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Forum: Unapproved Plugins 11-20-2017, 04:26
Replies: 227
Views: 65,675
Posted By NgBUCKWANGS
Re: [L4D & L4D2] Anti-Speedrunner System (v8.0, 11-19-2017)

Does this help
else if(Operation == UNLOCK)
{
if (HasEntProp(Entity, Prop_Data, "m_hasUnlockSequence")
{
SetEntProp(Entity, Prop_Data, "m_hasUnlockSequence",...
Forum: Unapproved Plugins 11-14-2017, 11:50
Replies: 227
Views: 65,675
Posted By NgBUCKWANGS
Re: [L4D & L4D2] Anti-Speedrunner System

I wouldn't worry about making your post so many feet long, you break ctrl+f with the spoiler tag and it's unnecessary to have people work so hard at just getting an idea of what this is all about.
...
Forum: Unapproved Plugins 11-14-2017, 07:14
Replies: 227
Views: 65,675
Posted By NgBUCKWANGS
Re: [L4D & L4D2] Anti-Speedrunner System

Hey,

I'm not into these types of plugins because the balance at getting it right is extremely delicate but I'd like to offer a suggestion. Please never teleport real players to a bot. The other...
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