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Forum: Plugins 08-23-2018, 17:41
Replies: 51
Views: 35,563
Posted By Lux
Re: [L4D & L4D2] Gun Damage Booster (v6.0, 08-06-2018)

This think crasher intended that to be SDKUnHook.

change the code to

public void OnClientDisconnect(int client)
{
SDKUnhook(client, SDKHook_OnTakeDamage, OnTakeDamage);
}
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