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Search: Posts Made By: 12Toastie
Forum: New Plugin Submissions 07-05-2022, 05:08
Replies: 8
Views: 2,698
Posted By 12Toastie
Re: [TFC] Bug Fixes v1.3

but on the spy's screen your back IS there.. its a netcode thing completely....
Forum: Metamod:Source Questions 06-03-2022, 04:12
Replies: 1
Views: 1,681
Posted By 12Toastie
Re: [L4D2] Need help with MM:Source (SOLVED)

solved.. i installed fresh and it worked.. lo siento
Forum: Metamod:Source Questions 06-03-2022, 02:44
Replies: 1
Views: 1,681
Posted By 12Toastie
[L4D2] Need help with MM:Source

Cant get it to load! custom vdf and all... getting this error in the output..

Failed to load plugin "../left4dead2/addons/metamod/bin/server"
Failed to load plugin...
Forum: New Plugin Submissions 05-23-2022, 02:38
Replies: 8
Views: 2,698
Posted By 12Toastie
Re: [TFC] Bug Fixes v1.3

* - #15: Primed grenades will no longer be wrongly removed by item_tfgoal removal if the player has zero primary or secondary grenades left.

This one is happening again
Forum: Scripting Help 03-21-2022, 02:12
Replies: 13
Views: 702
Posted By 12Toastie
Re: Damage Tracker Plugin.. need what the player got hit by..

ive done this one.. but the problem again is if someone shot a rocket.. but switched to shotty before the rocket hits.. the damage would be registered to the shotty.

so what we want to find is......
Forum: Scripting Help 03-19-2022, 20:52
Replies: 13
Views: 702
Posted By 12Toastie
Re: Damage Tracker Plugin.. need what the player got hit by..

This will work great with hitscan weapons, but not projectiles like a rocket or pipebomb in TFC.

I do really appreciate the responses guys

edit: returned 0
Forum: Scripting Help 03-19-2022, 00:26
Replies: 13
Views: 702
Posted By 12Toastie
Re: Damage Tracker Plugin.. need what the player got hit by..

cool that was my suspicion.. but idk how to get the weapon name :(


new weaponName[40]
get_weaponname(iInflictor, weaponName, sizeof(weaponName) -1)

and i get this error..

L 03/18/2022 -...
Forum: Scripting Help 03-17-2022, 20:39
Replies: 13
Views: 702
Posted By 12Toastie
Re: Damage Tracker Plugin.. need what the player got hit by..

thank you for your reply! i do not have any type of plugin for rockets or any source code pertaining to rockets

i checked iInflictor and bitDamageType with %u and %d they return the same numbers...
Forum: Scripting Help 03-17-2022, 02:19
Replies: 13
Views: 702
Posted By 12Toastie
Damage Tracker Plugin.. need what the player got hit by..

so I am using this


public CBasePlayer_TakeDamage_Post(id, iInflictor, iAttacker, Float:flDamage, bitsDamageType){

new weapon[40]
get_weaponname(get_user_weapon(iAttacker), weapon,...
Forum: Approved Plugins 01-22-2022, 12:56
Replies: 200
Views: 346,790
Posted By 12Toastie
Re: Bunny Hop Abilities v0.5.2 ( dec 13 2008 )

apologies.. does this plugin work with the latest AMX? I installed it.. the variables are there.. but cant autobhop or remove speed cap.. Trying to use it for TFC
Forum: Scripting Help 10-16-2021, 18:50
Replies: 1
Views: 449
Posted By 12Toastie
TFC Stopwatch Plugin

Doing a stop watch plugin.. basically you start at one part and say !start, and itll do a stopwatch until you get to the next part and do !time

problem is coming when I am doing a 1/0 switch on...
Forum: Scripting Help 05-05-2021, 20:32
Replies: 7
Views: 616
Posted By 12Toastie
Re: Looking for a function thatll set the players current velocity.. NOT MAXSPEED

ya unfortunately that seemed to have no affect? i threw it in prethink just to see if it would limit at all without conditions and it didnt.. perhaps im calling it wrong?

limit_velocity(id,...
Forum: Scripting Help 05-05-2021, 18:47
Replies: 7
Views: 616
Posted By 12Toastie
Re: Looking for a function thatll set the players current velocity.. NOT MAXSPEED

damn.. thank you for the pretty much very copy/pastable code hahaha.. i will implement it tonight and let you know how it goes! :D
Forum: Scripting Help 05-05-2021, 18:45
Replies: 7
Views: 616
Posted By 12Toastie
Re: Looking for a function thatll set the players current velocity.. NOT MAXSPEED

Thank you for your reply! :D

For tfc simply setting the user maxspeed wont cut it because users of chophop are not effected by it. I will need to actually alter their velocity as their maxspeed...
Forum: Scripting Help 05-05-2021, 11:25
Replies: 7
Views: 616
Posted By 12Toastie
Re: Looking for a function thatll set the players current velocity.. NOT MAXSPEED

Hey thank you for your reply! Ya i have been trying to use that. I am a rather novice programmer so I am not sure if there is something I need to do differently, but I am getting an effect of sorts...
Forum: Scripting Help 05-05-2021, 01:52
Replies: 7
Views: 616
Posted By 12Toastie
Looking for a function thatll set the players current velocity.. NOT MAXSPEED

Allow me to explain.. this is for TFC..

In TFC each class has their own maxspeed, and are allowed to bunnyhop up to 170% of their maxspeed. If they try to bhop over that 170%, itll reset their...
Forum: Approved Plugins 03-13-2021, 02:56
Replies: 75
Views: 82,611
Posted By 12Toastie
Re: HLTV Autorecord

is there any support for this by chance? not getting any demos recorded :/
Forum: Scripting Help 02-27-2021, 21:19
Replies: 0
Views: 245
Posted By 12Toastie
Help with TFC.. detecting end of Prematch

Hello, I am trying to develop a plugin for a league. It is a 1v1 league where I am counting the players kill count so they dont have to refer to their scoreboard and itll tell them when they hit a...
Forum: Scripting Help 10-12-2020, 19:48
Replies: 1
Views: 398
Posted By 12Toastie
How to carry over values from a previous round/game in TFC

#include <amxmodx>

#pragma semicolon 1
#pragma ctrlchar '\'

new SCORE_BLUE;
new g_TeamScore[2];
new currentScore;
public show_timer()
{
Forum: Scripting Help 10-12-2020, 19:43
Replies: 1
Views: 354
Posted By 12Toastie
Re: Team Score in Team Fortress Classic

figured it out.. its "Blue" lol..
Forum: Scripting Help 10-12-2020, 17:29
Replies: 1
Views: 354
Posted By 12Toastie
Team Score in Team Fortress Classic

So far this is what im trying..
#include <amxmodx>

#pragma semicolon 1
#pragma ctrlchar '\'

new SCORE_BLUE;
new g_TeamScore[2];
new currentScore = 0;
public show_timer()
Forum: Source Servers (SRCDS) 12-13-2014, 22:04
Replies: 0
Views: 424
Posted By 12Toastie
[L4D2] Cant join server through Lobby

Server wont let me, as a lobby leader, connect to my server.

Those outside of my network can.

I can not join my server, it gives me session unavailable, unless someone is in the server (however...
Forum: Source Servers (SRCDS) 11-24-2014, 20:30
Replies: 3
Views: 1,683
Posted By 12Toastie
CSGO server issues...

I was able to make a joinable server in CSGO.. there are however a few nagging issues..

Issue #1 .. When the server is empty, the playercount will read 0/10. When I join the server locally, it...
Showing results 1 to 23 of 23

 
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