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Search: Posts Made By: raydan
Forum: Scripting 05-18-2008, 04:39
Replies: 13
Views: 6,796
Posted By raydan
Re: Blocking Commands?

if m_flJumpTime, m_flDucktime work. how about IN_BACK(prevent player move backward) or IN_WALK :mrgreen:
Forum: Scripting 05-18-2008, 00:20
Replies: 13
Views: 6,796
Posted By raydan
Re: Blocking Commands?

m_flNextPrimaryAttack only work on IN_ATTACK, how about prevent player jump or couch?
Forum: Scripting 05-17-2008, 01:15
Replies: 13
Views: 6,796
Posted By raydan
Re: Blocking Commands?

if "return Plugin_Handled" in here. all command will be blocked:cry:
should be a way to remove "IN_ATTACK"
Forum: Scripting 05-17-2008, 00:33
Replies: 13
Views: 6,796
Posted By raydan
Re: Blocking Commands?

in amxmodx, it can use register_forward(FM_CmdStart,"xxx"); then something like "buttons &= ~IN_ATTACK"

is there any same function in sourcemod?
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