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Search: Posts Made By: DaftMink
Forum: Metamod:Source Questions 09-13-2022, 14:26
Replies: 0
Views: 2,325
Posted By DaftMink
MetaMod for Synergy Development Branch?

The Development Team behind the Half-Life 2 Campaign Cooperative Mod Synergy (https://store.steampowered.com/app/17520/Synergy/) have been busying working on a new release which is great, but it...
Forum: Source Servers (SRCDS) 09-07-2022, 07:09
Replies: 300
Views: 315,470
Posted By DaftMink
Re: Source Admin Tool (HLSW Alternative)

Just want to say thanks for making a great program.
Was bummed to find HLSW broken, but this program is a great replacement.
Forum: Plugins 09-11-2016, 04:53
Replies: 28
Views: 38,912
Posted By DaftMink
Re: [HL2:DM] Infinite aux power for sprinting OR breathing

Here's a Synergy (http://store.steampowered.com/app/17520/) version with added flashlight.
Credit goes to the Psycho Project (http://steamcommunity.com/groups/PsychoHalfLife), and our many Friends....
Forum: Plugins 09-09-2016, 10:07
Replies: 307
Views: 148,068
Posted By DaftMink
Re: Custom Votes Redux (v1.7 - 4/13/14)

Could someone please update this plugin?

It's really cool but I getting errors in the logs.
These are the bugs I keep getting when trying to run it in Synergy.

L 09/05/2016 - 11:17:52: [SM]...
Forum: Plugins 09-09-2016, 09:42
Replies: 13
Views: 14,355
Posted By DaftMink
Re: [ANY]simple medic plugin

Here's a slightly modified version that uses both Use and Reload.
Credit goes to the Psycho Project (http://steamcommunity.com/groups/PsychoHalfLife), and our many Friends.

Dropbox Link: Medic.7z...
Forum: Plugins 09-09-2016, 09:36
Replies: 2,224
Views: 1,678,683
Posted By DaftMink
Re: Advertisements 2.0 (Updated 2016/03/23)

Hey, had a friend modify your plugin with a user toggle (!ads) to disable/enable all messages.
Posting it here so it can hopefully get added to your current version as it's really neat for some...
Forum: News 07-06-2016, 09:37
Replies: 100
Views: 108,674
Posted By DaftMink
Re: SourceMod 1.8 Now Stable

Can someone update the latest SM snapshot builds to support the latest Synergy 4.3 public beta?.
A few new game events where added, but I think the engine changed as sdktools no longer works without...
Forum: Plugins 01-12-2016, 11:49
Replies: 307
Views: 148,068
Posted By DaftMink
Re: Custom Votes Redux (v1.7 - 4/13/14)

Hey can someone help me with these errors I'm getting, not sure whats up.
Using the latest customvotes.smx from the op.

L 01/11/2016 - 00:04:46: SourceMod error session started
L 01/11/2016 -...
Forum: Extensions 07-24-2015, 13:01
Replies: 355
Views: 246,543
Posted By DaftMink
Re: [ANY] Cleaner - Console warning supressor [UPDATED 28.10.12]

Getting the failed to load in Synergy which should be the same as tf2/hl2dm.
Any help fixing this ?.
Forum: Extensions 07-21-2015, 17:44
Replies: 9
Views: 7,829
Posted By DaftMink
Re: [hl2dm]Many fixes

Thanks you for making some of your work public.
Hopefully it will inspire others to make a bunch of great coop maps to use with it.
Forum: Plugins 07-02-2015, 17:17
Replies: 2,224
Views: 1,678,683
Posted By DaftMink
Re: Advertisements 0.6 (Updated 2013/03/08)

Can anybody add a feature to this plugin which allows players to turn off advertisements?.
I use advertisements to explain features and I'd like players to have the option to turn them off if they...
Forum: Source Servers (SRCDS) 07-01-2015, 15:22
Replies: 12
Views: 3,296
Posted By DaftMink
Re: Game Redirect (fast download) Server Hosting.

In his case he's probably talking about a download server for custom content.
I would suggest www.hostgator.com as any free service is going to be really slow.
Google Drive and DropBox are both...
Forum: Plugins 06-20-2015, 11:59
Replies: 48
Views: 17,000
Posted By DaftMink
Re: [Any] Merx - A generic point system (build 34)

I want to use entity_killed as it's also compatible with Half-Life 2: Deathmatch and Obsidian Conflict, not that great a scripting, any chance you can point out and correct the bugs ?.
Forum: Plugins 06-19-2015, 20:04
Replies: 48
Views: 17,000
Posted By DaftMink
Re: [Any] Merx - A generic point system (build 34)

https://www.dropbox.com/s/m0wly7ijkldkh8s/modevents.res?dl=0
Forum: Plugins 06-19-2015, 16:32
Replies: 48
Views: 17,000
Posted By DaftMink
Re: [Any] Merx - A generic point system (build 34)

It says it can't find the event.
The plugin code I'm using is here:


#include <sourcemod>
#include "include/Merx"

public OnPluginStart()
{
HookEvent("entity_killed", OnEntityKilled);
Forum: Plugins 06-18-2015, 19:24
Replies: 48
Views: 17,000
Posted By DaftMink
Re: [Any] Merx - A generic point system (build 34)

Ah thanks, was grabbing the smlib from sourcemodplugins.org instead of github.

Was trying to create an NPC_Killed event for Merx so I could use it in Synergy using the code below and the l4d/tf2...
Forum: Plugins 06-16-2015, 10:31
Replies: 48
Views: 17,000
Posted By DaftMink
Re: [Any] Merx - A generic point system (build 34)

Getting lots of errors trying to compile this in Sourcemod 1.7.2


//// Merx_Commands.sp
//
// include/Merx.inc(51) : error 181: function argument named 'type' differs from prototype
//
// 1...
Forum: Plugins 06-16-2015, 01:57
Replies: 1,919
Views: 916,573
Posted By DaftMink
Re: [Source 2009, CS:GO] Stamm 2.28 (TF2 Fix) VIP Level Ranking

If I might make a request, could the author or some other helpful person add a new way to earn points based on killing entity's.
This would help in coop type games like Half-Life 2: Deathmatch and...
Forum: Unapproved Plugins 06-15-2015, 12:16
Replies: 10
Views: 18,663
Posted By DaftMink
Re: SXPM (Synergy Experience Mod)

Is there any chance somebody could update the original plugin to include the menu posted previously.
I tried but kept getting undefined variables near some format lines.

If anyone does I'll give...
Forum: Source Servers (SRCDS) 10-12-2014, 01:03
Replies: 653
Views: 228,304
Posted By DaftMink
Re: [v2.0] seDirector - manage your Source servers - srcds.exe auto-update in Windows

Alright these two things need to be fixed:

1. Allow editing the "Command to Run" textbox so we can run maps that are mounted or in vpk's.
2. Allow customizing the polling intervals for the keep...
Forum: Unapproved Plugins 09-24-2014, 16:44
Replies: 36
Views: 22,986
Posted By DaftMink
Re: [SYN] SynTools

Domain Name: www.v33r.cf (http://www.v33r.cf)
Registered with: www.freenom.com (http://www.freenom.com)
Abuse Email: [email protected]
Copyright Email: [email protected]

Wonder if angel is...
Forum: Unapproved Plugins 09-23-2014, 14:45
Replies: 36
Views: 22,986
Posted By DaftMink
Re: [SYN] SynTools

The Obsidian Conflict one is good, but it has some major issues.
Mainly the fact that if you goto a player in a vehicle it teleports you outside the map.
Also if a player is ducking inside a vent...
Forum: Unapproved Plugins 09-22-2014, 17:30
Replies: 36
Views: 22,986
Posted By DaftMink
Re: [SYN] SynTools

Neither hyperspawner or goto compile due to errors, so I'm kinda doubting the source code of the plugin corresponds to compiled version being distributed. This could institute a violation of the GNU...
Forum: Unapproved Plugins 09-22-2014, 12:42
Replies: 36
Views: 22,986
Posted By DaftMink
Re: [SYN] SynTools

Your pretty funny Veer, also kind of a butt hole though.
Forum: Unapproved Plugins 09-21-2014, 23:46
Replies: 36
Views: 22,986
Posted By DaftMink
Re: [SYN] SynTools

You do know Lysis doesn't always spit out a runnable version of the source code correct?.
Maybe you can try running a copy to see if it still works with all the changes.

Also do you have Psycho's...
Showing results 1 to 25 of 82

 
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