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Posts Made By:
katna
Forum:
Scripting Help
09-27-2011, 09:28
Replies:
8
Constant button used
Views:
1,312
Posted By
katna
Re: Constant button used
I understand your idea to check models, but if there is more than one then what do you suggest to do?
anyway I'm trying to save specific button for every map in a .ini file and then check if any...
Forum:
Scripting Help
09-27-2011, 09:14
Replies:
8
Constant button used
Views:
1,312
Posted By
katna
Re: Constant button used
I don't think this is a good idea because there is many buttons on the map with the same model, and i need specific one.
Forum:
Scripting Help
09-27-2011, 08:41
Replies:
8
Constant button used
Views:
1,312
Posted By
katna
Re: Constant button used
bump
Forum:
Scripting Help
09-02-2011, 02:50
Replies:
2
KnivesOnly Plugin [PROBLEM]
Views:
1,095
Posted By
katna
Re: KnivesOnly Plugin [PROBLEM]
because knife function get executed twice. when you pick up a weapon, "CurWeapon" occur and then after you drop the client weapon, its occur again. that why it is printed twice.
also you used...
Forum:
Scripting Help
09-01-2011, 16:36
Replies:
31
Having a Little problem with calculations
Views:
4,818
Posted By
katna
Re: Having a Little problem with calculations
how does removing the -1 works? i'm confused... i'm pretty sure ( 0 ^ 2 ) * 70 equals 0
Forum:
Scripting Help
09-01-2011, 16:33
Replies:
31
Having a Little problem with calculations
Views:
4,818
Posted By
katna
Re: Having a Little problem with calculations
level 0; ( -1 ^ 2 ) * 70 = 70
level 1; ( 0 ^ 2 ) * 70 = 0
level 2; No point to continue
at level 0: 0 * 2 * 70 = 0
Forum:
Scripting Help
09-01-2011, 16:21
Replies:
31
Having a Little problem with calculations
Views:
4,818
Posted By
katna
Re: Having a Little problem with calculations
how does i need better math skills, if you talk about the 80 it was just a typo.
anyway he DOESN'T want a level with 210 exp needed.
Forum:
Scripting Help
09-01-2011, 16:08
Replies:
31
Having a Little problem with calculations
Views:
4,818
Posted By
katna
Re: Having a Little problem with calculations
Level 0 : (0 + 1) * 70 = 80
Level 2 : (1 + 1) * 70 = 140
Level 3 : (2 + 1) * 70 = 210
And he wanted his code to be 280xp for the 3rd level.
while(player_experience[id] >= ( min(70,...
Forum:
Scripting Help
09-01-2011, 09:40
Replies:
8
Constant button used
Views:
1,312
Posted By
katna
Constant button used
how can i check if a specific button is used, i mean first i tried with button id but then i found out that button id are not permanent. Also i checked targetname but some buttons doesn't have a...
Forum:
Scripting Help
08-28-2011, 06:55
Replies:
2
[Help] containi , case sensitive
Views:
844
Posted By
katna
[Help] containi , case sensitive
containi isn't suppose to be case sensitive
containi - Returns position of string found inside of source, or -1 on failure. Case insensitive.
and i use this code
containi("@A", "a")
Forum:
Scripting Help
08-27-2011, 18:32
Replies:
19
orpheu, catching NET_QueuePacket
Views:
16,586
Posted By
katna
Re: orpheu, catching NET_QueuePacket
ty, how can i test the explot to see if it still works?
Forum:
Suggestions / Requests
08-25-2011, 02:13
Replies:
6
plugin hns
Views:
2,428
Posted By
katna
Re: plugin hns
hns and terror can attack, i don't get it. then its not hns.
anyway this is forum scripting help. post at suggestion/request
Forum:
Scripting Help
08-22-2011, 13:44
Replies:
12
Help, when i set user in team then he dont see a hud, WHY? xD
Views:
2,485
Posted By
katna
Re: Help, when i set user in team then he dont see a hud, WHY? xD
i'm not sure, but i think when your blocking the original menu, your also blocking the hp hud and armor hud to sort of load latter. search for a auto team join plugin and look at the code
Forum:
Unapproved/Old Plugins
08-22-2011, 06:45
Replies:
39
Minority Report MOD v1.4 [19/08/2011]
Views:
1,357,274
Posted By
katna
Re: Minority Report MOD v1.4 [19/08/2011]
vBulletin count views with no limitation, if someone used a bot or something to auto-refresh your thread, then that is the reason or bug who knows
Forum:
Scripting Help
08-21-2011, 06:56
Replies:
20
Fakemeta ?! or what module do this.
Views:
4,023
Posted By
katna
Re: Fakemeta ?! or what module do this.
alias kzh_speed "say random message"
should i be kicked for that?
again if you don't understand you can read only aliases names but names are useless to detect because it doesn't tell you...
Forum:
Scripting Help
08-21-2011, 02:24
Replies:
6
Motd size
Views:
2,066
Posted By
katna
Re: Motd size
if its a const motd ( which the text will be constant ), you can just open a html file containing your MOTD Text. if its for dynamic purpose, just use arkshine solution
Forum:
Scripting Help
08-21-2011, 02:21
Replies:
20
Fakemeta ?! or what module do this.
Views:
4,023
Posted By
katna
Re: Fakemeta ?! or what module do this.
this plugin fail to detect correctly kzhack because kzhack aliases can be renamed.
Forum:
Scripting Help
08-21-2011, 02:17
Replies:
5
get_gametime problem
Views:
2,230
Posted By
katna
Re: get_gametime problem
you want to get the player time played in the server. get_gametime return the server game time. you should change it to:
get_user_time(id, 1)
or if you want it in hours
client_print(id,...
Forum:
Unapproved/Old Plugins
08-19-2011, 10:14
Replies:
32
Jailbreak football + net menu
Views:
27,062
Posted By
katna
Re: Jailbreak football + net menu
why this isn't trashed yet, and what going on with the weird language, you should talk only english here
Forum:
Unapproved/Old Plugins
08-17-2011, 15:04
Replies:
32
Jailbreak football + net menu
Views:
27,062
Posted By
katna
Re: Jailbreak football + net menu
you can't take a mod, edit it and just publish it, first you need to ask the original the permission, in this case: xPaw. Also, you have to give him credit for the mod
Forum:
Scripting Help
08-13-2011, 12:15
Replies:
2
permanent hud message
Views:
1,763
Posted By
katna
permanent hud message
how can i make a permanent hud message which refresh at pickup event.
I searched for permanent hud plugin but, its only refresh every seconds. I need it to refresh immediately at pickup event
Forum:
Scripting Help
08-11-2011, 13:54
Replies:
13
fall damage sound
Views:
3,167
Posted By
katna
Re: fall damage sound
Check Exolent Xp Mod to see
Forum:
Scripting Help
08-11-2011, 04:56
Replies:
5
2 c4 at roundstart
Views:
1,878
Posted By
katna
Re: 2 c4 at roundstart
i will check owner, i'm not very familiar with offset. but what does the mp_freezetime has to do with it?
Forum:
Scripting Help
08-11-2011, 03:16
Replies:
5
2 c4 at roundstart
Views:
1,878
Posted By
katna
2 c4 at roundstart
i had a problem with c4 detection at round start to i tried to fix it. anyway
i need to save the c4 to a global varible at the roundstart event. The problem is at the round start its detect 2...
Forum:
Scripting Help
08-10-2011, 08:39
Replies:
9
weapon_c4 at round start
Views:
3,048
Posted By
katna
Re: weapon_c4 at round start
i think i got a solution but, can i use
fm_transfer_user_gun(0, id, CSW_C4)
to give the c4 to a player from the ground?
Showing results 1 to 25 of 134
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