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Search: Posts Made By: Dragokas
Forum: Extensions 05-21-2021, 10:24
Replies: 59
Views: 28,618
Posted By Dragokas
Re: [EXTENSION] Late Downloads

3 years ago it is worked normally in L4D1, except for cases I described in this topic.
Can't say about other games.
Forum: Extensions 05-20-2021, 20:06
Replies: 59
Views: 28,618
Posted By Dragokas
Re: [EXTENSION] Late Downloads

clang is a compiler. Use these variables in the script to set up it:

export CC=clang
export CXX=clang++
Forum: Extensions 05-12-2021, 17:04
Replies: 59
Views: 28,618
Posted By Dragokas
Re: [EXTENSION] Late Downloads

Sappykun, here are builds for L4D1, L4D2, TF2.

SM 1.10. Built on Debian 9.

I can't tell you what's wrong on your side.
Forum: Extensions 05-27-2018, 11:41
Replies: 59
Views: 28,618
Posted By Dragokas
Re: [EXTENSION] Late Downloads

Thank you. I didn't notice.


Understood. But, I'll try. I don't see what can prevent this, excepting some incorrect buffer set in extension. If it's easy to fix, I do like to have such feature....
Forum: Extensions 05-23-2018, 10:15
Replies: 59
Views: 28,618
Posted By Dragokas
Re: [EXTENSION] Late Downloads

Yesterday, we made mass test.
It looks like extension cause server crash on map transition, if somebody still downloading the file. :(

P.S. Bandwidth speed has been insreased when we moved to...
Forum: Extensions 05-22-2018, 18:29
Replies: 59
Views: 28,618
Posted By Dragokas
Re: [EXTENSION] Late Downloads

As I promised before, here is sm_downloader plugin by SWAT_88, forked by me to support "Late Downloader" extension.

It doesn't download same file twice. It store successfully downloaded files in...
Forum: Extensions 05-22-2018, 16:05
Replies: 59
Views: 28,618
Posted By Dragokas
Re: [EXTENSION] Late Downloads

1) Is it possible to implement StopDownload() method?

Because I'm getting "You have insufficient bandwidth" game engine message and get kicked from the server during map transition.

2) Can you...
Forum: Extensions 05-22-2018, 14:05
Replies: 59
Views: 28,618
Posted By Dragokas
Re: [EXTENSION] Late Downloads

Thanks.



Goal is: to avoid black screen (happened if you use AddFileToDownloadsTable() in OnMapStart()).
It was just a test. I don't plan to use in on map load. Instead, AddLateDownload() will...
Forum: Extensions 05-22-2018, 12:05
Replies: 59
Views: 28,618
Posted By Dragokas
Re: [EXTENSION] Late Downloads

++
Do you return client ID real-time (not time-delayed)? Mean, is it reliable that you use ClientID instead of UserID?
Forum: Extensions 05-22-2018, 10:19
Replies: 59
Views: 28,618
Posted By Dragokas
Re: [EXTENSION] Late Downloads

Hi, Backup!

1) Can you please describe more about behaviour of:


How is it actually work? I thought, you are adding file to AddFileToDownloadsTable in parallel. But I added AddLateDownload to...
Forum: Extensions 05-01-2018, 08:40
Replies: 59
Views: 28,618
Posted By Dragokas
Re: [EXTENSION] Late Downloads

I downloaded wrong branch.

Backup, thanks again.
Successfully built with SDK I need.
Forum: Extensions 05-01-2018, 07:56
Replies: 59
Views: 28,618
Posted By Dragokas
Re: [EXTENSION] Late Downloads

ok, sorry. I forgot recursive flag when clone sm.

But there are another errors, I'm not sure I can handle this time:
Forum: Extensions 05-01-2018, 07:27
Replies: 59
Views: 28,618
Posted By Dragokas
Re: [EXTENSION] Late Downloads

omg, must run ambuild. Thanks.

Two compilation threads raised errors:

Looks like 2 header files is missed.

What SM ver. do you use?
Forum: Extensions 04-30-2018, 17:54
Replies: 59
Views: 28,618
Posted By Dragokas
Re: [EXTENSION] Late Downloads

Hi, Backup!

Thanks a much for your extensions.

Can you please take a look, why I got no files in "build" dir:

No errors. But, no .so file.

Also, is it can be build with another's game SDK?
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