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Forum: Module Coding 09-19-2010, 12:23
Replies: 36
Views: 76,381
Posted By Ramono
Re: Module: Sockets_hz ( listenning + nonblocking ) ... working :)

I too would like a way to retrieve a sockets IP-adress. Sending it along with the data is impossible as the client connected to my plugin in a http browser.
The function decribed by Exolent[jNr]...
Forum: Module Coding 09-13-2007, 03:34
Replies: 36
Views: 76,381
Posted By Ramono
Re: Module: Sockets_hz ( listenning + nonblocking ) ... working :)

You can make a FastDownload Plugin if you want, Imma stop tryina do it.
TF2 and Fortress forever coming, so the next months I won't have time, and if i do I will try to script for sourcemod.
Forum: Module Coding 09-06-2007, 11:15
Replies: 36
Views: 76,381
Posted By Ramono
Re: Module: Sockets_hz ( listenning + nonblocking ) ... working :)

When a client disconnects it looks like it keeps on sending empty messages, how to make this stop? or how to make it hook whenever the client disconnects?
Forum: Module Coding 08-29-2007, 14:18
Replies: 36
Views: 76,381
Posted By Ramono
Re: Module: Sockets_hz ( listenning + nonblocking ) ... working :)

Not realy, u can save the socket number with a protected cvar, and continue the socket after mapload.
Only if the server closes u should end the connection.
Forum: Module Coding 08-29-2007, 10:52
Replies: 36
Views: 76,381
Posted By Ramono
Forum: Module Coding 08-29-2007, 10:04
Replies: 36
Views: 76,381
Posted By Ramono
Re: Module: Sockets_hz ( listenning + nonblocking ) ... working :)

I don't get it, so all u have to do is call
socket_unblock(_socket)
then
socket_accept(_socket)

and it doesnt block?

or..?

Anyway, can somone compile this for win32 please?
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