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Search: Posts Made By: bartek93tbg
Forum: Zombie Plague Mod 08-11-2012, 15:18
Replies: 4
Suggestion / Subplugin Request From zp 5.0 to zp 4.3
Views: 1,289
Posted By bartek93tbg
Re: From zp 5.0 to zp 4.3

Dude, just comment this line:

#define ZP50

Like this:

//#define ZP50
Forum: Scripting Help 07-10-2012, 17:16
Replies: 5
Views: 1,258
Posted By bartek93tbg
Re: [SQL] Connection problem

I know which line causes the error :P

By the way I have an idea. Could somebody test the plugin on any server (using your own database)? So i would know if there is something wrong with my server...
Forum: Scripting Help 07-10-2012, 16:54
Replies: 5
Views: 1,258
Posted By bartek93tbg
[SQL] Connection problem

Hey
I have got a problem with SQL db.
Here is the code:

#include <amxmodx>
#include <amxmisc>
#include <sqlx>

new SQL_HOST[] = "xxx"
new SQL_USER[] = "yyy"
Forum: Zombie Plague Mod 06-15-2012, 11:03
Replies: 28
Views: 14,278
Posted By bartek93tbg
Re: [ZP 5.0][1.0.0] New Infection Method

What ZP version do you use?
I had this bug and I fixed it myself (the problem was in zp50_core file), after that I reported it and it has been fixed in the newest update.
Forum: Zombie Plague Mod 06-14-2012, 14:08
Replies: 4
API Scripting Help two plugin similar erorrs
Views: 1,579
Posted By bartek93tbg
Re: two plugin similar erorrs

It won't change anything, it only prevents the sound from being played if user has an empty clip.
Forum: Zombie Plague Mod 06-13-2012, 15:03
Replies: 4
API Scripting Help two plugin similar erorrs
Views: 1,579
Posted By bartek93tbg
Re: two plugin similar erorrs

public fw_Aug_PrimaryAttack_Post(Weapon)
{
g_IsInPrimaryAttack = 0
new Player = get_pdata_cbase(Weapon, 41, 5)

if(!(1 <= Player <= 32)) return

if(g_has_f2000[Player])
{...
Forum: Zombie Plague Mod 06-13-2012, 10:22
Replies: 109
Views: 39,315
Posted By bartek93tbg
Re: [ZP] ZCLASS = SMOKER L4D2 3.0 BETA 2 (JAN 2012 UPDATE!)

Yeah. I have made it a lot of time ago for my server. See the function and copy the text with bold font to yours:

public smoker_reelin(parm[])
{
new id = parm[0]
new victim = parm[1]
...
Forum: Zombie Plague Mod 06-11-2012, 16:34
Replies: 1,608
Subplugin Submission [ZP] Zombie VIP 1.9.1
Views: 1,091,939
Posted By bartek93tbg
Re: [ZP] Zombie VIP 1.7.2

#1
If I am not wrong, it is not possible to fix, it is not plugins fault but CS's bug.

#2
Do it yourself, at least you will learn something, it is not as hard as it may seem for newbie in...
Forum: Zombie Plague Mod 06-10-2012, 14:10
Replies: 4
Views: 1,412
Posted By bartek93tbg
Re: [HELP] ZP 5.0.8 remove the [ZP] From every message

What do you exactly mean? I don't get it, sorry.
Forum: Zombie Plague Mod 06-08-2012, 17:45
Replies: 4
Views: 1,412
Posted By bartek93tbg
Re: [HELP] ZP 5.0.8 remove the [ZP] From every message

Open zp50_colorchat_const.inc (it is located in the include folder) and change:

#define ZP_PREFIX "^x01[^x04ZP^x01] "to

#define ZP_PREFIX ""

Then recompile every plugin that uses...
Forum: Zombie Plague Mod 06-03-2012, 16:12
Replies: 25
Suggestion / Subplugin Request [ZP] Buy Night
Views: 4,639
Posted By bartek93tbg
Re: [ZP] Buy Night

It doesn't work like that, just look at the ZP lighting code.
Forum: Zombie Plague Mod 03-05-2012, 13:50
Replies: 399
Views: 204,897
Posted By bartek93tbg
Re: [ZP] Extra Item:Snark Infector (UPDATE 14.06.09)

Wow, you are so cool.
...
What's the point of writing such posts ? If you are not gonna share with it or at least help with fixing the plugin, then STFU and leave this forum.
Forum: Zombie Plague Mod 01-17-2012, 17:04
Replies: 2
Help / Support class_climb error
Views: 1,348
Posted By bartek93tbg
Re: class_climb error

You may be interested in using this version (your error has been already fixed): http://forums.alliedmods.net/showpost.php?p=1629202&postcount=7
Forum: Zombie Plague Mod 01-11-2012, 12:07
Replies: 11
Views: 2,985
Posted By bartek93tbg
Re: [HELP] Errors every day ??

Make sure you don't have plugins-zp50_ammopacks.ini file in configs folder.
Forum: Zombie Plague Mod 01-11-2012, 11:54
Replies: 24
Views: 11,886
Posted By bartek93tbg
Re: [ZP] class climb error

Of course it is. I removed some unnecessary code and changed some functions. Also you can see no cvars - I chose the best settings for me and removed them =) I hate looping (did the same thing with...
Forum: Zombie Plague Mod 01-10-2012, 17:00
Replies: 24
Views: 11,886
Posted By bartek93tbg
Re: [ZP] class climb error

Check my version for ZP 5
- no errors, even if you hit zombie with bazooka (with your version you'll keep getting stupid error)
- more efficient
- you are no more allowed to climb while being...
Forum: Zombie Plague Mod 01-10-2012, 16:41
Replies: 4
Views: 1,967
Posted By bartek93tbg
Re: Killbomb for humans - ZP 5.0

[en]
Try this.

[pl]
Spróbuj tej wersji, powinno działać. Używałem tego pluginu na swoim serwerze, tyle że dla zombie. Zmieniłem na szybko, jak coś to pisz.
Forum: Zombie Plague Mod 01-10-2012, 16:30
Replies: 25
Views: 46,962
Posted By bartek93tbg
Re: [ZP] Extra Item: Holy Water Gun

Try


public fw_TakeDamage(victim, inflictor, attacker, Float:damage)
{
if(is_valid_player(attacker) && get_user_weapon(attacker) == CSW_FAMAS && g_HasHw[attacker])
{
...
Forum: Zombie Plague Mod 01-09-2012, 16:59
Replies: 10
Views: 5,781
Posted By bartek93tbg
Re: [ZP] Extra Item: Forcefield Grenade

I have been using this version on my ZP 5.0.7 server, try and see if it works (just test). If not, something is wrong with your server =) I changed it a little, it automatically switches weapons. To...
Forum: Zombie Plague Mod 01-09-2012, 16:45
Replies: 827
Views: 507,216
Posted By bartek93tbg
Re: ZP 5.0 Betas/Updates

This is nasty. It works for me, I'm sure you did something wrong =)



Size of aura (same steps for survivor/nemesis). Here is example for Survivor:

1. Open zp50_class_survivor.sma
2. Edit...
Forum: Zombie Plague Mod 01-09-2012, 16:27
Replies: 13
Views: 4,817
Posted By bartek93tbg
Re: [ZP 5.0] Extra Class: [Admin]Headcrab

I have noticed the bug before (while I was adding extra items) but I forgot to report it :S

It occurs if you use some special signs in sma code (example: "[", "]") in class name (You will get new...
Forum: Zombie Plague Mod 01-09-2012, 15:47
Replies: 827
Views: 507,216
Posted By bartek93tbg
Re: ZP 5.0 Betas/Updates

For first, you have to enable custom nightvision (look into your ZP config).
Forum: Zombie Plague Mod 12-13-2011, 16:23
Replies: 17
Views: 8,075
Posted By bartek93tbg
Re: [ZP] CSO Weapon Models

Fr0Zeen is back =)
Forum: Zombie Plague Mod 11-29-2011, 15:44
Replies: 827
Views: 507,216
Posted By bartek93tbg
Re: ZP 5.0 Betas/Updates

http://forums.alliedmods.net/showpost.php?p=1598577&postcount=662

Good news: since I have fixed these bugs, they didn't appear anymore =)
Forum: Zombie Plague Mod 11-19-2011, 17:01
Replies: 827
Views: 507,216
Posted By bartek93tbg
Re: ZP 5.0 Betas/Updates

I hadn't used fix #1 too long so i wasn't able to discover this issue :P I think it just depends on game mode cvar_chance.

zp_survivor_chance 50
Yeah, it means you have got 2% (1 to 50) chance of...
Showing results 1 to 25 of 91

 
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