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Search: Posts Made By: replay_84
Forum: Plugins 02-24-2024, 07:03
Replies: 10
Views: 4,722
Posted By replay_84
Forum: Plugins 02-15-2024, 13:59
Replies: 1
Views: 531
Posted By replay_84
Re: [ANY] Better Mapconfigs

good idea. thanks for sharing
Forum: Plugins 02-10-2024, 05:15
Replies: 24
Views: 13,676
Posted By replay_84
Forum: Plugins 11-29-2023, 15:02
Replies: 7
Views: 3,270
Posted By replay_84
Forum: Plugins 11-18-2023, 14:11
Replies: 2
Views: 3,636
Posted By replay_84
Re: [L4D1 & L4D2] Transparent Cars (with color)

L 11/18/2023 - 20:10:52: [SM] Exception reported: Invalid game event handle 0 (error 4)
L 11/18/2023 - 20:10:52: [SM] Blaming: l4d_transparent_cars.smx
Forum: Plugins 10-07-2023, 17:11
Replies: 25
Views: 6,227
Posted By replay_84
Re: [L4D & L4D2] Dynamic Common Infected Jump

why you have 2 times "z_dynamic_jump_climb_up_range" ?
Forum: Plugins 10-07-2023, 12:39
Replies: 25
Views: 6,227
Posted By replay_84
Re: [L4D & L4D2] Dynamic Common Infected Jump

thanks man. The video says more than words. Guess I will figure it out.
Forum: Plugins 10-07-2023, 06:19
Replies: 25
Views: 6,227
Posted By replay_84
Re: [L4D & L4D2] Dynamic Common Infected Jump

Oh I mean the common stopped jumping. I set z_dynamic_jump_velocity to 300 or 1500 and the command for the chance to 100 and didn't see them jumping anymore. With chance on 100 and ...
Forum: Plugins 10-06-2023, 18:37
Replies: 25
Views: 6,227
Posted By replay_84
Re: [L4D & L4D2] Dynamic Common Infected Jump

I think the plugin stopps working in l4d1 when setting anything else than default z_dynamic_jump_velocity 750.
Forum: Plugins 10-05-2023, 15:32
Replies: 25
Views: 6,227
Posted By replay_84
Re: [L4D & L4D2] Dynamic Common Infected Jump

yes l4d1 works fine so far.
Forum: Plugins 09-30-2023, 20:46
Replies: 25
Views: 6,227
Posted By replay_84
Forum: Plugins 09-30-2023, 04:36
Replies: 25
Views: 6,227
Posted By replay_84
Re: [L4D2] Dynamic Common Infected Jump

Can this be done for l4d1?
Forum: Plugins 07-20-2023, 14:48
Replies: 26
Views: 7,311
Posted By replay_84
Re: [L4D/L4D2] Hunter high pounce survivor by flying sky ceil

sry didn't read. but guess what eyal282 said..
Forum: Plugins 06-04-2023, 09:39
Replies: 26
Views: 7,311
Posted By replay_84
Re: [L4D/L4D2] Hunter high pounce survivor by flying sky ceil

I put this in my plugin folder on my windows local server and as soon as I spawn 3 hunters my fps go solid 7 (l4d1)
Forum: Plugins 05-10-2023, 15:47
Replies: 208
Views: 174,351
Posted By replay_84
Re: [L4D & L4D2] Weather Control (1.15) [05-Jul-2022]

I use
bind "F8" "sm_cvar l4d2_storm_allow 1 ; sm_stormpreset"


But yes, make sure to disable the plugin by default first as DARG367 mentioned.
Forum: Plugins 04-17-2023, 13:49
Replies: 912
Views: 890,194
Posted By replay_84
Re: [L4D/L4D2] Character Select Menu (2.5a/b)

I can confirm. Survivor Identity Fix works as a fix.
Forum: Plugins 04-13-2023, 15:59
Replies: 32
Views: 9,026
Posted By replay_84
Re: [L4D & L4D2] Scope Level Adjust v2.4 [12-April-2023]

Don't know why you talk about mousewheel. I even don't use a mousewheel (gamepad user with mouse&keyboard emulation software)

And of course mouse2 is right click. I tried the said feature with...
Forum: Plugins 04-12-2023, 16:19
Replies: 32
Views: 9,026
Posted By replay_84
Re: [L4D & L4D2] Scope Level Adjust v2.4 [12-April-2023]

Sounds good, but how to set it up? I only want to use scope (1 zoom mode) on the hunting rifle. And use "hold to zoom" Possible?

A quick test installing the latest version of this plugin and...
Forum: Plugins 03-31-2023, 18:35
Replies: 15
Views: 6,058
Posted By replay_84
Re: [L4D & L4D2] Explosive Shots (v1.0.1) [30-Mar-2023]

Oh I missed that spoiler once again. Thank you!
Forum: Plugins 03-30-2023, 11:46
Replies: 15
Views: 6,058
Posted By replay_84
Re: [L4D & L4D2] Explosive Shots (v1.0.1) [30-Mar-2023]

thanks. great plugin and idea. Probably to overpowered to just leave it on all the time. Maybe you want to add an on/off cvar in some future update.
Forum: Plugins 03-30-2023, 11:39
Replies: 40
Views: 18,834
Posted By replay_84
Re: [L4D/L4D2] Dialogue Criteria Fix | 0.65 : Mar-10-2022

Would have been a great info to put in the opening post. I was struggeling with many problems and lags for days and weeks and did not know what was causing it. It was driving me nuts. Now I read...
Forum: Plugins 02-21-2023, 16:50
Replies: 37
Views: 15,582
Posted By replay_84
Re: [L4D2] Unlock Finales [v1.0.3 | 17-March-2022]

Bummer. Then maybe one day. Thanks for clarifying this.
Forum: Plugins 02-21-2023, 12:30
Replies: 37
Views: 15,582
Posted By replay_84
Re: [L4D2] Unlock Finales [v1.0.3 | 17-March-2022]

Any reason why this can't work in L4D1?
Forum: Plugins 01-24-2023, 12:15
Replies: 16
Views: 5,118
Posted By replay_84
Re: [L4D] Player Panel

There is no point in keeping it up for more than a few seconds, unless someone adds code to let it automatically update itself. (which would be great actually)
Forum: Plugins 01-21-2023, 09:15
Replies: 5
Views: 4,798
Posted By replay_84
Re: [L4D1] Wounded Commons [v1.0.1 | 26-February-2021]

This does what it's supposed to. And that's making spawns of commons without head more likely, or turn it off. I don't see how this is related to the headshot gore.


I have this disabled btw.

...
Showing results 1 to 25 of 103

 
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