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Search: Posts Made By: M72TheLaw
Forum: Extensions 04-13-2013, 12:15
Replies: 47
Views: 31,935
Posted By M72TheLaw
Re: [DOTA] Dota Tools [OMG/LOD]

Well never mind then :)
Forum: Metamod:Source Plugins 04-13-2013, 09:58
Replies: 323
Views: 244,365
Posted By M72TheLaw
Re: Dota 2 Fixups

Server.cfg takes place too early, it get overwritten on map load. But adding an "exec server.cfg" to post map load on whatever plugin someone is using would fix that.
Forum: Extensions 04-13-2013, 09:56
Replies: 47
Views: 31,935
Posted By M72TheLaw
Re: [DOTA] Dota Tools [OMG/LOD]

Here is a list of models that you can precache in order to fix the model errors, obviously it would be more efficient to only precache them if the related ability is rolled, but I am somewhat lazy....
Forum: Metamod:Source Plugins 04-10-2013, 09:24
Replies: 20
Views: 37,977
Posted By M72TheLaw
Re: [DOTA] VPK override

I'm fairly sure that this isn't an issue, you can change all of the files manually anyway and if they have a problem with loading custom files or altering gameplay then they will have issues with...
Forum: Metamod:Source Plugins 04-09-2013, 13:45
Replies: 20
Views: 37,977
Posted By M72TheLaw
Re: [DOTA] VPK override

If you are going to do a VPK override extension (a good idea at that), it would make more sense to either have it work for all files, or have a configuration file to set what files you want...
Forum: General 04-01-2013, 14:08
Replies: 735
Views: 507,048
Posted By M72TheLaw
Re: Sourcemod for Dota 2?

Looks like it was my bad, I was using dota_item_purchase/pickup/spotted and the like, I checked farther down the list and there are slightly different named versions. The first ones must be for the...
Forum: General 04-01-2013, 12:58
Replies: 735
Views: 507,048
Posted By M72TheLaw
Re: Sourcemod for Dota 2?

Well never mind then, must just be every one that I am interested in.
Forum: General 04-01-2013, 10:20
Replies: 735
Views: 507,048
Posted By M72TheLaw
Re: Sourcemod for Dota 2?

I'm pretty sure that events aren't being hooked at all, the HookEvent and HookEventEx functions are returning true but my event functions never get called.

I've tried the classic source events as...
Forum: General 03-29-2013, 08:13
Replies: 735
Views: 507,048
Posted By M72TheLaw
Re: Sourcemod for Dota 2?

For the record the latest client will connect and play just fine on the older patch and server.dll if that was your hitchup Reels. If you didn't toss your old copy you can still work on whatever you...
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