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Posts Made By:
PredatorBlock
Forum:
Scripting Help
11-25-2020, 16:50
Replies:
0
-113 Message MOTD
Views:
464
Posted By
PredatorBlock
-113 Message MOTD
Sorry for duplicate!
I just found the answer: https://forums.alliedmods.net/showthread.php?t=317454
Forum:
Scripting Help
11-16-2020, 19:17
Replies:
10
[SOLVED] /unstuck and semiclip, not work
Views:
2,725
Posted By
PredatorBlock
Re: /unstuck and semiclip, not work
stock is_player_stuck(id) { // Check if a player is stuck
if(!is_user_alive(id)) return false;
static Float:originF[3]; pev(id, pev_origin, originF)
engfunc(EngFunc_TraceHull, originF,...
Forum:
Scripting Help
11-15-2020, 18:56
Replies:
2
TripMine small change
Views:
675
Posted By
PredatorBlock
Re: TripMine small change
Found it.
Thanks anyway.
#define _IsPlayer(%1) (1<=%1<=g_max_players)
new g_max_players
public plugin_init()
{
Forum:
Scripting Help
11-07-2020, 17:39
Replies:
2
TripMine small change
Views:
675
Posted By
PredatorBlock
TripMine small change
Hello,
Can someone help me to not allow plant lasermine over other players!.
public bool: CanPlant( iPlayer ) {
static Float: flOrigin[ 3 ];
entity_get_vector( iPlayer, EV_VEC_origin,...
Forum:
Suggestions / Requests
11-07-2020, 11:48
Replies:
12
[Request] semiclip.amxx + stuck.amxx = bad :(
Views:
22,777
Posted By
PredatorBlock
Re: [Request] semiclip.amxx + stuck.amxx = bad :(
Line: 13
new bool:g_colliding[33]
-->
new bool:g_colliding[64]
Forum:
Scripting Help
11-07-2020, 10:01
Replies:
6
Unstuck help
Views:
791
Posted By
PredatorBlock
Re: Unstuck help
Sorry for delay, some troubles with network.
I repeat the task cause each 5 seconds will check if user is stuck.
It won't help me that code! what you gave me.
Cause as i say already task...
Forum:
Scripting Help
11-03-2020, 16:46
Replies:
6
Unstuck help
Views:
791
Posted By
PredatorBlock
Re: Unstuck help
public client_putinserver(id) {
set_task(5.0, "Auto_Unstuck", id+2000, _, _, "b")
}
public Auto_Unstuck(taskid)
{
new id = taskid - TASK_AUTO_UNSTUCK
new button = get_user_button(id)
...
Forum:
Scripting Help
11-03-2020, 08:55
Replies:
6
Unstuck help
Views:
791
Posted By
PredatorBlock
Re: Unstuck help
Thank you for reply.
I test it, and something is change.
It won't spawn (unstuck) me now! instead it will spawn (unstuck) the other player while I'm inside it and holding the key E.
P.S
I...
Forum:
Scripting Help
11-01-2020, 16:24
Replies:
6
Unstuck help
Views:
791
Posted By
PredatorBlock
Unstuck help
Hello everyone.
Can someone help me with this.
I have a plugin which allow same team players to pass trough each other so in this way avoid blocking.
They can pass trough each other only if...
Forum:
Scripting Help
11-01-2020, 07:20
Replies:
6
Natives help
Views:
777
Posted By
PredatorBlock
Re: Natives help
Thank you, i appreciate.
Forum:
Scripting Help
10-31-2020, 19:57
Replies:
6
Natives help
Views:
777
Posted By
PredatorBlock
Re: Natives help
new const menu3_adm_langs[][] = { "MENU_ADMIN31", "MENU_ADMIN32", "MENU_ADMIN33", "MENU_ADMIN34", "MENU_ADMIN35", "MENU_ADMIN36", "MENU_ADMIN37" , "MENU_ADMIN37" , "MENU_ADMIN37" , "MENU_ADMIN37" ,...
Forum:
Scripting Help
10-31-2020, 11:26
Replies:
6
Natives help
Views:
777
Posted By
PredatorBlock
Re: Natives help
Fixed, thank you.
Forum:
Scripting Help
10-30-2020, 14:03
Replies:
6
Natives help
Views:
777
Posted By
PredatorBlock
Natives help
Hello
Can someone help me with this?
L 10/30/2020 - 17:55:12: Start of error session.
L 10/30/2020 - 17:55:12: Not currently in a dynamic native
L 10/30/2020 - 17:55:12: [AMXX] Displaying...
Forum:
Zombie Plague Mod
10-29-2020, 08:00
Replies:
203
Subplugin Submission
Zombie Plague Special 4.5 [Patch v2] (03 September 2023)
Views:
130,164
Posted By
PredatorBlock
Re: Zombie Plague Special 4.4 [Beta] (27 March 2020)
Hello,
How to fix those two messages from console what i got every time i start up the server or restart or change map...
SV_BuildSoundMsg: not precached (0)
SV_BuildSoundMsg: not precached...
Forum:
Scripting Help
10-28-2020, 21:47
Replies:
5
Bad file (force_unmodified)
Views:
679
Posted By
PredatorBlock
Re: Bad file (force_unmodified)
God point!
ATM i do not have enabled forcing I'm just doing tests and i was wondering if there is a solution on what i need.
But is fine, i will change manually, is the best solution for now.
...
Forum:
Scripting Help
10-27-2020, 18:39
Replies:
5
Bad file (force_unmodified)
Views:
679
Posted By
PredatorBlock
Re: Bad file (force_unmodified)
Thank you for reply.
This way i use right now! but i was think there is some tricky code or whatever which not require every time if i change a model file to make a new one with different name and...
Forum:
Scripting Help
10-27-2020, 14:25
Replies:
5
Bad file (force_unmodified)
Views:
679
Posted By
PredatorBlock
Bad file (force_unmodified)
Hello everyone,
I'm curious if there is a solution for what i need.
If i am going to upload a new model into "cstrike/models/player/vip" the main problem is that the players who already...
Forum:
Module Coding
10-15-2020, 17:39
Replies:
82
Module: Threaded Sockets
Views:
44,036
Posted By
PredatorBlock
Re: Module: Threaded Sockets
[AMXX] Module "cstrike/addons/amxmodx/modules/sockets_amxx_i386.so" failed to load (cstrike/addons/amxmodx/modules/sockets_amxx_i386.so: undefined symbol: pthread_create)
[AMXX] Module is not a...
Forum:
Scripting Help
10-15-2020, 05:47
Replies:
8
Delete this post!
Views:
906
Posted By
PredatorBlock
Delete this post!
Delete post.
Forum:
General
05-06-2020, 14:02
Replies:
5
[META] WARNING: Failed to find memloc
Views:
10,104
Posted By
PredatorBlock
Re: [META] WARNING: Failed to find memloc
It's a joke answer: You can safely ignore it.
As @ivomacedo say: an Error can't be ignored!
If something ca be ignored maybe a WARNING or INFO depends.
I have this problem my self too, can...
Forum:
Scripting Help
05-01-2020, 09:56
Replies:
25
pawn check if string contains
Views:
4,800
Posted By
PredatorBlock
Re: pawn check if string contains
This is the line where cannot pass:
if ( iNumArgs != 2 )
{
console_print( id , "Proper usage of command is: amx_slay <name, #userid> ^"reason^"" );
return PLUGIN_HANDLED;
}
Forum:
Scripting Help
04-30-2020, 23:55
Replies:
25
pawn check if string contains
Views:
4,800
Posted By
PredatorBlock
Re: pawn check if string contains
Also please take a look here... if you can help me to fix 2 bugs...
https://forums.alliedmods.net/showthread.php?t=317769
/* ======== START FORCE ARGS USING DOUBLE QUOTES ======== */...
Forum:
Scripting Help
04-30-2020, 21:53
Replies:
10
Getting admin name
Views:
1,496
Posted By
PredatorBlock
Re: Getting admin name
@thEsp
Thanks for answer... it's to hard for me so i quick...
I appreciate for help guys thank you.
Forum:
Scripting Help
04-30-2020, 21:51
Replies:
25
pawn check if string contains
Views:
4,800
Posted By
PredatorBlock
Re: pawn check if string contains
@Bugsy
I just find a problem!
If i type reason with spaces between quotes it returns Proper usage of command....
Example: amx_ban "STEAM..." 5 "Reason with spaces does not work"
Thank you.
Forum:
Scripting Help
04-30-2020, 19:28
Replies:
10
Getting admin name
Views:
1,496
Posted By
PredatorBlock
Re: Getting admin name
Thanks for reply.
I am using AMXX 1.10
new rangName[33], admName[33];
public client_putinserver(id)
{
get_user_name( id, admName[id], charsmax(admName[]) );
Showing results 1 to 25 of 43
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