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Search: Posts Made By: TimeShift
Forum: Plugins 11-02-2010, 00:11
Replies: 50
Views: 78,803
Posted By TimeShift
Re: TF2 Setclass

Just what I needed, I love you :D

Could you make something to change the player's class to a random class?

Like "sm_setclass @bots random" then the plugin chooses a random class :)
Forum: Plugins 10-31-2010, 23:21
Replies: 241
Views: 225,595
Posted By TimeShift
Re: [TF2] Horseless Headless Horsemann

I think you should make something to kill him.
Forum: Plugins 10-31-2010, 18:05
Replies: 35
Views: 49,153
Posted By TimeShift
Re: [TF2] Capture Toggle (0.0.2, 2010-10-20)

Your plugin ID is 2012 :O

Also, thanks for the plugin, its very useful on my server :)
Forum: Plugins 10-31-2010, 17:51
Replies: 118
Views: 91,585
Posted By TimeShift
Re: [TF2]Player's TF2items.com backpack

Excellent plugin, and here's a suggestion:

Make the !backpack/!bp command open a menu with the players list, then you choose the player you want to see the backpack.

;)
Forum: Plugin/Gameplay Ideas and Requests 05-21-2010, 15:46
Replies: 3
Views: 1,372
Posted By TimeShift
Re: [l4d2](REQ)Block team changing upon some time after the game's started

I can try to do :)

Just wait, I'll update here.
Forum: Plugins 05-19-2010, 14:34
Replies: 83
Views: 89,468
Posted By TimeShift
Re: [L4D2] Charger Power

If you move the car into the survivors with your power, you incapacitate them, like Tank hitting the car? (Or other objects).
Forum: Unapproved Plugins 05-04-2010, 18:39
Replies: 40
Views: 21,987
Posted By TimeShift
Re: [L4D2] Level A Charge

Haha just kidding :)
Forum: Plugins 05-04-2010, 18:37
Replies: 34
Views: 44,899
Posted By TimeShift
Forum: Unapproved Plugins 05-03-2010, 17:48
Replies: 40
Views: 21,987
Posted By TimeShift
Re: [L4D2] Level A Charge

How can a charger charge you with a melee weapon?????? :shock::shock::shock:
Forum: Plugins 05-02-2010, 13:06
Replies: 34
Views: 44,899
Posted By TimeShift
Re: [L4D2] Varying Ammunition Reserves (1.5.3)

I removed timer cvar until I find how to fix it.
The Gun Control cvars work here. o.O
Forum: Plugins 05-01-2010, 23:11
Replies: 34
Views: 44,899
Posted By TimeShift
Re: [L4D2] Varying Ammunition Reserves (1.5.2)

Thats why I didnt put pistols before, so I'm going to remove it.
Forum: Plugins 05-01-2010, 01:19
Replies: 34
Views: 44,899
Posted By TimeShift
Re: [L4D2] Varying Ammunition Reserves (1.5.2)

Gun Control doesnt have that CVAr for controlling Magnum ammo.
Forum: Plugins 05-01-2010, 00:36
Replies: 34
Views: 44,899
Posted By TimeShift
Re: [L4D2] Varying Ammunition Reserves (1.5.1)

No because Magnum have the default limit of 8 ammo and the P220 have 15.
Forum: Plugin/Gameplay Ideas and Requests 04-30-2010, 23:13
Replies: 2
Views: 1,039
Posted By TimeShift
Forum: Plugins 04-30-2010, 22:50
Replies: 34
Views: 44,899
Posted By TimeShift
Re: [L4D2] Varying Ammunition Reserves (1.5.1)

I'm going to add this. I think it'll continue to be in the pistols group, even being a primary weapon.

EDIT:

Unfortunately Magnum is like M60, it has a different way to change the ammo...
Forum: Plugins 04-30-2010, 15:58
Replies: 34
Views: 44,899
Posted By TimeShift
Re: [L4D2] Varying Ammunition Reserves (1.4)

Nice idea! I haven't thought about it. Going to do.

EDIT:

Done!
Forum: Plugins 04-30-2010, 13:57
Replies: 34
Views: 44,899
Posted By TimeShift
Re: [L4D2] Varying Ammunition Reserves (1.1)

Making support right now.

EDIT: Done! 1.3 comes with M60 support!


You're welcome!
Forum: Plugins 04-30-2010, 12:38
Replies: 34
Views: 44,899
Posted By TimeShift
Re: [L4D2] Varying Ammunition Reserves

Fixed!

In next version (1.2.0) going to do CSS weapons variation =)

EDIT:

CSS weapons are included in the weapon types that the plugin already changes.

You can't set a variation to each...
Forum: Plugins 04-29-2010, 22:04
Replies: 34
Views: 44,899
Posted By TimeShift
Re: [L4D2] Varying Ammo

Oh! Im going to do this :)

EDIT:

Gonna do this tomorrow, ok? Have to sleep now :(
Forum: Plugins 04-29-2010, 21:58
Replies: 34
Views: 44,899
Posted By TimeShift
Re: [L4D2] Varying Ammo

For this you can install this plugin
http://forums.alliedmods.net/showthread.php?t=114296
Forum: Plugins 04-29-2010, 20:25
Replies: 10
Views: 22,602
Posted By TimeShift
Re: [L4D] Varying Ammunition Reserves

I modified this plugin and adapted it to L4D2!

http://forums.alliedmods.net/showthread.php?p=1164940
Forum: Plugins 04-29-2010, 20:19
Replies: 34
Views: 44,899
Posted By TimeShift
[L4D2] Varying Ammunition Reserves (1.5.3)

This is a modified version adapted to Left 4 Dead 2! The original one was made by Luke Penny (http://forums.alliedmods.net/member.php?u=68357) (Thread...
Forum: Plugin/Gameplay Ideas and Requests 04-28-2010, 12:42
Replies: 2
Views: 1,039
Posted By TimeShift
Forum: Plugin/Gameplay Ideas and Requests 04-27-2010, 22:03
Replies: 958
Views: 705,823
Posted By TimeShift
Re: [L4D2]All 8 survirvors (from 1 and 2)

I think the animation of L4D1 survivors that are on "The Passing" finale are not like animations that we see in Nick, Coach, etc. I think they made with the map, because they dont walk, they only...
Forum: Plugin/Gameplay Ideas and Requests 04-27-2010, 21:57
Replies: 2
Views: 1,039
Posted By TimeShift
[L4D2: Request] Spectator Waitline

I've seen in another 10X10 server, 4 spectator slots, then, if the 2 teams are full you wait as a spectator and when a slot is free in one team you receive a message saying so and to type !js/!ji...
Showing results 1 to 25 of 36

 
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