Raised This Month: $32 Target: $400
 8% 

Showing results 1 to 25 of 36
Search took 0.00 seconds.
Search: Posts Made By: elfenlied ftw
Forum: SourceBans / SourceBans++ 10-09-2016, 00:03
Replies: 4
Views: 3,066
Posted By elfenlied ftw
Re: Connection issues

If I use my public IP it works fine, but using anything local doesn't work.
Forum: SourceBans / SourceBans++ 10-08-2016, 23:45
Replies: 4
Views: 3,066
Posted By elfenlied ftw
Re: Connection issues

I also tried connecting to the socket via the command line and it worked.


[root@vps my.cnf.d]# mysql -usbuser -S /var/lib/mysql/mysql.sock -p*redacted*
Welcome to the MariaDB monitor. ...
Forum: SourceBans / SourceBans++ 10-08-2016, 22:40
Replies: 4
Views: 3,066
Posted By elfenlied ftw
Connection issues

I am having difficulty getting sourcebans 1.5.4.7 to work. My issue is with the game module failing to connect to the database. I am running Centos 7.2.

sourcebans.log:

L 10/09/2016 - 02:00:52:...
Forum: Scripting 12-15-2014, 14:51
Replies: 3
Views: 2,119
Posted By elfenlied ftw
Re: [help] Arrays in Enums?

Okay, thanks for the info.
Forum: Scripting 12-14-2014, 22:06
Replies: 3
Views: 2,119
Posted By elfenlied ftw
[help] Arrays in Enums?

When I compile my sourcemod plugin, I get a bunch of errors stating:


Originally, I had a bunch of separate arrays but I decided to try and fit them in to an enum "struct" to look cleaner. I got...
Forum: Plugins 12-13-2013, 12:45
Replies: 2
Views: 3,418
Posted By elfenlied ftw
Re: [TF2] high5/taunt kill exploit fix (1.1) 12/13/2013

Little update. Modified plugin to use ForcePlayerSuicide() instead of SDKHooks_TakeDamage().
Forum: Plugins 12-13-2013, 12:19
Replies: 7
Views: 4,878
Posted By elfenlied ftw
Re: [TF2] Gate Exploit Fix

Finally got time to update this.

Added a config file to allow for map specific settings. See setupfix.cfg for details. If a map breaks any achievements or is harmed by this plugin in some other...
Forum: Plugins 12-12-2013, 00:59
Replies: 2
Views: 3,418
Posted By elfenlied ftw
[TF2] high5/taunt kill exploit fix (1.1) 12/13/2013

Description

This plugin fixes the exploit where users can taunt off an edge and then high-5 to kill the person in front of them. This nullifies the damage so it has no effect, and also has the...
Forum: Plugins 07-23-2013, 13:18
Replies: 7
Views: 4,878
Posted By elfenlied ftw
Re: [TF2] Setup Invulnerability

I see, thanks for providing the name of the achievement this time. If you know of any others please let me know.



I'll work on a blacklist config so users can disable the plugin per map, unless...
Forum: Plugins 07-23-2013, 12:16
Replies: 7
Views: 4,878
Posted By elfenlied ftw
Re: [TF2] Setup Invulnerability

Valve tried to fix some things, however you can still kill people through gates.




This doesn't stop people from getting to the other side, it just prevents people from damaging others during...
Forum: Plugins 07-23-2013, 11:19
Replies: 7
Views: 4,878
Posted By elfenlied ftw
[TF2] Gate Exploit Fix (1.2.0) 12/13/2013

This is a simple plugin developed to prevent players from gate exploiting - damaging/killing people during round setup through gates, using jarate/madmilk through gates etc. This plugin makes it so...
Forum: Source Servers (SRCDS) 06-16-2013, 20:30
Replies: 1
Views: 1,998
Posted By elfenlied ftw
[Ubuntu 12.04] steamcmd issues

Hey all. I decided to reinstall my tf2 server on my ubuntu box to mess around with some maps today, I managed to get the tf2 server installed and running sourcemod, however I'm having some issues...
Forum: Plugins 12-21-2012, 03:02
Replies: 501
Views: 232,092
Posted By elfenlied ftw
Forum: Plugins 11-03-2012, 05:02
Replies: 501
Views: 232,092
Posted By elfenlied ftw
Re: [ANY/CSS] EntControl(like grabbermod) (Updated 2012-03-01 v1.60)

This.


If someone can rebuild this, that'd be great.
Forum: Plugins 11-02-2012, 10:43
Replies: 269
Views: 166,276
Posted By elfenlied ftw
Re: [TF2] The Amplifier

It doesn't work properly in MvM. Why? Because the amplifier seems to only work when the building is level 1. During the setup time before the round starts, when you place the amplifier its upgraded...
Forum: Plugins 10-29-2012, 03:14
Replies: 643
Views: 396,784
Posted By elfenlied ftw
Re: Map Decals

Having some problems with this. More often then not, when a client connects they cannot see the decals. However once they reconnect, or the maps reloaded/changed, the decals become visible again. My...
Forum: General 10-27-2012, 02:50
Replies: 116
Views: 67,078
Posted By elfenlied ftw
Re: TF2 (and DODS/HL2DM) Halloween Update Status

Also wanna add that it happens on all the other mvm maps, not just the new event map. Not sure what I'm doing wrong here. Any help would be appreciated.
Forum: General 10-27-2012, 01:57
Replies: 116
Views: 67,078
Posted By elfenlied ftw
Re: TF2 (and DODS/HL2DM) Halloween Update Status

I updated my TF2 server several times, and used -verify_all, updated to the latest dev snapshots of SM and MM:S, and it's still crashing. Also tried a complete new install of sourcemod and metamod,...
Forum: Plugins 10-24-2012, 04:38
Replies: 95
Views: 51,496
Posted By elfenlied ftw
Re: [ANY] Event Sounds

Not working for me. Tested on TF2 MvM

SourceMod Version Information:
SourceMod Version: 1.4.7-dev
SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.4.7-dev)
SourcePawn API: v1 =...
Forum: Source Servers (SRCDS) 10-01-2012, 16:23
Replies: 19
Views: 4,850
Posted By elfenlied ftw
Re: Need help picking VPS.

Well, I tried ordering from virpus and they said my paypal wasn't verified, and my phone was invalid and marked me as 'Fraud'.. how the hell does that work? My paypal is verified, and my phone works...
Forum: Source Servers (SRCDS) 09-30-2012, 20:16
Replies: 19
Views: 4,850
Posted By elfenlied ftw
Re: Need help picking VPS.

Okay, well me and my friend are gonna go with Virpus for a month and see how it goes with 2 servers. Money is rather limited right now, so dedicated boxes are out of the question unfortunately....
Forum: Source Servers (SRCDS) 09-29-2012, 20:55
Replies: 19
Views: 4,850
Posted By elfenlied ftw
Re: Need help picking VPS.

Well, virpus would've been good if they didn't have that 2GB ram limit. And NFO looks like a no go too.


@ PatriotGames (http://forums.alliedmods.net/member.php?u=169955):
Holy shit that's a lot...
Forum: Source Servers (SRCDS) 09-28-2012, 19:17
Replies: 19
Views: 4,850
Posted By elfenlied ftw
Need help picking VPS.

Heya.


I intend to get a VPS to host:

1x TF2 MvM server (MvM requires 32 slots, 6 of which are player slots)
2x TF2 24 slot servers for other maps (2fort and some others)
A simple web...
Forum: Plugins 09-20-2012, 10:53
Replies: 23
Views: 37,568
Posted By elfenlied ftw
Re: [TF2] MvM - Make players 'ready' (v1.3, 9/6/2012)

You could try adding this to your /tf/addons/sourcemod/configs/adminmenu_custom.txt

"Commands"
{
"PlayerCommands"
{
"[MvM] Ready Player"
{
"cmd" "sm_mvmready #1 @2"...
Forum: Plugins 09-13-2012, 08:23
Replies: 134
Views: 67,772
Posted By elfenlied ftw
Re: [TF2] Amp Node

Doesn't seem to be working properly with MvM. Upgrade building canteens seem to turn the amplifier/repair node back into a level 3 dispenser that doesn't work. Also, placing an amplifier/repair node...
Showing results 1 to 25 of 36

 
Forum Jump

All times are GMT -4. The time now is 14:01.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode