Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $51
Target: $400
12%
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 20
1
2
3
11
>
Last
»
Showing results 1 to 25 of 500
Search took
0.01
seconds.
Search:
Posts Made By:
Spirit_12
Forum:
Metamod:Source Plugins
04-14-2024, 00:44
Replies:
317
L4D/L4D2 Tickrate Enabler
Views:
222,626
Posted By
Spirit_12
Re: L4D/L4D2 Tickrate Enabler
What are your client side rates set to?
Forum:
Off-Topic
04-13-2024, 23:58
Replies:
91
just shut with that pride logo shit, thats not something to be proud about
Views:
16,067
Posted By
Spirit_12
Re: just shut with that pride logo shit, thats not something to be proud about
Ever thought if we maybe treat them as Gamers and programmers maybe that's better for them. Their sexuality or way of life or whatever doesn't really matter here. Reality is that if there is a...
Forum:
Metamod:Source Plugins
04-06-2024, 23:04
Replies:
317
L4D/L4D2 Tickrate Enabler
Views:
222,626
Posted By
Spirit_12
Re: L4D/L4D2 Tickrate Enabler
My netgraph shows 60 60 and I'm using the build from Accelerator's repo.
Also that message that you are getting might just be client side. I would suggest looking at netgraph.
Forum:
Off-Topic
04-06-2024, 23:02
Replies:
91
just shut with that pride logo shit, thats not something to be proud about
Views:
16,067
Posted By
Spirit_12
Re: just shut with that pride logo shit, thats not something to be proud about
There is an argument for acceptance and then there is a slippery slope. LGBTQ movement started as acceptance but it has really turned into an agenda war. I never really understood this whole...
Forum:
Metamod:Source Plugins
04-06-2024, 01:08
Replies:
317
L4D/L4D2 Tickrate Enabler
Views:
222,626
Posted By
Spirit_12
Re: L4D/L4D2 Tickrate Enabler
I'll have to side with Lux. As he showcased it works on Linux and has been working on my server as well.
Forum:
Extensions
03-16-2024, 14:38
Replies:
161
CollisionHook
Views:
120,530
Posted By
Spirit_12
Re: CollisionHook
Is there any advantage of using an extension when the same can be done via plugin and is easier to maintain?
Forum:
Extensions
03-08-2024, 15:47
Replies:
325
[EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Views:
283,251
Posted By
Spirit_12
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
I looked at it further and it seems your gamedata is outdated. Try changing the following and provide results.
"SurvivorCounters"
{
"linux" "1056"
"windows" "1048"
}
Forum:
General
02-25-2024, 22:59
Replies:
5
Solved
Calculate NAV distance between entities
Views:
833
Posted By
Spirit_12
Re: Calculate NAV distance between entities
Glad it worked out for you. I'm using the same technique to implement map events which is so much easier since I don't have to compile the map with each instance.
Forum:
General
02-23-2024, 22:46
Replies:
5
Solved
Calculate NAV distance between entities
Views:
833
Posted By
Spirit_12
Re: Calculate NAV distance between entities
You can easily do this with vscripts or Left4Dhooks. Here are the rough pointers.
Vscripts
Get map's flow via GetMaxFlowDistance.
Then you need to get GetLastKnownArea from your bot.
Use...
Forum:
Extensions
02-20-2024, 22:03
Replies:
78
[EXTENSION] SMJansson 2.3.1/3 (2012-05-07)
Views:
152,262
Posted By
Spirit_12
Re: [EXTENSION] SMJansson 2.3.1/3 (2012-05-07)
"The latest SMJansson build with a memory leak fix from bottiger1 "
Not the original author unless the person uses different aliases.
Forum:
Extensions
02-20-2024, 18:31
Replies:
78
[EXTENSION] SMJansson 2.3.1/3 (2012-05-07)
Views:
152,262
Posted By
Spirit_12
Re: [EXTENSION] SMJansson 2.3.1/3 (2012-05-07)
Can you provide source files. Otherwise your attachment will get pulled.
Forum:
Scripting
02-12-2024, 16:16
Replies:
7
Detour AcceptInput
Views:
876
Posted By
Spirit_12
Re: Detour AcceptInput
I would suggest you do this via vscript for a much easier access. Not sure what your goal is, but hooking an input/output is much easier.
Forum:
Plugins
02-11-2024, 21:32
Replies:
7
[L4D2] Charger Incap Damage Multiplier
Views:
1,647
Posted By
Spirit_12
Re: [L4D2] Charger Incap Damage Multiplier
Not a fan of using OnTakeDamage as that gets called on every damage incident. Could you not use "charger_pummel_start". Haven't look at the details but I feel like that would be easier on the server.
Forum:
Plugins
02-08-2024, 20:37
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
437,967
Posted By
Spirit_12
Re: [L4D & L4D2] Left 4 DHooks Direct (1.143) [25-Jan-2024]
The way the game detects whether something/someone is in saferoom is via nav. Navigation is how you detect saferooms unless you hardcode the coordinates which is an ugly ugly way to do it.
I will...
Forum:
Plugins
02-07-2024, 18:48
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
437,967
Posted By
Spirit_12
Re: [L4D & L4D2] Left 4 DHooks Direct (1.143) [25-Jan-2024]
Run nav_edit 1 along with z_debug 1. Check if that nav area is actually marked with "Checkpoint" parameter or not.
Forum:
Metamod:Source Plugins
02-07-2024, 18:46
Replies:
317
L4D/L4D2 Tickrate Enabler
Views:
222,626
Posted By
Spirit_12
Re: L4D/L4D2 Tickrate Enabler
What is your launch parameter? Also what are the convars?
Forum:
Metamod:Source Plugins
02-04-2024, 11:20
Replies:
317
L4D/L4D2 Tickrate Enabler
Views:
222,626
Posted By
Spirit_12
Re: L4D/L4D2 Tickrate Enabler
I don't think its the metamod or sourcemod version that is at fault.
Can you open the tickrate_enabler.vdf file with a text editor and compare the path with the actual path where you are placing...
Forum:
Plugins
02-03-2024, 20:45
Replies:
69
[L4D(2)] Survivor Identity Fix for 5+ Survivors
Views:
76,767
Posted By
Spirit_12
Re: [L4D(2)] Survivor Identity Fix for 5+ Survivors
The code seems to be fine, so the only reason why it would stop working is the offset change.
Forum:
Metamod:Source Plugins
02-03-2024, 20:43
Replies:
317
L4D/L4D2 Tickrate Enabler
Views:
222,626
Posted By
Spirit_12
Re: L4D/L4D2 Tickrate Enabler
Something is off with your install. Are you running metamod because even if Tickrate erred out metamod should still be on that list. I would suggest checking the path in your vdf files.
Forum:
Plugins
01-30-2024, 18:10
Replies:
15
[L4D2] Null Commands
Views:
5,627
Posted By
Spirit_12
Re: [L4D2] Null Commands
You may want to add SMAC as a requirement.
Forum:
Metamod:Source Plugins
01-30-2024, 18:05
Replies:
317
L4D/L4D2 Tickrate Enabler
Views:
222,626
Posted By
Spirit_12
Re: L4D/L4D2 Tickrate Enabler
What is the output of this command?
plugins_print
Forum:
Metamod:Source Plugins
01-30-2024, 18:03
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,284,740
Posted By
Spirit_12
Re: Stripper:Source (Updated 2011-04-15)
I don't think demos have ever worked in L4D2. This may not be related to stripper.
Forum:
General
01-10-2024, 11:28
Replies:
10
Solved
[L4D/L4D2] Block buy / points reset in SPEC mode?
Views:
1,127
Posted By
Spirit_12
Re: [L4D/L4D2] Block buy / points reset in SPEC mode?
You are asking for a custom solution and the best way to achieve those are by learning to code. Start small by just trying to alter who can access the command.
Like Martt suggested you need to...
Forum:
Plugins
01-09-2024, 21:16
Replies:
1,412
[L4D(2)] SuperVersus [1.5.4]
Views:
1,119,311
Posted By
Spirit_12
Re: [L4D(2)] SuperVersus [1.5.4]
Install this to find out.
https://forums.alliedmods.net/showthread.php?t=277703
Forum:
General
01-07-2024, 20:18
Replies:
10
Solved
[L4D/L4D2] Block buy / points reset in SPEC mode?
Views:
1,127
Posted By
Spirit_12
Re: [L4D/L4D2] Block buy / points reset in SPEC mode?
Just block the command then? Seems like you have a pretty good idea of what to do.
Showing results 1 to 25 of 500
Page 1 of 20
1
2
3
11
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
02:44
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode