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Search: Posts Made By: Marttt
Forum: Plugin/Gameplay Ideas and Requests Yesterday, 16:39
Replies: 15
Views: 1,200
Posted By Marttt
Re: [L4D2]Christmas LED lights with

You can also try to use something like Silver's - Neon Beams (https://forums.alliedmods.net/showthread.php?p=2663865) plugin to add some lights.
Forum: Plugins Yesterday, 16:33
Replies: 15
Views: 8,301
Posted By Marttt
Re: [L4D2] Burners Announce

strikeraot

Sorry, but how do you expect to get help providing that kind of information?

Are you using the sp file I shared here? or the one from the main post?
The lines you posted doesn't...
Forum: Plugins 10-17-2019, 16:52
Replies: 587
Views: 88,635
Posted By Marttt
Re: [L4D & L4D2] Mutant Tanks (v8.64, 8-23-2019) [Human/AI Tanks Supported]

Read the INFORMATION.md file.

https://github.com/Psykotikism/Mutant_Tanks/blob/master/INFORMATION.md#tank-settings

Set the attribute "Tank Enabled" to "0"
Forum: Plugin/Gameplay Ideas and Requests 10-16-2019, 16:50
Replies: 8
Views: 243
Posted By Marttt
Re: compile problem

Aya, thanks for the video.

generals, code correction would look something like this, but it still doesn't make sense, because * if * is decompiled code, some information may have been lost during...
Forum: Plugin/Gameplay Ideas and Requests 10-16-2019, 12:25
Replies: 8
Views: 243
Posted By Marttt
Re: compile problem

There is too many problems with this code, looks like it is missing a lot of variables declarations, I think nobody can help you.

Would be better if you provide some plugin link related to this...
Forum: Plugin/Gameplay Ideas and Requests 10-13-2019, 09:08
Replies: 13
Views: 595
Posted By Marttt
Re: [L4D2]Forever in the dark?

I tried but seems to have no effect.
"!sm_lighting a" goes darker than "!sm_maplight a"
Forum: Plugin/Gameplay Ideas and Requests 10-12-2019, 22:15
Replies: 13
Views: 595
Posted By Marttt
Re: [L4D2]Forever in the dark?

Also check this plugin Light Setting (https://forums.alliedmods.net/showthread.php?p=611753)
You can even go darker if you type !sm_lighting "a" with this plugin. (to go back to default type...
Forum: Plugin/Gameplay Ideas and Requests 10-12-2019, 10:47
Replies: 13
Views: 595
Posted By Marttt
Re: [L4D2]Forever in the dark?

Try this one:


"very_dark"
{
"background" "1 1 1"
"chance" "100"
"clouds" "1"
"duration_max" "0"
"duration_min" "0"
Forum: Plugins 10-12-2019, 09:22
Replies: 3
Views: 631
Posted By Marttt
Re: [L4D2] Revive Patch

Would be nice to add an inverse config aswell, bots by default can revive survivors even when the incapped is taking damage. In versus this behavior is annoying and unfair.
Forum: Unapproved Plugins 10-11-2019, 15:29
Replies: 15
Views: 7,792
Posted By Marttt
Re: [L4D & L4D2] Say Event | for devs

Try the version I posted on [L4D2] Burners Announce plugin.

https://forums.alliedmods.net/showthread.php?p=2669244#post2669244

If it work, someone may merge both later
Forum: Plugin/Gameplay Ideas and Requests 10-10-2019, 22:20
Replies: 13
Views: 595
Posted By Marttt
Re: [L4D2]Forever in the dark?

Looks like this plugin uses a custom skybox, that's why it is all black, no standard skyboxes are like this way.
The other configs can be achieved through the Weather plugin.

here is some info:...
Forum: Plugin/Gameplay Ideas and Requests 10-10-2019, 21:19
Replies: 13
Views: 595
Posted By Marttt
Re: [L4D2]Forever in the dark?

Try the Silvers's [L4D2] Weather Control (https://forums.alliedmods.net/showthread.php?t=184890?t=184890) plugin.
Forum: Plugin/Gameplay Ideas and Requests 10-10-2019, 06:47
Replies: 4
Views: 639
Posted By Marttt
Re: [REQ][L4D2] Radar

Well I'm not going to do that.

But here are some notes:

With instructor hints, would be limited since there are not many "icons" available and the icons aren't resizable, I did once for a witch...
Forum: Plugins 10-09-2019, 19:59
Replies: 56
Views: 24,354
Posted By Marttt
Re: [L4D & L4D2] Decoration For Witch Killer, Witch Guard

Fork from Dragokas version

v.1.4.6

Change Log:

Changed third-person detection to the Lux stock method.
Added witch for kills with fire (e.g. Molotov).
Forum: Plugins 10-09-2019, 19:35
Replies: 190
Views: 92,892
Posted By Marttt
Re: [L4D2] Explosive Cars v1.0.4

Version 1.0.1g


Added forklifts to explosions.
Now the damage from fire or explosions also counts.


Based on BloodyBlade shared version.
Forum: Plugin/Gameplay Ideas and Requests 10-09-2019, 16:48
Replies: 8
Views: 796
Posted By Marttt
Re: how to creatertimer in foreach maxplayers

Well you can try to do something like this (is ugly but may work, not the best solution)
If you are the only admin in the server, should work.


static int clientIndex = 1;
static int...
Forum: Plugin/Gameplay Ideas and Requests 10-09-2019, 16:35
Replies: 4
Views: 639
Posted By Marttt
Re: [REQ][L4D2] Radar

maybe is talking about this one: https://www.gamemaps.com/details/17094
Forum: Plugins 10-08-2019, 19:48
Replies: 46
Views: 38,203
Posted By Marttt
Re: [L4D & L4D2] Achievement Trophy (2.4.2) [28-Jun-2019]

Here is a version that also displays the achievement trophy for the player who last damaged the Witch/Tank. (requested by a friend)

New cvars:

l4d_trophy_witch ⇨ 0=Off. 1=Display the...
Forum: Unapproved Plugins 10-08-2019, 19:06
Replies: 15
Views: 7,792
Posted By Marttt
Re: [L4D & L4D2] Say Event | for devs

Try the version I posted on [L4D2] Burners Announce plugin.

https://forums.alliedmods.net/showthread.php?p=2669244#post2669244
Forum: Plugins 10-08-2019, 19:01
Replies: 15
Views: 8,301
Posted By Marttt
Re: [L4D2] Burners Announce

Try this version.
Forum: Plugins 10-08-2019, 18:36
Replies: 4
Views: 748
Posted By Marttt
Re: [L4D2] Spitter rocks

rehcah you are right, for example, if a player becomes a spitter on versus and change to survivor team the IsSpitter will be true even being a survivor. (I did some tests and checked that)

Well I...
Forum: Plugin/Gameplay Ideas and Requests 10-08-2019, 12:39
Replies: 8
Views: 796
Posted By Marttt
Re: how to creatertimer in foreach maxplayers

You can try something like this, I didn't tested but the logic may work.


static int clientIndex = 1;

public OnPluginStart()
{
RegAdminCmd("sm_test", test, ADMFLAG_CONVARS);
}
Forum: Plugins 10-07-2019, 21:07
Replies: 0
Views: 500
Posted By Marttt
[ANY] Hostname - Display Map Name

About

I made this plugin because I usually access my favorite [L4D]/[L4D2] servers through the "openserverbrowser" console command and,
despite knowing the dev name of the vanilla campaigns...
Forum: Plugins 10-06-2019, 10:02
Replies: 8
Views: 827
Posted By Marttt
Re: [L4D2 & L4D] Laser Creator

Try to watch the video, seems like you need to go to Main Menu > Change Settings > Render Color
Than type 255 0 0 (for red) on the chat as example.
Forum: Plugin/Gameplay Ideas and Requests 10-05-2019, 21:29
Replies: 3
Views: 397
Posted By Marttt
Re: L4D2 Teamkill auto vote ban help

Can you confirm the plugin post you are talking about? This one you linked doesn't look to do what you want.
Showing results 1 to 25 of 214

 
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