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Posts Made By:
cpgrules
Forum:
Plugin/Gameplay Ideas and Requests
06-22-2016, 22:05
Replies:
1
Request client side command +throw
Views:
669
Posted By
cpgrules
Request client side command +throw
Only admins can use the command bind key +throw. I'd like anyone joining the server to be able to bind a key to this. Anyone know how to do this?
Forum:
Scripting
06-22-2016, 20:25
Replies:
1
+throw command
Views:
394
Posted By
cpgrules
+throw command
anyone know how to allow anyone entering the server to be able to use the +throw command for TF2? Only admins can use this, but I'd like anyone entering to be able to use it by default
Forum:
Plugins
01-25-2015, 17:52
Replies:
194
[Any] Deluxe Godmode
Views:
174,429
Posted By
cpgrules
Re: [Any] Deluxe Godmode
I've tried these commands for admins only Godmode. what am I missing? nothing works
sm_godmode_admin
sm_cvar sm_godmode_admin
sm_godmode_admin 1
sm_cvar sm_godmode_admin 1
Forum:
Plugins
01-18-2015, 18:34
Replies:
194
[Any] Deluxe Godmode
Views:
174,429
Posted By
cpgrules
Re: [Any] Deluxe Godmode
yeah, same here. Anyone can use godmode. I wish it were for admins only
Forum:
Plugins
12-20-2014, 19:14
Replies:
10
[TF2]Godmode with Effects
Views:
15,045
Posted By
cpgrules
Re: [TF2]Godmode with Effects
is this an admin only plugin? I'd hate to see everyone setting godmode on anyone they chose
Forum:
Plugin/Gameplay Ideas and Requests
07-10-2013, 23:55
Replies:
2
TF2 objects.txt changes
Views:
1,577
Posted By
cpgrules
Re: TF2 objects.txt changes
worked great! thanks for the help :up:
Forum:
Plugin/Gameplay Ideas and Requests
07-08-2013, 20:58
Replies:
2
TF2 objects.txt changes
Views:
1,577
Posted By
cpgrules
TF2 objects.txt changes
Hi folks,
Since the steam pipe update I'm not able to change engie equipment anymore. I used to be able to change the Max Objects and Buildtime, but changing them has no affect on the game. Anyone...
Forum:
Plugins
02-23-2013, 23:13
Replies:
15
[TF2] Temp. Be the Merasmus!
Views:
33,259
Posted By
cpgrules
Re: [TF2] Temp. Be the Merasmus!
can this be updated? Thanks :wink:
Forum:
Scripting
09-30-2012, 13:34
Replies:
4
Limit players to strange weaps only
Views:
1,920
Posted By
cpgrules
Re: Limit players to strange weaps only
does it have to be modified to add new s. weapons as they come out?
Forum:
Plugins
09-29-2012, 18:54
Replies:
79
Weapon Blocker 1.3
Views:
72,144
Posted By
cpgrules
Re: Weapon Blocker 1.3
can normal weapons be blocked, but strange weapon be allowed?
Forum:
Scripting
09-24-2012, 02:49
Replies:
4
Limit players to strange weaps only
Views:
1,920
Posted By
cpgrules
Limit players to strange weaps only
Hi,
I've looked through plugins that might address this, but can't find anything. I run a strange weapon leveling server and want players using strange weapons only to work. I get alot of newbs on...
Forum:
Trash
09-24-2012, 02:40
Replies:
0
Limit to strange weapons only
Views:
595
Posted By
cpgrules
Limit to strange weapons only
wrong area. please delete. thanks
Forum:
Plugin/Gameplay Ideas and Requests
07-18-2012, 15:41
Replies:
1
Shorten uber discharge time
Views:
752
Posted By
cpgrules
Shorten uber discharge time
I was wondering if anyone knew the command, if any, to shorten the uber discharge time. This is the only command I know of is the recharge time command (sm_cvar weapon_medigun_charge_rate 0.1), but I...
Forum:
Plugins
06-29-2012, 16:24
Replies:
34
Pyrovision (1.2, 2013-05-10)
Views:
22,970
Posted By
cpgrules
Re: Pyrovision
can it work on a custom map? any way to add it to the list of maps it works on?
Forum:
Plugin/Gameplay Ideas and Requests
05-11-2012, 22:24
Replies:
2
Decrease jarate/milk charge rate
Views:
977
Posted By
cpgrules
Decrease jarate/milk charge rate
Would anyone happend to know if there's a cvar to shorten the time it takes for jarate and milk to recharge? I know the one for medic, sm_cvar weapon_medigun_charge_rate #, but cant find one for...
Forum:
VSH / Freak Fortress
10-09-2011, 18:33
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,827,591
Posted By
cpgrules
Re: [TF2] VS Saxton Hale Mode
Hi Sarge,
I just noticed the hale commands dont work either (/hale, /hale_next) in chat. Since I just installed this I checked sm exts list and nothing showed up (please see screenshot). Plugin...
Forum:
VSH / Freak Fortress
10-09-2011, 08:19
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,827,591
Posted By
cpgrules
Re: [TF2] VS Saxton Hale Mode
Hey guys,
just installed this. Everything works fine except its always the same person playing as Saxton. How do I make it select random players? Thanks
Forum:
Plugins
07-15-2011, 18:01
Replies:
34
[Any] Set Start Health
Views:
31,576
Posted By
cpgrules
Re: [Any] Set Start Health
yes I have that one also. The bot gets killed eventually, usually around 1 min or so. I tried a repeat script to try and keep the bot alive, but it just extends his life another min or so. Seems the...
Forum:
Plugins
07-15-2011, 17:12
Replies:
34
[Any] Set Start Health
Views:
31,576
Posted By
cpgrules
Re: [Any] Set Start Health
can this be used on just 1 player only? I'd like to use this on a bot. Thanks
Forum:
VSH / Freak Fortress
04-15-2011, 06:02
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,827,591
Posted By
cpgrules
Re: [TF2] VS Saxton Hale Mode
this latest update seems to have broken ole Saxton. Any timeframe before it works again?
Forum:
Scripting
02-11-2011, 16:24
Replies:
0
[TF2] remove weapons from active bots
Views:
740
Posted By
cpgrules
[TF2] remove weapons from active bots
Is there a command to strip weapons from just the bots? I've used the command sm_cvar nb_blind 1 to make them stop firing at players, but they still shoot at sentries. Thanks to whomever can help.
Forum:
General
12-26-2010, 03:46
Replies:
14
New Update + Bots?
Views:
3,603
Posted By
cpgrules
Re: New Update + Bots?
use this command to keep bots from firing, sm_cvar nb_blind 1. I'd rather have the nameless bots backmyself :grrr:
Forum:
Plugin/Gameplay Ideas and Requests
12-23-2010, 00:41
Replies:
35
[TF2] Saxton Hale Mod (All v 1 mod)
Views:
17,848
Posted By
cpgrules
Re: [TF2] Saxton Hale Mod (All v 1 mod)
yeah, I signed up months ago. havent heard anything to beta test it :shock:
Forum:
General
10-16-2010, 08:49
Replies:
0
Disable announcer voice TF2
Views:
2,457
Posted By
cpgrules
Disable announcer voice TF2
I run an achievement grinder server. Anyone know how to turn off the constant chattering of the voice announcer? She's always stating about intel being captured all day long...
Forum:
Unapproved Plugins
04-02-2010, 03:39
Replies:
11
[TF2] Server-side Speedhack
Views:
11,373
Posted By
cpgrules
Re: [TF2] Server-side Speedhack
this gives admins an unfair advantage. People would drop out of a game server seeing this I believe. Now, if everyone could do it then that's different.
Showing results 1 to 25 of 30
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