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Search: Posts Made By: jamsessionein
Forum: Plugins 04-30-2010, 22:06
Replies: 11
Views: 39,067
Posted By jamsessionein
Re: [L4D2] Witch Precache

Thanks for this.
Forum: General 02-25-2010, 23:37
Replies: 4
Views: 1,801
Posted By jamsessionein
Re: Any way to make sm_cvar changes not appear in chat?

Ah, I'd searched, but still managed to miss that thread.

Still, I'm not finding that thread overwhelmingly helpful in solving my issue. Pulling the basic plugin from there, I have the following:
...
Forum: General 02-25-2010, 20:10
Replies: 4
Views: 1,801
Posted By jamsessionein
Re: Any way to make sm_cvar changes not appear in chat?

Combing through basecommands.sp doesn't show the word NOTIFY anywhere. Am I missing something?
Forum: General 02-25-2010, 18:36
Replies: 4
Views: 1,801
Posted By jamsessionein
Any way to make sm_cvar changes not appear in chat?

I'm tinkering around with L4D2, and I'm wondering if there's any way to use the sm_cvar command that won't end up showing the message announcing the variable's change.
Forum: Scripting 10-21-2009, 23:50
Replies: 1
Views: 812
Posted By jamsessionein
Preventing cvars from resetting when setting sv_cheats 0?

To keep it simple...

I've uncapped the pounce damage of hunters on my server by editing the z_hunter_max_pounce_bonus_damage. I set it to 1000; the default is 25.

In the course of playing with...
Forum: Plugin/Gameplay Ideas and Requests 10-21-2009, 18:17
Replies: 3
Views: 978
Posted By jamsessionein
[L4D] Tank-Boomer toss?

We were joking about this earlier today, but I'm wondering how feasible it actually is:

Could a tank be made to pick up a boomer (say, with the use key, at very close range) and lob him through...
Forum: Plugins 10-14-2009, 21:13
Replies: 89
Views: 93,049
Posted By jamsessionein
Re: Left 4 Dead Build Enabler (should work in every Source Game)

This works wonderfully, but I'm having issues with the onlyadmin part of it. When I have this plugin enabled, it lets ANYONE use the commands that have had the cheat flags modified, meaning any...
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