04-05-2017, 21:24
Replies:
0
Need help with setparent and bone merge
Views:
924
Posted By
Antlions
Need help with setparent and bone merge
I have setparented a model to my viewmodel and bone merged it. the model conforms to my viewmodel but the model is offset forward by a bit. I am wondering if its possible to either shift the model or...
Forum:
Scripting Help
04-05-2017, 09:52
Replies:
1
help l4d2 bonemerge setparent
Views:
607
Posted By
Antlions
help l4d2 bonemerge setparent
I used setparent to bonemerge a model to another model, but the model that got bone merged is offset forward by a bit strangely. I'm wondering if theres a way to override setparent locking it in...
Forum:
Scripting
06-01-2016, 20:44
Replies:
4
[TF2] How to use data from variable in another function?
Views:
871
Posted By
Antlions
Re: [TF2] How to use data from variable in another function?
False alarm. I removed dispatchspawn and now the bonemerge works.
Forum:
Scripting
06-01-2016, 20:26
Replies:
4
[TF2] How to use data from variable in another function?
Views:
871
Posted By
Antlions
Re: [TF2] How to use data from variable in another function?
I just did int variable = 0; outside of the functions, at the top of the script. then I could do variable = 5 in one function and variable = 3 in another and it would change for all functions.
Forum:
Scripting
06-01-2016, 19:52
Replies:
2
[TF2] Animate parented clothing on NPC?
Views:
818
Posted By
Antlions
Re: [TF2] Animate parented clothing on NPC?
The code appears to work but the bonemerge ingame doesn't. I know what bonemerge is and I have no idea why this wouldn't work
Forum:
Scripting
06-01-2016, 17:31
Replies:
2
[TF2] Animate parented clothing on NPC?
Views:
818
Posted By
Antlions
[TF2] Animate parented clothing on NPC?
I have parented a clothing item, specifically the zombie sniper clothes model onto a tf_zombie using the sniper playermodel with skin 5. The clothes follow the zombie properly but do not animate with...
Forum:
Scripting
06-01-2016, 15:43
Replies:
4
[TF2] How to use data from variable in another function?
Views:
871
Posted By
Antlions
[TF2] How to use data from variable in another function?
Hello. I am trying to do a thing where a sound can't overlap another sound. here is the script and I can't figure out how to get length = 0 from the lengthfunc function back to skeleton_hurt. Help...
Forum:
Scripting
05-28-2016, 20:26
Replies:
0
[TF2] Noob need help
Views:
404
Posted By
Antlions
[TF2] Noob need help
Can't attach prop_dynamic to tf_zombie. Every means of setparent, dispatchspawn tried.
How do I replace an animation with another one on an entity, for instance play walk01 instead of idle01.
Why...
Forum:
Extensions
09-13-2013, 15:42
Replies:
365
SendProxy Manager
Views:
238,540
Posted By
Antlions
Re: SendProxy Manager
what how do i fix sendproxy it wont work for tf2
Forum:
Extensions
05-26-2013, 19:43
Replies:
365
SendProxy Manager
Views:
238,540
Posted By
Antlions
Re: SendProxy Manager
It stopped working today for me too, sourcemod snapshots didn't help it.
Forum:
Scripting
05-25-2013, 03:33
Replies:
0
Cant change looping gun sounds
Views:
395
Posted By
Antlions
Cant change looping gun sounds
Whenever i try to detect a looping gun sound like flamethrower or minigun on tf2 nothing comes up and i cant replace it with anything either. now what do i do
Forum:
Scripting
03-23-2013, 20:21
Replies:
1
SetEntProp Table members help!
Views:
619
Posted By
Antlions
SetEntProp Table members help!
I know how entprops work but I dont know how to apply members from seperate tables
Table: m_nMannVsMachineWaveClassFlags (offset 4176) (type m_nMannVsMachineWaveClassFlags)
Member: 000 (offset...
Forum:
Extensions
03-20-2013, 16:32
Replies:
365
SendProxy Manager
Views:
238,540
Posted By
Antlions
Re: SendProxy Manager
Is there a way to send a proxy in tf2 for mvm mode.
GameRules_SetProp( "m_bPlayingMannVsMachine", 1 );
i cant find a way to turn that into a proxy
Forum:
Plugins
03-06-2013, 16:13
Replies:
109
[TF2] Noise Maker Player
Views:
68,543
Posted By
Antlions
Re: [TF2] Noise Maker Player
i personally dont like this plugin because i actually have the full set of halloween noisemakers from the first halloween. if you used up your noisemakers you used them up thats it. your fault you...
Forum:
Scripting
02-24-2013, 00:33
Replies:
9
[Tf2] Change Teleporter Sound
Views:
2,789
Posted By
Antlions
Re: [Tf2] Change Teleporter Sound
nevermind i fixed it
edit: well i need to make it so that this only works on team unassigned, it compiles and everything but returns an error 'getclientteam reported client index 0 is invalid'
Forum:
Scripting
02-23-2013, 23:50
Replies:
9
[Tf2] Change Teleporter Sound
Views:
2,789
Posted By
Antlions
Re: [Tf2] Change Teleporter Sound
something is horribly wrong. there is a strContains and the path is weapons/teleporter_recieve.wav it is taking all the stuff from weapons, teleporter and recieve and using it, like resupply cabinet...
Forum:
Scripting
02-23-2013, 21:42
Replies:
9
[Tf2] Change Teleporter Sound
Views:
2,789
Posted By
Antlions
Re: [Tf2] Change Teleporter Sound
I still dont understand
Forum:
Scripting
02-23-2013, 20:05
Replies:
9
[Tf2] Change Teleporter Sound
Views:
2,789
Posted By
Antlions
[Tf2] Change Teleporter Sound
I need help targeting my teleporter and replacing the 'you teleported' sound with the mvm robot engineer one. I tried multiple ways but i failed
Forum:
Scripting
02-18-2013, 20:55
Replies:
5
Find Specific Entity
Views:
1,253
Posted By
Antlions
Re: Find Specific Entity
ohhhh i get it now, you are defineing 2 of the same entity but since one is already defined it defines the second one.
Forum:
Scripting
02-18-2013, 19:51
Replies:
5
Find Specific Entity
Views:
1,253
Posted By
Antlions
Re: Find Specific Entity
That just targets a single entity, I need to get to the second entity.
Forum:
Scripting
02-18-2013, 18:33
Replies:
5
Find Specific Entity
Views:
1,253
Posted By
Antlions
Find Specific Entity
Lets say I have two entities, bot_hint_engineer_nest, both without a name. How do I select a specific one to set an entprop to? I've tried to name them but I guess it didn't work.
Forum:
Scripting
02-18-2013, 18:21
Replies:
2
Set name of an entity
Views:
738
Posted By
Antlions
Re: Set name of an entity
What i'm really looking to do is for example, on bigrock there is a bot_hint_teleporter_exit named sentrynest6 and a bot_hint_engineer_nest which targetname is sentrynest6. What I need is to get my...
Forum:
Scripting
02-18-2013, 16:26
Replies:
2
Set name of an entity
Views:
738
Posted By
Antlions
Set name of an entity
I have an obj_teleporter here on TF2 and I need to set its name to sentrynest6, how would I go about doing this? If I do this I would be able to turn on the particle of the Robot Engineer Nest at any...
Forum:
Scripting
02-18-2013, 02:09
Replies:
1
[TF2] Attach a teleporter to an entprop
Views:
898
Posted By
Antlions
[TF2] Attach a teleporter to an entprop
Engineer bots on MvM make their 'engie nests'
I've been trying to enable the particle of the nest that shoots up into the sky. I have it half-working but really unstable.
new nest =...
Showing results 1 to 25 of 75
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