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Posts Made By:
Gecko
Forum:
Scripting
09-20-2013, 20:01
Replies:
5
Disable Radio
Views:
2,623
Posted By
Gecko
Re: Disable Radio
sv_ignoregrenaderadio only disables "Fire in the hole" radio sounds when grenades are thrown. I'm talking about either preventing people from using the radio through their menu, or preventing them...
Forum:
Store
09-20-2013, 04:14
Replies:
4
Issue
Store_GetItemDisplayName()
Views:
1,403
Posted By
Gecko
Re: Store_GetItemDisplayName()
Ahhh okay, yeah no that makes sense. Awesome. Thanks for the help, and great plugin you've got here.
Forum:
Scripting
09-19-2013, 21:46
Replies:
5
Disable Radio
Views:
2,623
Posted By
Gecko
Disable Radio
I've only found one plugin here:
https://forums.alliedmods.net/showthread.php?t=187541
That has the capability of disabling radio for all players, but it doesn't seem to work.
Is this possible?...
Forum:
Store
09-19-2013, 20:43
Replies:
4
Issue
Store_GetItemDisplayName()
Views:
1,403
Posted By
Gecko
Re: Store_GetItemDisplayName()
Using Store 1.1
//TestFunc gets all the items from the database with the only filter being that the items are
//buyable. It then passes it to the GetItemsCallback.
TestFunc(client)
{
new...
Forum:
Store
09-18-2013, 01:39
Replies:
4
Issue
Store_GetItemDisplayName()
Views:
1,403
Posted By
Gecko
Store_GetItemDisplayName()
The Store_GetItemDisplayName() function sometimes throws this error:
L 09/18/2013 - 00:35:42: [SM] Plugin encountered error 15: Array index is out of bounds
L 09/18/2013 - 00:35:42: [SM]...
Forum:
Scripting
09-17-2013, 22:09
Replies:
11
Proper client iteration
Views:
4,298
Posted By
Gecko
Re: Proper client iteration
Okay, the only reason I ask is because I'm using the first iteration method that I posted, but for some reason I'm getting errors of invalid client index #, where the # is equal to my max players + 1.
Forum:
Scripting
09-17-2013, 21:45
Replies:
11
Proper client iteration
Views:
4,298
Posted By
Gecko
Proper client iteration
Should iterating over all clients in the server go like this
for (new i = 1; i <= MAXPLAYERS; i++)
{
}
Or like this?
for (new i = 0; i < MAXPLAYERS; i++)
{
Forum:
Store
09-17-2013, 21:42
Replies:
1
Issue
GetArrayString invalid index
Views:
796
Posted By
Gecko
GetArrayString invalid index
Periodically, store will report the following error:
L 09/17/2013 - 19:39:39: [SM] Native "GetArrayString" reported: Invalid index -12 (count: 172)
L 09/17/2013 - 19:39:39: [SM] Displaying call...
Forum:
Scripting
09-14-2013, 18:49
Replies:
3
(CS:S) Remove player armor
Views:
1,333
Posted By
Gecko
Re: (CS:S) Remove player armor
Awesome! Thanks
Forum:
Scripting
09-14-2013, 18:37
Replies:
3
(CS:S) Remove player armor
Views:
1,333
Posted By
Gecko
(CS:S) Remove player armor
I've been trying to figure out a way to remove a players armor.
I know there's GetClientArmor(), but I can't find anything to remove the armor.
Anybody know?
Forum:
Scripting
09-13-2013, 17:15
Replies:
9
Player Properties (Hammer)
Views:
3,717
Posted By
Gecko
Re: Player Properties (Hammer)
I asked about doing such things through Hammer.....
Forum:
Scripting
09-13-2013, 16:31
Replies:
9
Player Properties (Hammer)
Views:
3,717
Posted By
Gecko
Player Properties (Hammer)
I suppose this is more of an SDK question but you guys might know the answer as well.
I'm trying to figure out which properties of the player entity I can change in Hammer, that will transmit...
Forum:
Plugins
08-14-2013, 18:08
Replies:
1,919
[Source 2009, CS:GO] Stamm 2.28 - VIP Level Ranking
Views:
927,298
Posted By
Gecko
Re: [Source 2009, CS:GO] Stamm 2.04 (2.1.8B available) VIP Level Ranking
The VIP model is not working. The model downloads properly, but when I type !vipmodel nothing shows up. When I do sm_vipmodel in console, nothing happens (no unknown command, no menu)
Forum:
Store
07-26-2013, 01:12
Replies:
1
Feature Request
Player Colors
Views:
1,081
Posted By
Gecko
Player Colors
Could someone make a module that allows players to buy player/glow colors in the store? It's pretty simple, it just changes the color of the player when equipped.
EDIT: And only applies the color...
Forum:
Plugins
07-07-2013, 14:39
Replies:
21
[CS:S] Gangs Mod - Jailbreak
Views:
17,807
Posted By
Gecko
Re: [CS:S] Gangs Mod - Jailbreak
I fixed up the english translations for you, there were a few mistakes. None of the phrase keys were changed though.
Forum:
Store
07-04-2013, 20:36
Replies:
224
Release
Skins (1.1-alpha)
Views:
104,208
Posted By
Gecko
Re: Skins (1.1-alpha)
As a feature request, could we have it so you can equip two skins, one for each team? That way if you switch teams you don't have to equip a skin again.
Forum:
Plugins
07-03-2013, 16:33
Replies:
21
[CS:S] Gangs Mod - Jailbreak
Views:
17,807
Posted By
Gecko
Re: [CS:S] Gangs Mod - Jailbreak
I noticed a major bug that players can deposit negative values into gang banks which overflows the data type and allows for obscene amounts of credits to be in the gang bank. All you have to do is...
Forum:
Plugins
07-01-2013, 20:13
Replies:
21
[CS:S] Gangs Mod - Jailbreak
Views:
17,807
Posted By
Gecko
Re: Gangs Mod - Jailbreak
Also this plugin lags my server quite a bit..
Forum:
Plugins
07-01-2013, 19:18
Replies:
21
[CS:S] Gangs Mod - Jailbreak
Views:
17,807
Posted By
Gecko
Re: Gangs Mod - Jailbreak
You messed up your SQL syntax,
CREATE TABLE IF NOT EXISTS Gang.Gangs_Users
(
SteamID varchar(255) NOT NULL,
Name varchar(255) NOT NULL,
Gang varchar(255) NOT NULL DEFAULT 'none',
Rank...
Forum:
Store
06-24-2013, 18:07
Replies:
34
Release
[CS:S] Pets
Views:
25,917
Posted By
Gecko
Re: [CS:S] Pets
Bugs/things I've noticed:
- The pets can open doors (They can open ones that are locked even)
- The pets make sounds like "Ok, let's go" when you press E on them
- It says "hostage" when you...
Forum:
Store
06-24-2013, 18:02
Replies:
19
Release
NadeSkins
Views:
13,416
Posted By
Gecko
Re: NadeSkins
Could you make it so different grenade types had different models?
e.g. Frag grenade = turtle, Smoke grenade = orange, Flashbang = radio
Forum:
General
05-29-2013, 20:55
Replies:
6
Private Messages Problem
Views:
1,200
Posted By
Gecko
Re: Private Messages Problem
Oops, my mistake. Thanks!
Forum:
General
05-29-2013, 10:25
Replies:
6
Private Messages Problem
Views:
1,200
Posted By
Gecko
Private Messages Problem
I really didn't know where else to post this, so my bad if it's in the wrong section.
There's something wrong with the Private Messaging system on the forums here. I can't see any of my Sent...
Forum:
Plugin/Gameplay Ideas and Requests
05-24-2013, 00:04
Replies:
2
[CS:S] Player pick-up weapon event
Views:
1,088
Posted By
Gecko
[CS:S] Player pick-up weapon event
I'm trying to hook into an Event that occurs when a player picks up a weapon. Is there any event that exists for something like this?
EDIT: Oops, I was looking at the Generic Source events,...
Forum:
Plugin/Gameplay Ideas and Requests
05-19-2013, 21:51
Replies:
3
[REQ] Priority Speaker
Views:
1,861
Posted By
Gecko
[REQ] Priority Speaker
I think a Priority Speaker plugin would be a really good idea.
Priority Speaker
Priority users (defined by a permission flag) gain the Priority Speaker status.
When a Priority Speaker uses...
Showing results 1 to 25 of 99
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