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Search: Posts Made By: [SMC]Neiko
Forum: Approved Plugins 09-15-2007, 12:51
Replies: 27
Views: 50,458
Posted By [SMC]Neiko
Re: Vote Map

I haven't tried it yet, just curious though.

So, from what I read the plugin, it creates the map depending on what maps you put in the config, showing those maps with their respective sprites?
...
Forum: Suggestions / Requests 09-09-2006, 22:54
Replies: 8
Views: 2,320
Posted By [SMC]Neiko
Re: Kill health for AI

Hmm, that doesn't seem to work =/. Anyone else want to attempt? =x
Forum: Suggestions / Requests 09-09-2006, 02:38
Replies: 8
Views: 2,320
Posted By [SMC]Neiko
Re: Kill health for AI

I'll try it tomorrow after I wake up and report back. Just got back from a Football game at 1 am =x. (Ze band)
Forum: Suggestions / Requests 09-04-2006, 18:04
Replies: 8
Views: 2,320
Posted By [SMC]Neiko
Re: Kill health for AI

Thank you very much, now I can actually have people see this topic where it's meant to be =x.
Forum: Suggestions / Requests 09-03-2006, 21:04
Replies: 8
Views: 2,320
Posted By [SMC]Neiko
Re: Kill health for AI

/bump

Could somone please move this?
Forum: Suggestions / Requests 08-29-2006, 20:59
Replies: 8
Views: 2,320
Posted By [SMC]Neiko
Forum: Suggestions / Requests 08-28-2006, 22:23
Replies: 8
Views: 2,320
Posted By [SMC]Neiko
Kill health for AI

http://forums.alliedmods.net/showthread.php?t=29196

I was wondering if it is possible to make it so if you kill A.I., you get health. (I'm aiming around 1-5hp heal)

Because on that plugin, it...
Forum: Approved Plugins 08-28-2006, 22:11
Replies: 26
Views: 28,062
Posted By [SMC]Neiko
Re: Superjump

Getting the same error too.
Forum: Approved Plugins 08-27-2006, 19:22
Replies: 26
Views: 28,062
Posted By [SMC]Neiko
Re: Superjump

Is there a way to make anyone use it? I used your old version that let anyone use it, I came back to get it again since I formatted my server. But I just read it needs SteamID's.

Could you make it...
Forum: Suggestions / Requests 08-12-2006, 21:47
Replies: 13
Views: 3,798
Posted By [SMC]Neiko
Re: trigger_mapchange?

Ven's probally would of worked, but it was kinda confusing =x.

So I used commonbullet's, and it works fine,
Forum: Suggestions / Requests 08-11-2006, 22:44
Replies: 13
Views: 3,798
Posted By [SMC]Neiko
Re: trigger_mapchange?

I'll try both, to see which I like better =x, since I'm trying to make a votemap map.


The problem is Brainbread doesn't recoginze(sp?) in game, I tried both, turning off smart edit. But it ends...
Forum: Suggestions / Requests 08-10-2006, 12:59
Replies: 13
Views: 3,798
Posted By [SMC]Neiko
Re: trigger_mapchange?

Because that one doesn't work either. =x.
Forum: Suggestions / Requests 08-10-2006, 01:17
Replies: 13
Views: 3,798
Posted By [SMC]Neiko
Re: trigger_mapchange?

Did

http://www.ironoak.de/forums/index.php?showtopic=6136&st=0&#entry72343

Just so you know I did =/ (well it's not Technically asking them, but if you look around on topics with people asking...
Forum: Suggestions / Requests 08-09-2006, 11:45
Replies: 13
Views: 3,798
Posted By [SMC]Neiko
Re: trigger_mapchange?

2 day later bump.

Sorry about all the bumping, I usually don't bump alot of topics, but I really want to know if this is possible =x.
Forum: Suggestions / Requests 08-07-2006, 13:25
Replies: 6
Views: 1,448
Posted By [SMC]Neiko
Re: Portals? is it posible

http://forums.alliedmods.net/showthread.php?p=140139
That is probally as close as you are going to get =x.
Forum: Suggestions / Requests 08-06-2006, 22:26
Replies: 13
Views: 3,798
Posted By [SMC]Neiko
Re: trigger_mapchange?

That's kinda the thing. (If I'm reading this the way it I think I am) There isn't a brush entity in BrainBread for it to change to a Specific map, only to the next one in the mapcycle.
Forum: Suggestions / Requests 08-06-2006, 13:58
Replies: 13
Views: 3,798
Posted By [SMC]Neiko
Re: trigger_mapchange?

Two day later bump =x.
Forum: Suggestions / Requests 08-05-2006, 01:20
Replies: 13
Views: 3,798
Posted By [SMC]Neiko
trigger_mapchange?

Well, it appears the mod BrainBread (htpp://www.ironoak.de/BB) doesn't allow trigger_mapchange as an entity. Is there any way with AMXX to set it to an entity for mappers to use that will change the...
Forum: Approved Plugins 07-13-2006, 01:21
Replies: 17
Views: 33,282
Posted By [SMC]Neiko
Re: Zombie Panic Admin

Welcome to the AMX Mod X 1.75-300 Compiler.
Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team

/home/groups/amxmodx/tmp3/php9aFZaM.sma(21) : fatal error 100: cannot read from file: "zp_const"...
Forum: News 04-01-2006, 06:14
Replies: 56
Views: 38,979
Posted By [SMC]Neiko
Know what today is? April the 1ST.... <_<

Know what today is? April the 1ST.... <_<
Forum: General 02-28-2006, 19:58
Replies: 2
Views: 1,604
Posted By [SMC]Neiko
I'm guessing no one knows how to fix this bug...

I'm guessing no one knows how to fix this bug then? :s
Forum: General 02-26-2006, 12:12
Replies: 2
Views: 1,604
Posted By [SMC]Neiko
Brainbread menus

I have talked with some of the devs of brainbread, and they cannot figure it out. It calls upon ShowMenu, and it is enabled for the mod, but none of the votes show. (EX:The timelimit is close to up,...
Forum: Approved Plugins 02-23-2006, 20:35
Replies: 65
Views: 46,992
Posted By [SMC]Neiko
Problem was I had to find anything related to...

Problem was I had to find anything related to BOTS and ifps in the .sma for it to compile. Might not do this on cstrike or other mods, but for brainbread you need to remove those.
Forum: Suggestions / Requests 02-22-2006, 23:04
Replies: 10
Views: 2,963
Posted By [SMC]Neiko
I test it tomorrow (thurs) when I get home from...

I test it tomorrow (thurs) when I get home from work. I'm dead tired atm to try it :/. I'll try at around 6:30-8:00pm ish.
Forum: Approved Plugins 02-22-2006, 07:58
Replies: 46
Views: 61,402
Posted By [SMC]Neiko
/emocry ...

/emocry
http://forums.alliedmods.net/showthread.php?p=209924#216541
?
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