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Posts Made By:
kinsprite2
Forum:
Unapproved/Old Plugins
09-19-2006, 03:11
Replies:
18
Weapon Storage version 1.1
Views:
23,379
Posted By
kinsprite2
Re: Weapon Storage version 1.0
Thank you for your advice. I will rewrite this plugin.
The next version will use register_touch() and fix / optimize the script. The admin flag , I think it's ok. In new menu system, there are...
Forum:
Approved Plugins
09-18-2006, 09:47
Replies:
31
Drop all weapons when you die
Views:
89,318
Posted By
kinsprite2
Re: Drop all weapons when you die
Leave a primary or secondary weapon in his weapon bitfield, unless he has a shield or is_disconnet. In this way, the backpack ammo will be with this weapon.
Such as: when a player who has a...
Forum:
Unapproved/Old Plugins
09-18-2006, 09:26
Replies:
18
Weapon Storage version 1.1
Views:
23,379
Posted By
kinsprite2
Re: Weapon Storage version 1.0
An entity is a storage. In its structure, there is what kind of weapon or item a player can get out of it, the amount it can provide, whitch team it belongs to, and the amount remains.
Forum:
Unapproved/Old Plugins
09-18-2006, 03:11
Replies:
18
Weapon Storage version 1.1
Views:
23,379
Posted By
kinsprite2
Weapon Storage version 1.1
Weapon Storage version 1.1, by KinSprite
[Description]:
With this plugin, you can drop a weapon model that can provide a number of weapons each round. When a player touch this entity, he...
Forum:
Approved Plugins
09-17-2006, 22:26
Replies:
31
Drop all weapons when you die
Views:
89,318
Posted By
kinsprite2
Re: Drop all weapons when you die
Before
,add
to fix the problem when you only have a knife or...[/quote]
Here is the one : don't use the plugin to drop your first Primary or Secondary (if you have no primary) when you die. ...
Forum:
Approved Plugins
06-04-2006, 10:44
Replies:
10
Admin Speed v1.1 ( set user max speed )
Views:
38,258
Posted By
kinsprite2
Admin Speed v1.1 ( set user max speed )
/* AMX Mod X Script */
/*
Admin Speed v1.1 -=- by KinSprite , 06/08, 2006
With this plugin , the admin can set Players's running speed.
[Cvars]:
amx_allowspeed <1 or 0> ...
Forum:
Scripting Help
05-17-2006, 00:06
Replies:
3
how to get the cmd return at a client? such as cmd "ver
Views:
1,211
Posted By
kinsprite2
I want to get the client version. Also, I can't...
I want to get the client version. Also, I can't find PM's thread about this. :roll:
Forum:
Scripting Help
05-16-2006, 06:33
Replies:
3
how to get the cmd return at a client? such as cmd "ver
Views:
1,211
Posted By
kinsprite2
how to get the cmd return at a client? such as cmd "ver
Or we can't get it ? Thanks.
such as "version":
] version
Protocol version 47
Exe version 1.1.2.5 (cstrike)
Exe build: 21:56:52 Feb 8 2006 (3382)
Forum:
Unapproved/Old Plugins
05-14-2006, 03:27
Replies:
6
PunishMode 1.2 -- update 5/14,2006
Views:
3,662
Posted By
kinsprite2
updated, :lol: version 1.2 : Log...
updated, :lol:
version 1.2 :
Log Admin's action to AMXx logfile
fix a bug when punish user's IP
version 1.1 :
Write in normal and easy to read
...
Forum:
Unapproved/Old Plugins
04-08-2006, 21:37
Replies:
45
CT Pick up C4
Views:
21,135
Posted By
kinsprite2
I had written one in another way,but now in...
I had written one in another way,but now in Trash. :wink:
Forum:
Trash
03-25-2006, 10:18
Replies:
8
CT PickUP C4 v1.6 ( updated again )
Views:
5,845
Posted By
kinsprite2
get_pcvar_num(), a function in AMXX 1.70 . Also ...
get_pcvar_num(), a function in AMXX 1.70 . Also in AMXX 1.70, register_cvar() return a value
Forum:
Trash
03-24-2006, 09:56
Replies:
8
CT PickUP C4 v1.6 ( updated again )
Views:
5,845
Posted By
kinsprite2
I have updated it . :D
I have updated it .
:D
Forum:
Trash
03-24-2006, 07:03
Replies:
8
CT PickUP C4 v1.6 ( updated again )
Views:
5,845
Posted By
kinsprite2
Here is the solution ...
Here is the solution
remove_entity(find_ent_by_owner(-1, "weapon_c4", Ent))[/quote]
Thank you very much. Now I understand.
Now I remove C4 weapon before removing it's box. because...
Forum:
Trash
03-24-2006, 03:33
Replies:
8
CT PickUP C4 v1.6 ( updated again )
Views:
5,845
Posted By
kinsprite2
CT PickUP C4 v1.6 ( updated again )
/* Plugin generated by AMXX-Studio */
/*
If there is only one C4 bomb in the game, you do not need the line "#define MORE_THAN_ONE_BOMB".
Command : amx_ctpickupc4 ; Effect cvar changing...
Forum:
Trash
03-23-2006, 19:31
Replies:
14
CT can pick C4
Views:
4,037
Posted By
kinsprite2
use remove_entity_name("weapon_c4") ? if there...
use remove_entity_name("weapon_c4") ?
if there are more than one C4 in the game, what will happen ?
Thank you very much.
Forum:
Approved Plugins
03-23-2006, 07:46
Replies:
7
Advanced Motd 1.2 (updated)
Views:
24,703
Posted By
kinsprite2
fixed it and changed some others. :D
fixed it and changed some others. :D
Forum:
Approved Plugins
03-23-2006, 00:29
Replies:
7
Advanced Motd 1.2 (updated)
Views:
24,703
Posted By
kinsprite2
Advanced Motd 1.2 (updated)
/*
With this plugin, you can show some advertisement or rules to the players.
*** The main folder is AMXX configs DIR ***
Default Motds dir is "addons/amxmodx/configs/motd";...
Forum:
Trash
03-23-2006, 00:22
Replies:
14
CT can pick C4
Views:
4,037
Posted By
kinsprite2
fixed it. thanks
fixed it. thanks
Forum:
Trash
03-21-2006, 20:57
Replies:
14
CT can pick C4
Views:
4,037
Posted By
kinsprite2
I just want to share ....... :oops:
I just want to share ....... :oops:
Forum:
Trash
03-21-2006, 20:23
Replies:
14
CT can pick C4
Views:
4,037
Posted By
kinsprite2
see my code! /* Plugin generated by AMXX-Studio...
see my code!
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <engine>
#include <fun>
#define PLUGIN "CT PickUP C4 Plugin"
Forum:
Scripting Help
03-20-2006, 23:05
Replies:
4
amx_uberslap and sound
Views:
2,146
Posted By
kinsprite2
check set_task(11.5, "last_words", 0, ids, 1,...
check set_task(11.5, "last_words", 0, ids, 1, "a", 0)
set_task ( Float:time,const function[],id = 0,parameter[]="",len = 0,flags[]="", repeat = 0 )
Flags:
"a" - repeat.
"b" - loop task.
"c"...
Forum:
Scripting Help
03-20-2006, 08:14
Replies:
4
amx_uberslap and sound
Views:
2,146
Posted By
kinsprite2
try this: client_cmd(0,"spk...
try this:
client_cmd(0,"spk ^"misc/knockedout.wav^"")
Forum:
Scripting Help
03-15-2006, 18:34
Replies:
14
Play .wav when someonay says a word...
Views:
3,906
Posted By
kinsprite2
emit_sound(),Emits sound at the player's...
emit_sound(),Emits sound at the player's origin,the others nearby can hear the sound. If you want to play a sound to one player.,just user client_cmd(id,"spk ^"file_path^"").if id = 0,it will play...
Forum:
Scripting Help
03-15-2006, 18:26
Replies:
8
[help] register_event(???) when shooting ?
Views:
1,736
Posted By
kinsprite2
Yes, i wanted to give you a chance to do it...
Yes, i wanted to give you a chance to do it yourself.[/quote]
thank you very much
Forum:
Scripting Help
03-15-2006, 05:10
Replies:
8
[help] register_event(???) when shooting ?
Views:
1,736
Posted By
kinsprite2
this still include weapon change! I added this...
this still include weapon change!
I added this code to the function to judge whether a player is shooting.:D
if(weapon==CSW_KNIFE){
last_weapon[id]=CSW_KNIFE
max_ammo[id]=0
return...
Showing results 1 to 25 of 37
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